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115 行
3.9 KiB
115 行
3.9 KiB
import unittest.mock as mock
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import pytest
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import numpy as np
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from mlagents.envs import (
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UnityEnvironment,
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UnityEnvironmentException,
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UnityActionException,
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BrainInfo,
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)
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from mlagents.envs.mock_communicator import MockCommunicator
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@mock.patch("mlagents.envs.UnityEnvironment.get_communicator")
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def test_handles_bad_filename(get_communicator):
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with pytest.raises(UnityEnvironmentException):
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UnityEnvironment(" ")
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@mock.patch("mlagents.envs.UnityEnvironment.executable_launcher")
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@mock.patch("mlagents.envs.UnityEnvironment.get_communicator")
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def test_initialization(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(" ")
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assert env.brain_names[0] == "RealFakeBrain"
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env.close()
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@mock.patch("mlagents.envs.UnityEnvironment.executable_launcher")
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@mock.patch("mlagents.envs.UnityEnvironment.get_communicator")
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def test_reset(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(" ")
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brain = env.brains["RealFakeBrain"]
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brain_info = env.reset()
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env.close()
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assert isinstance(brain_info, dict)
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assert isinstance(brain_info["RealFakeBrain"], BrainInfo)
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assert isinstance(brain_info["RealFakeBrain"].visual_observations, list)
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assert isinstance(brain_info["RealFakeBrain"].vector_observations, np.ndarray)
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assert (
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len(brain_info["RealFakeBrain"].visual_observations)
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== brain.number_visual_observations
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)
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assert len(brain_info["RealFakeBrain"].vector_observations) == len(
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brain_info["RealFakeBrain"].agents
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)
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assert (
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len(brain_info["RealFakeBrain"].vector_observations[0])
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== brain.vector_observation_space_size * brain.num_stacked_vector_observations
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)
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@mock.patch("mlagents.envs.UnityEnvironment.executable_launcher")
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@mock.patch("mlagents.envs.UnityEnvironment.get_communicator")
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def test_step(mock_communicator, mock_launcher):
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mock_communicator.return_value = MockCommunicator(
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discrete_action=False, visual_inputs=0
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)
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env = UnityEnvironment(" ")
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brain = env.brains["RealFakeBrain"]
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brain_info = env.step()
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brain_info = env.step(
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[0]
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* brain.vector_action_space_size[0]
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* len(brain_info["RealFakeBrain"].agents)
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)
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with pytest.raises(UnityActionException):
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env.step([0])
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brain_info = env.step(
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[-1]
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* brain.vector_action_space_size[0]
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* len(brain_info["RealFakeBrain"].agents)
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)
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env.close()
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assert isinstance(brain_info, dict)
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assert isinstance(brain_info["RealFakeBrain"], BrainInfo)
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assert isinstance(brain_info["RealFakeBrain"].visual_observations, list)
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assert isinstance(brain_info["RealFakeBrain"].vector_observations, np.ndarray)
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assert (
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len(brain_info["RealFakeBrain"].visual_observations)
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== brain.number_visual_observations
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)
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assert len(brain_info["RealFakeBrain"].vector_observations) == len(
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brain_info["RealFakeBrain"].agents
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)
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assert (
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len(brain_info["RealFakeBrain"].vector_observations[0])
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== brain.vector_observation_space_size * brain.num_stacked_vector_observations
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)
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print("\n\n\n\n\n\n\n" + str(brain_info["RealFakeBrain"].local_done))
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assert not brain_info["RealFakeBrain"].local_done[0]
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assert brain_info["RealFakeBrain"].local_done[2]
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@mock.patch("mlagents.envs.UnityEnvironment.executable_launcher")
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@mock.patch("mlagents.envs.UnityEnvironment.get_communicator")
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def test_close(mock_communicator, mock_launcher):
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comm = MockCommunicator(discrete_action=False, visual_inputs=0)
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mock_communicator.return_value = comm
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env = UnityEnvironment(" ")
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assert env._loaded
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env.close()
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assert not env._loaded
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assert comm.has_been_closed
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if __name__ == "__main__":
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pytest.main()
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