syntax = "proto3"; import "mlagents_envs/communicator_objects/space_type.proto"; option csharp_namespace = "Unity.MLAgents.CommunicatorObjects"; package communicator_objects; message BrainParametersProto { reserved 1; // deprecated int32 vector_observation_size = 1; reserved 2; // deprecated int32 num_stacked_vector_observations = 2; repeated int32 vector_action_size = 3; reserved 4; // deprecated repeated ResolutionProto camera_resolutions repeated string vector_action_descriptions = 5; SpaceTypeProto vector_action_space_type = 6; string brain_name = 7; bool is_training = 8; }