%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &895268871148750013 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871148750004} - component: {fileID: 895268871148750011} - component: {fileID: 895268871148750009} m_Layer: 0 m_Name: shinLMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871148750004 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871148750013} m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.3909175, y: 0.60964507, z: 0.39091715} m_Children: [] m_Father: {fileID: 7933235353272702556} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -180, y: 180, z: 0} --- !u!33 &895268871148750011 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871148750013} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871148750009 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871148750013} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871264836243 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871264836332} - component: {fileID: 895268871264836335} - component: {fileID: 895268871264836334} - component: {fileID: 895268871264836333} m_Layer: 0 m_Name: hips m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871264836332 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871264836243} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.15, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268873051627235} - {fileID: 7933235353228551169} - {fileID: 7933235353713167657} - {fileID: 7933235354652902033} m_Father: {fileID: 895268871377934298} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!136 &895268871264836335 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871264836243} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.28 m_Height: 1.3 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0} --- !u!54 &895268871264836334 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871264836243} serializedVersion: 2 m_Mass: 15 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!114 &895268871264836333 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871264836243} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!1 &895268871289741235 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871289741196} - component: {fileID: 895268871289741194} - component: {fileID: 895268871289741192} m_Layer: 0 m_Name: hand_RMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871289741196 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871289741235} m_LocalRotation: {x: 0.000000047917148, y: 0.0000004768371, z: -0.00000041723254, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.50000024, y: 0.5, z: 0.50000024} m_Children: [] m_Father: {fileID: 7933235354616748502} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268871289741194 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871289741235} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871289741192 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871289741235} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871377934275 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871377934298} - component: {fileID: 895268871377934297} - component: {fileID: 7408209125961349353} - component: {fileID: 895268871377934303} - component: {fileID: 895268871377934302} - component: {fileID: 895268871377934301} m_Layer: 0 m_Name: WalkerRagdoll m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871377934298 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871377934275} m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 3.07, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871264836332} - {fileID: 6359877977706987617} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!114 &895268871377934297 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871377934275} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3} m_Name: m_EditorClassIdentifier: m_BrainParameters: VectorObservationSize: 236 NumStackedVectorObservations: 1 VectorActionSize: 27000000 VectorActionDescriptions: [] VectorActionSpaceType: 1 m_Model: {fileID: 11400000, guid: b0c510a5ce7f1453fa3a3607a94c1fbb, type: 3} m_InferenceDevice: 0 m_BehaviorType: 0 m_BehaviorName: WalkerDynamic TeamId: 0 m_UseChildSensors: 1 m_ObservableAttributeHandling: 0 --- !u!114 &7408209125961349353 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871377934275} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ccb0f85f0009540d7ad997952e2aed7b, type: 3} m_Name: m_EditorClassIdentifier: agentParameters: maxStep: 0 hasUpgradedFromAgentParameters: 1 MaxStep: 5000 maximumWalkingSpeed: 999 targetSpawnRadius: 40 target: {fileID: 0} ground: {fileID: 0} detectTargets: 1 targetIsStatic: 0 respawnTargetWhenTouched: 1 hips: {fileID: 895268871264836332} chest: {fileID: 7933235354845945071} spine: {fileID: 7933235354652902033} head: {fileID: 7933235354074184674} thighL: {fileID: 7933235353228551169} shinL: {fileID: 7933235353272702556} footL: {fileID: 7933235354882597189} thighR: {fileID: 7933235353713167657} shinR: {fileID: 7933235353711811620} footR: {fileID: 7933235353655703566} armL: {fileID: 7933235353030744140} forearmL: {fileID: 7933235353240438175} handL: {fileID: 7933235353041637843} armR: {fileID: 7933235355057813930} forearmR: {fileID: 7933235353195701980} handR: {fileID: 7933235354616748502} --- !u!114 &895268871377934303 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871377934275} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b29724baddfa457da6eeab446fa49ca, type: 3} m_Name: m_EditorClassIdentifier: maxJointSpring: 40000 jointDampen: 3000 maxJointForceLimit: 10000 bodyPartsList: [] --- !u!114 &895268871377934302 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871377934275} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3} m_Name: m_EditorClassIdentifier: DecisionPeriod: 5 TakeActionsBetweenDecisions: 0 --- !u!114 &895268871377934301 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871377934275} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3a6da8f78a394c6ab027688eab81e04d, type: 3} m_Name: m_EditorClassIdentifier: debugCommandLineOverride: --- !u!1 &895268871382313704 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871382313705} - component: {fileID: 895268871382313707} - component: {fileID: 895268871382313706} m_Layer: 0 m_Name: Logo m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871382313705 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871382313704} m_LocalRotation: {x: 0.7071068, y: -0, z: -0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0.5115262} m_LocalScale: {x: 0.09474499, y: 0.18615983, z: 0.2878439} m_Children: [] m_Father: {fileID: 895268871492350891} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &895268871382313707 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871382313704} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871382313706 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871382313704} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 3825ef6e3f8624bc5934d59be09c0c92, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871410851227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871410851220} - component: {fileID: 895268871410851218} - component: {fileID: 895268871410851216} m_Layer: 0 m_Name: