%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_Name: Ice m_Shader: {fileID: 4800000, guid: f6a1776d52b856744ba06793c78b26fa, type: 3} m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _EMISSION m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 2800000, guid: 78e71b9e097c52e4cba00d81ed4dbe74, type: 3} m_Scale: {x: 0.5, y: 0.5} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _InnerRamp: m_Texture: {fileID: 2800000, guid: 26534f2d5894add499249fc1b8373a24, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 8bd3845bbbeebd04b8a19ee995137147, type: 3} m_Scale: {x: 0.5, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicSmooth: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _PackedMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Ramp: m_Texture: {fileID: 2800000, guid: 71187563f01d2654d96d736a7c082f68, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Ramp2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpAmt: 1000 - _BumpScale: 1 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 10 - _Fresnel: 4.49 - _GlossMapScale: 1 - _Glossiness: 0.94 - _GlossyReflections: 1 - _Metallic: 0.482 - _Mode: 3 - _OcclusionStrength: 1 - _Parallax: 0.02 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _UVSec: 0 - _ZWrite: 0 - _glowFrequency: 1 - _glowMax: 1 - _glowMin: 0 - _marchDistance: 0.5 - _numSteps: 16 m_Colors: - _Color: {r: 0.48584908, g: 0.7016089, b: 1, a: 0.39215687} - _EmissionColor: {r: 0.14470588, g: 0.15113996, b: 0.16, a: 1} - _EmissiveColor: {r: 1, g: 1, b: 1, a: 1} - _FresnelColor: {r: 0.8726415, g: 0.9390677, b: 1, a: 1} - _SpecColor: {r: 0.8014706, g: 0.8014706, b: 0.8014706, a: 1}