using UnityEngine;
namespace Unity.MLAgents.Editor
{
///
/// A static helper class for the Editor components of the ML-Agents SDK.
///
public static class EditorUtilities
{
///
/// Whether or not properties that affect the model can be updated at the current time.
///
///
public static bool CanUpdateModelProperties()
{
return !Application.isPlaying;
}
}
}