hand_LMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871410851220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871410851227} m_LocalRotation: {x: 0.000000047917233, y: 0.0000004768371, z: -0.00000041723254, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.50000024, y: 0.5, z: 0.50000024} m_Children: [] m_Father: {fileID: 7933235353041637843} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268871410851218 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871410851227} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871410851216 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871410851227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871454340700 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871454340699} - component: {fileID: 895268871454340698} - component: {fileID: 895268871454340696} m_Layer: 0 m_Name: shinRMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871454340699 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871454340700} m_LocalRotation: {x: 0.0000004768371, y: -0.00000004791719, z: 1, w: 0.0000004172325} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.39091522, y: 0.6096474, z: 0.39091474} m_Children: [] m_Father: {fileID: 7933235353711811620} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!33 &895268871454340698 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871454340700} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871454340696 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871454340700} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871457413639 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871457413662} - component: {fileID: 895268871457413661} - component: {fileID: 895268871457413635} m_Layer: 0 m_Name: lower_arm_RMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871457413662 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871457413639} m_LocalRotation: {x: -0.00000068545336, y: -0.0000005960464, z: -0.70710665, w: -0.707107} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.4628379, y: 0.5551653, z: 0.34892684} m_Children: [] m_Father: {fileID: 7933235353195701980} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 180, y: 180, z: -90} --- !u!33 &895268871457413661 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871457413639} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871457413635 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871457413639} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871492350890 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871492350891} - component: {fileID: 895268871492350885} - component: {fileID: 895268871492350884} m_Layer: 0 m_Name: chestsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871492350891 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871492350890} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.5095952, y: 0.49688917, z: 0.7683002} m_Children: - {fileID: 895268871382313705} m_Father: {fileID: 7933235354845945071} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268871492350885 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871492350890} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871492350884 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871492350890} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871635378180 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871635378179} - component: {fileID: 895268871635378178} - component: {fileID: 895268871635378176} m_Layer: 0 m_Name: thighRMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871635378179 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871635378180} m_LocalRotation: {x: 0.0000004768371, y: -0.00000004791719, z: 1, w: 0.0000004172325} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5778297, y: 0.6832142, z: 0.57782936} m_Children: [] m_Father: {fileID: 7933235353713167657} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!33 &895268871635378178 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871635378180} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871635378176 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871635378180} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871754721631 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871754721622} - component: {fileID: 895268871754721621} - component: {fileID: 895268871754721627} m_Layer: 0 m_Name: upper_arm_RMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871754721622 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871754721631} m_LocalRotation: {x: -0.000000029802319, y: -0, z: -0.70710665, w: -0.707107} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5351401, y: 0.63545066, z: 0.40343443} m_Children: [] m_Father: {fileID: 7933235355057813930} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 180, y: 180, z: -90} --- !u!33 &895268871754721621 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871754721631} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871754721627 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871754721631} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268871818316278 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268871818316279} - component: {fileID: 895268871818316273} - component: {fileID: 895268871818316272} m_Layer: 0 m_Name: spineMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268871818316279 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871818316278} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.0861033, y: 0.28142798, z: 0.43021327} m_Children: [] m_Father: {fileID: 7933235354652902033} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268871818316273 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871818316278} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268871818316272 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268871818316278} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872066370729 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872066370730} - component: {fileID: 895268872066370726} - component: {fileID: 895268872066370725} m_Layer: 0 m_Name: headMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872066370730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872066370729} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1.301463, y: 1.3014631, z: 1.3014635} m_Children: - {fileID: 895268872584957913} - {fileID: 895268873141660552} - {fileID: 895268872998223142} m_Father: {fileID: 7933235354074184674} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268872066370726 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872066370729} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872066370725 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872066370729} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872117633226 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872117633227} - component: {fileID: 895268872117633217} - component: {fileID: 895268872117633223} m_Layer: 0 m_Name: footRMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872117633227 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872117633226} m_LocalRotation: {x: 0.50000054, y: 0.49999994, z: 0.49999955, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.13621072, y: 