syntax = "proto3"; option csharp_namespace = "Unity.MLAgents.CommunicatorObjects"; package communicator_objects; /* * A Capabilities message that will communicate both C# and Python * what features are available to both. */ message UnityRLCapabilitiesProto { // These are the 1.0 capabilities. bool baseRLCapabilities = 1; // concatenated PNG files for compressed visual observations with >3 channels. bool concatenatedPngObservations = 2; }