syntax = "proto3"; import "mlagents_envs/communicator_objects/unity_rl_output.proto"; import "mlagents_envs/communicator_objects/unity_rl_initialization_output.proto"; option csharp_namespace = "Unity.MLAgents.CommunicatorObjects"; package communicator_objects; message UnityOutputProto { UnityRLOutputProto rl_output = 1; UnityRLInitializationOutputProto rl_initialization_output = 2; //More messages can be added here }