0.7, z: 0.39850593} m_Children: [] m_Father: {fileID: 7933235353655703566} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268872117633217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872117633226} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872117633223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872117633226} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872378336991 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872378336982} - component: {fileID: 895268872378336981} - component: {fileID: 895268872378336987} m_Layer: 0 m_Name: thighLMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872378336982 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872378336991} m_LocalRotation: {x: 0.0000004768371, y: 0.0000000116874315, z: 1, w: 0.00000041723254} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.57782984, y: 0.6832142, z: 0.5778293} m_Children: [] m_Father: {fileID: 7933235353228551169} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!33 &895268872378336981 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872378336991} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872378336987 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872378336991} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872579982990 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872579982991} - component: {fileID: 895268872579982981} - component: {fileID: 895268872579982987} m_Layer: 0 m_Name: footLMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872579982991 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872579982990} m_LocalRotation: {x: 0.50000054, y: 0.49999994, z: 0.49999955, w: 0.49999994} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.13621072, y: 0.7, z: 0.39850593} m_Children: [] m_Father: {fileID: 7933235354882597189} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268872579982981 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872579982990} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872579982987 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872579982990} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872584957912 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872584957913} - component: {fileID: 895268872584957908} - component: {fileID: 895268872584957914} m_Layer: 0 m_Name: pupil m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872584957913 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872584957912} m_LocalRotation: {x: 0.12628368, y: 0.8928699, z: 0.39987114, w: -0.16413072} m_LocalPosition: {x: 0.35015947, y: -0.04507366, z: 0.36928928} m_LocalScale: {x: 0.13232353, y: 0.13278784, z: 0.1316155} m_Children: [] m_Father: {fileID: 895268872066370730} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268872584957908 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872584957912} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872584957914 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872584957912} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872771187495 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872771187518} - component: {fileID: 895268872771187517} - component: {fileID: 895268872771187491} m_Layer: 0 m_Name: lower_arm_LMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872771187518 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872771187495} m_LocalRotation: {x: -0.00000035762784, y: 0.00000041723246, z: -0.7071072, w: 0.70710653} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.4628418, y: 0.5551687, z: 0.3489295} m_Children: [] m_Father: {fileID: 7933235353240438175} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!33 &895268872771187517 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872771187495} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872771187491 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872771187495} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872975941227 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872975941218} - component: {fileID: 895268872975941217} - component: {fileID: 895268872975941223} m_Layer: 0 m_Name: upper_arm_LMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872975941218 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872975941227} m_LocalRotation: {x: -0.00000035762784, y: 0.00000041723246, z: -0.7071072, w: 0.70710653} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.53514403, y: 0.63545513, z: 0.4034373} m_Children: [] m_Father: {fileID: 7933235353030744140} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!33 &895268872975941217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872975941227} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872975941223 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872975941227} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268872998223141 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268872998223142} - component: {fileID: 895268872998223137} - component: {fileID: 895268872998223143} m_Layer: 0 m_Name: headband m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268872998223142 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872998223141} m_LocalRotation: {x: 7.536444e-15, y: -7.5364435e-15, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.19593434, z: 0} m_LocalScale: {x: 1.0004742, y: 0.11760707, z: 1.0004745} m_Children: [] m_Father: {fileID: 895268872066370730} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268872998223137 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872998223141} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268872998223143 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268872998223141} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 04be259c590de46f69db4cbd1da877d5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268873051627234 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268873051627235} - component: {fileID: 895268873051627261} - component: {fileID: 895268873051627260} m_Layer: 0 m_Name: hipsMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268873051627235 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268873051627234} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.012999922, z: 0} m_LocalScale: {x: 1.2840918, y: 0.39110318, z: 0.7331325} m_Children: [] m_Father: {fileID: 895268871264836332} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268873051627261 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268873051627234} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268873051627260 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268873051627234} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &895268873141660559 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 895268873141660552} - component: {fileID: 895268873141660555} - component: {fileID: 895268873141660553} m_Layer: 0 m_Name: pupil m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &895268873141660552 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268873141660559} m_LocalRotation: {x: -0.23560314, y: 0.6820814, z: 0.3468938, w: 0.59910005} m_LocalPosition: {x: -0.2837993, y: -0.046493035, z: 0.43792865} m_LocalScale: {x: 0.13075624, y: 0.13529499, z: 0.13529831} m_Children: [] m_Father: {fileID: 895268872066370730} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &895268873141660555 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268873141660559} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &895268873141660553 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 895268873141660559} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &4618227339832610167 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4618227339832610166} m_Layer: 0 m_Name: Arrow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4618227339832610166 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4618227339832610167} m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068} m_LocalPosition: {x: -0, y: -0.1681389, z: 0.929} m_LocalScale: {x: 1.3184041, y: 79.02667, z: 1.3184041} m_Children: - {fileID: 5682730830688643374} - {fileID: 5682606515116433270} m_Father: {fileID: 6359877977706987617} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0} --- !u!1 &5680681434016896358 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5682606515116433270} - component: {fileID: 5666723579510482590} - component: {fileID: 5658415327507096690} m_Layer: 0 m_Name: Symbol_Triangle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5682606515116433270 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5680681434016896358} m_LocalRotation: {x: -0.5000024, y: -0.49999765, z: 0.4999684, w: -0.5000316} m_LocalPosition: {x: -0.109, y: 0.001, z: -0} m_LocalScale: {x: 0.21395722, y: 0.34634632, z: 0.025049753} m_Children: [] m_Father: {fileID: 4618227339832610166} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: 270.007} --- !u!33 &5666723579510482590 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5680681434016896358} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &5658415327507096690 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5680681434016896358} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &5681282920262025322 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 5682730830688643374} - component: {fileID: 5667106478821568380} - component: {fileID: 5656907045900441068} m_Layer: 0 m_Name: symbol_tri m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &5682730830688643374 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5681282920262025322} m_LocalRotation: {x: -0.5000024, y: -0.49999765, z: 0.4999684, w: -0.5000316} m_LocalPosition: {x: 0.239, y: 0.001, z: 0} m_LocalScale: {x: 0.27411628, y: 0.27881688, z: 0.07305265} m_Children: [] m_Father: {fileID: 4618227339832610166} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &5667106478821568380 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5681282920262025322} m_Mesh: {fileID: 4300000, guid: 09e2da39770c24cc9a71e5dbf05a1e85, type: 3} --- !u!23 &5656907045900441068 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5681282920262025322} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &6359877977706987616 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 6359877977706987617} - component: {fileID: 6359877977706987551} - component: {fileID: 6359877977706987550} m_Layer: 0 m_Name: DirectionIndicator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &6359877977706987617 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6359877977706987616} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.000000093018, y: -2.564, z: -0.000000093018} m_LocalScale: {x: 2.0320811, y: 0.033901207, z: 2.0320811} m_Children: - {fileID: 4618227339832610166} - {fileID: 7050246302861333602} m_Father: {fileID: 895268871377934298} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &6359877977706987551 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6359877977706987616} m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &6359877977706987550 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6359877977706987616} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ecd59def9213741058b969f699d10e8e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7051518369535447352 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7050246302861333602} - component: {fileID: 7038679947959539916} - component: {fileID: 7029004222177340658} m_Layer: 0 m_Name: symbol_circle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7050246302861333602 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7051518369535447352} m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -0.0000000020283, y: 0.000045714, z: 7.2344e-10} m_LocalScale: {x: 0.65353715, y: 0.66474384, z: 4.816799} m_Children: [] m_Father: {fileID: 6359877977706987617} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!33 &7038679947959539916 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7051518369535447352} m_Mesh: {fileID: 4300000, guid: 809601725d53c41fb9c7a75071bfbf51, type: 3} --- !u!23 &7029004222177340658 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7051518369535447352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &7933235353030744116 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353030744140} - component: {fileID: 7933235353030744119} - component: {fileID: 7933235353030744139} - component: {fileID: 7933235353030744136} - component: {fileID: 7933235353030744117} m_Layer: 0 m_Name: upper_arm_L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353030744140 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353030744116} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1.2500001, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268872975941218} - {fileID: 7933235353240438175} m_Father: {fileID: 7933235354845945071} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!54 &7933235353030744119 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353030744116} serializedVersion: 2 m_Mass: 3 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353030744139 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353030744116} m_ConnectedBody: {fileID: 7933235354845945046} m_Anchor: {x: 0.55, y: 0, z: 0} m_Axis: {x: 0, y: -1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.7000002, y: 0, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: 1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -60 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 120 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 100 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353030744136 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353030744116} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353030744117 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353030744116} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 1 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353041637840 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353041637843} - component: {fileID: 7933235353041637846} - component: {fileID: 7933235353041637847} - component: {fileID: 7933235353041637844} - component: {fileID: 7933235353041637845} m_Layer: 0 m_Name: hand_L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353041637843 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353041637840} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.7, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871410851220} m_Father: {fileID: 7933235353240438175} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235353041637846 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353041637840} serializedVersion: 2 m_Mass: 1 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353041637847 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353041637840} m_ConnectedBody: {fileID: 7933235353240438150} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.70000064, y: 0, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: 1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 0 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353041637844 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353041637840} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!135 &7933235353041637845 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353041637840} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.25000012 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353195701956 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353195701980} - component: {fileID: 7933235353195701959} - component: {fileID: 7933235353195701979} - component: {fileID: 7933235353195701976} - component: {fileID: 7933235353195701957} m_Layer: 0 m_Name: lower_arm_R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353195701980 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353195701956} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871457413662} - {fileID: 7933235354616748502} m_Father: {fileID: 7933235355057813930} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235353195701959 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353195701956} serializedVersion: 2 m_Mass: 2 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353195701979 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353195701956} m_ConnectedBody: {fileID: 7933235355057813909} m_Anchor: {x: -0.5, y: 0, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.5000005, y: 0, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: 1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 160 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353195701976 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353195701956} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353195701957 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353195701956} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 1 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353228551177 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353228551169} - component: {fileID: 7933235353228551176} - component: {fileID: 7933235353228551180} - component: {fileID: 7933235353228551181} - component: {fileID: 7933235353228551178} m_Layer: 0 m_Name: thighL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353228551169 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353228551177} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.39999396, y: -0.79999995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268872378336982} - {fileID: 7933235353272702556} m_Father: {fileID: 895268871264836332} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!54 &7933235353228551176 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353228551177} serializedVersion: 2 m_Mass: 14 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353228551180 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353228551177} m_ConnectedBody: {fileID: 895268871264836334} m_Anchor: {x: 0, y: 0.5, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.39999408, y: -0.29999986, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -90 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 60 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 40 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353228551181 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353228551177} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353228551178 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353228551177} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 0.9 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353240438151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353240438175} - component: {fileID: 7933235353240438150} - component: {fileID: 7933235353240438170} - component: {fileID: 7933235353240438171} - component: {fileID: 7933235353240438144} m_Layer: 0 m_Name: lower_arm_L m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353240438175 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353240438151} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -1, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268872771187518} - {fileID: 7933235353041637843} m_Father: {fileID: 7933235353030744140} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} --- !u!54 &7933235353240438150 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353240438151} serializedVersion: 2 m_Mass: 2 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353240438170 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353240438151} m_ConnectedBody: {fileID: 7933235353030744119} m_Anchor: {x: 0.5, y: 0, z: 0} m_Axis: {x: 0, y: -1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.5000005, y: 0, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: 1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 160 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353240438171 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353240438151} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353240438144 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353240438151} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 1 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353272702532 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353272702556} - component: {fileID: 7933235353272702535} - component: {fileID: 7933235353272702555} - component: {fileID: 7933235353272702552} - component: {fileID: 7933235353272702533} m_Layer: 0 m_Name: shinL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353272702556 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353272702532} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871148750004} - {fileID: 7933235354882597189} m_Father: {fileID: 7933235353228551169} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!54 &7933235353272702535 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353272702532} serializedVersion: 2 m_Mass: 7 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353272702555 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353272702532} m_ConnectedBody: {fileID: 7933235353228551176} m_Anchor: {x: 0, y: 0.5, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.00000011920929, y: -0.5, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 120 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353272702552 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353272702532} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353272702533 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353272702532} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.2 m_Height: 1 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353655703567 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353655703566} - component: {fileID: 7933235353655703557} - component: {fileID: 7933235353655703554} - component: {fileID: 7933235353655703555} - component: {fileID: 7933235353655703553} m_Layer: 0 m_Name: footR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353655703566 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353655703567} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.6, z: 0.1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268872117633227} m_Father: {fileID: 7933235353711811620} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235353655703557 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353655703567} serializedVersion: 2 m_Mass: 5 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353655703554 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353655703567} m_ConnectedBody: {fileID: 7933235353711811631} m_Anchor: {x: 0, y: 0, z: -0.1} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000011920929, y: -0.60000014, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 20 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353655703555 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353655703567} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: 0 touchingGround: 0 --- !u!65 &7933235353655703553 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353655703567} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.35, y: 0.1362114, z: 0.55} m_Center: {x: 0, y: 0, z: -0.06} --- !u!1 &7933235353711811628 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353711811620} - component: {fileID: 7933235353711811631} - component: {fileID: 7933235353711811619} - component: {fileID: 7933235353711811616} - component: {fileID: 7933235353711811629} m_Layer: 0 m_Name: shinR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353711811620 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353711811628} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871454340699} - {fileID: 7933235353655703566} m_Father: {fileID: 7933235353713167657} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!54 &7933235353711811631 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353711811628} serializedVersion: 2 m_Mass: 7 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353711811619 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353711811628} m_ConnectedBody: {fileID: 7933235353713167632} m_Anchor: {x: 0, y: 0.5, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000011920929, y: -0.5, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 120 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353711811616 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353711811628} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353711811629 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353711811628} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.2 m_Height: 1 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235353713167633 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235353713167657} - component: {fileID: 7933235353713167632} - component: {fileID: 7933235353713167636} - component: {fileID: 7933235353713167637} - component: {fileID: 7933235353713167634} m_Layer: 0 m_Name: thighR m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235353713167657 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353713167633} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.39999396, y: -0.79999995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871635378179} - {fileID: 7933235353711811620} m_Father: {fileID: 895268871264836332} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!54 &7933235353713167632 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353713167633} serializedVersion: 2 m_Mass: 14 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235353713167636 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353713167633} m_ConnectedBody: {fileID: 895268871264836334} m_Anchor: {x: 0, y: 0.5, z: 0} m_Axis: {x: -1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.39999408, y: -0.29999986, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -90 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 60 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 40 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235353713167637 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353713167633} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235353713167634 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235353713167633} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 0.9 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235354074184675 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235354074184674} - component: {fileID: 7933235354074184697} - component: {fileID: 7933235354074184678} - component: {fileID: 7933235354074184679} - component: {fileID: 7933235354074184676} m_Layer: 0 m_Name: head m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235354074184674 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354074184675} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1.3619995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268872066370730} m_Father: {fileID: 7933235354845945071} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235354074184697 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354074184675} serializedVersion: 2 m_Mass: 5 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235354074184678 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354074184675} m_ConnectedBody: {fileID: 7933235354845945046} m_Anchor: {x: 0, y: -0.85, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0.5119996, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -30 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 10 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235354074184679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354074184675} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!135 &7933235354074184676 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354074184675} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.65073156 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235354616748503 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235354616748502} - component: {fileID: 7933235354616748525} - component: {fileID: 7933235354616748522} - component: {fileID: 7933235354616748523} - component: {fileID: 7933235354616748520} m_Layer: 0 m_Name: hand_R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235354616748502 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354616748503} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.7, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871289741196} m_Father: {fileID: 7933235353195701980} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235354616748525 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354616748503} serializedVersion: 2 m_Mass: 1 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235354616748522 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354616748503} m_ConnectedBody: {fileID: 7933235353195701959} m_Anchor: {x: 0, y: 0, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.70000064, y: 0, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: 