Unity 机器学习代理工具包 (ML-Agents) 是一个开源项目,它使游戏和模拟能够作为训练智能代理的环境。
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Unity ML-Agents Toolkit (Beta)

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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source Unity plugin that enables games and simulations to serve as environments for training intelligent agents. Agents can be trained using reinforcement learning, imitation learning, neuroevolution, or other machine learning methods through a simple-to-use Python API. We also provide implementations (based on TensorFlow) of state-of-the-art algorithms to enable game developers and hobbyists to easily train intelligent agents for 2D, 3D and VR/AR games. These trained agents can be used for multiple purposes, including controlling NPC behavior (in a variety of settings such as multi-agent and adversarial), automated testing of game builds and evaluating different game design decisions pre-release. The ML-Agents Toolkit is mutually beneficial for both game developers and AI researchers as it provides a central platform where advances in AI can be evaluated on Unity’s rich environments and then made accessible to the wider research and game developer communities.

Features

Releases & Documentation

Our latest, stable release is 0.15.1. Click here to get started with the latest release of ML-Agents.

The table below lists all our releases, including our master branch which is under active development and may be unstable. A few helpful guidelines:

  • The docs links in the table below include installation and usage instructions specific to each release. Remember to always use the documentation that corresponds to the release version you're using.
  • See the GitHub releases for more details of the changes between versions.
  • If you have used an earlier version of the ML-Agents Toolkit, we strongly recommend our guide on migrating from earlier versions.
Version Release Date Source Documentation Download
master (unstable) -- source docs download
0.15.1 March 30, 2020 source docs download
0.15.0 March 18, 2020 source docs download
0.14.1 February 26, 2020 source docs download
0.14.0 February 13, 2020 source docs download
0.13.1 January 21, 2020 source docs download
0.13.0 January 8, 2020 source docs download
0.12.1 December 11, 2019 source docs download
0.12.0 December 2, 2019 source docs download
0.11.0 November 4, 2019 source docs download

Citation

If you are a researcher interested in a discussion of Unity as an AI platform, see a pre-print of our reference paper on Unity and the ML-Agents Toolkit.

If you use Unity or the ML-Agents Toolkit to conduct research, we ask that you cite the following paper as a reference:

Juliani, A., Berges, V., Vckay, E., Gao, Y., Henry, H., Mattar, M., Lange, D. (2018). Unity: A General Platform for Intelligent Agents. arXiv preprint arXiv:1809.02627. https://github.com/Unity-Technologies/ml-agents.

Additional Resources

We have published a series of blog posts that are relevant for ML-Agents:

In addition to our own documentation, here are some additional, relevant articles:

Community and Feedback

The ML-Agents Toolkit is an open-source project and we encourage and welcome contributions. If you wish to contribute, be sure to review our contribution guidelines and code of conduct.

For problems with the installation and setup of the the ML-Agents Toolkit, or discussions about how to best setup or train your agents, please create a new thread on the Unity ML-Agents forum and make sure to include as much detail as possible. If you run into any other problems using the ML-Agents Toolkit, or have a specific feature requests, please submit a GitHub issue.

Your opinion matters a great deal to us. Only by hearing your thoughts on the Unity ML-Agents Toolkit can we continue to improve and grow. Please take a few minutes to let us know about it.

For any other questions or feedback, connect directly with the ML-Agents team at ml-agents@unity3d.com.

License

Apache License 2.0