syntax = "proto3"; option csharp_namespace = "Unity.MLAgents.CommunicatorObjects"; package communicator_objects; enum CompressionTypeProto { NONE = 0; PNG = 1; } message ObservationProto { message FloatData { repeated float data = 1; } repeated int32 shape = 1; CompressionTypeProto compression_type = 2; oneof observation_data { bytes compressed_data = 3; FloatData float_data = 4; } }