1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 0 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235354616748523 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354616748503} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!135 &7933235354616748520 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354616748503} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.25000012 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235354652902041 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235354652902033} - component: {fileID: 7933235354652902040} - component: {fileID: 7933235354652902044} - component: {fileID: 7933235354652902045} - component: {fileID: 7933235354652902042} m_Layer: 0 m_Name: spine m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235354652902033 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354652902041} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.68299997, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871818316279} - {fileID: 7933235354845945071} m_Father: {fileID: 895268871264836332} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235354652902040 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354652902041} serializedVersion: 2 m_Mass: 10 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235354652902044 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354652902041} m_ConnectedBody: {fileID: 895268871264836334} m_Anchor: {x: 0, y: -0.3, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0.383, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 15 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235354652902045 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354652902041} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235354652902042 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354652902041} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 1 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235354845945047 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235354845945071} - component: {fileID: 7933235354845945046} - component: {fileID: 7933235354845945066} - component: {fileID: 7933235354845945067} - component: {fileID: 7933235354845945040} m_Layer: 0 m_Name: chest m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235354845945071 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354845945047} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.8050003, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871492350891} - {fileID: 7933235353030744140} - {fileID: 7933235355057813930} - {fileID: 7933235354074184674} m_Father: {fileID: 7933235354652902033} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235354845945046 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354845945047} serializedVersion: 2 m_Mass: 8 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235354845945066 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354845945047} m_ConnectedBody: {fileID: 7933235354652902040} m_Anchor: {x: 0, y: -0.5, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0, y: 0.3050003, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 15 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235354845945067 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354845945047} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235354845945040 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354845945047} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.4 m_Height: 1.4 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0} --- !u!1 &7933235354882597186 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235354882597189} - component: {fileID: 7933235354882597208} - component: {fileID: 7933235354882597209} - component: {fileID: 7933235354882597190} - component: {fileID: 7933235354882597188} m_Layer: 0 m_Name: footL m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235354882597189 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354882597186} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.6, z: 0.1} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268872579982991} m_Father: {fileID: 7933235353272702556} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235354882597208 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354882597186} serializedVersion: 2 m_Mass: 5 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235354882597209 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354882597186} m_ConnectedBody: {fileID: 7933235353272702535} m_Anchor: {x: 0, y: 0, z: -0.1} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.00000011920929, y: -0.60000014, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 1, z: 0} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 1 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -20 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 20 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235354882597190 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354882597186} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: 0 touchingGround: 0 --- !u!65 &7933235354882597188 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235354882597186} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 0.35, y: 0.1362114, z: 0.55} m_Center: {x: 0, y: 0, z: -0.06} --- !u!1 &7933235355057813906 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 7933235355057813930} - component: {fileID: 7933235355057813909} - component: {fileID: 7933235355057813929} - component: {fileID: 7933235355057813910} - component: {fileID: 7933235355057813907} m_Layer: 0 m_Name: upper_arm_R m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &7933235355057813930 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235355057813906} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 1.2500001, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 895268871754721622} - {fileID: 7933235353195701980} m_Father: {fileID: 7933235354845945071} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!54 &7933235355057813909 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235355057813906} serializedVersion: 2 m_Mass: 3 m_Drag: 0.05 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 3 --- !u!153 &7933235355057813929 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235355057813906} m_ConnectedBody: {fileID: 7933235354845945046} m_Anchor: {x: -0.55, y: 0, z: 0} m_Axis: {x: 0, y: 1, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.7000002, y: 0, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: 1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -60 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 120 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 100 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 10000 positionDamper: 100 maximumForce: 25000 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 1 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &7933235355057813910 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235355057813906} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!136 &7933235355057813907 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7933235355057813906} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.25 m_Height: 1 m_Direction: 0 m_Center: {x: 0, y: 0, z: 0}