using System; using System.Collections.Generic; using System.Linq; using Google.Protobuf; using Unity.MLAgents.CommunicatorObjects; using UnityEngine; using System.Runtime.CompilerServices; using Unity.MLAgents.Actuators; using Unity.MLAgents.Sensors; using Unity.MLAgents.Demonstrations; using Unity.MLAgents.Policies; [assembly: InternalsVisibleTo("Unity.ML-Agents.Editor")] [assembly: InternalsVisibleTo("Unity.ML-Agents.Editor.Tests")] namespace Unity.MLAgents { internal static class GrpcExtensions { #region AgentInfo /// /// Converts a AgentInfo to a protobuf generated AgentInfoActionPairProto /// /// The protobuf version of the AgentInfoActionPairProto. public static AgentInfoActionPairProto ToInfoActionPairProto(this AgentInfo ai) { var agentInfoProto = ai.ToAgentInfoProto(); var agentActionProto = new AgentActionProto(); if (ai.storedVectorActions != null) { agentActionProto.VectorActions.AddRange(ai.storedVectorActions); } return new AgentInfoActionPairProto { AgentInfo = agentInfoProto, ActionInfo = agentActionProto }; } /// /// Converts a AgentInfo to a protobuf generated AgentInfoProto /// /// The protobuf version of the AgentInfo. public static AgentInfoProto ToAgentInfoProto(this AgentInfo ai) { var agentInfoProto = new AgentInfoProto { Reward = ai.reward, MaxStepReached = ai.maxStepReached, Done = ai.done, Id = ai.episodeId, }; if (ai.discreteActionMasks != null) { agentInfoProto.ActionMask.AddRange(ai.discreteActionMasks); } return agentInfoProto; } /// /// Get summaries for the observations in the AgentInfo part of the AgentInfoActionPairProto. /// /// /// public static List GetObservationSummaries(this AgentInfoActionPairProto infoActionPair) { List summariesOut = new List(); var agentInfo = infoActionPair.AgentInfo; foreach (var obs in agentInfo.Observations) { var summary = new ObservationSummary(); summary.shape = obs.Shape.ToArray(); summariesOut.Add(summary); } return summariesOut; } #endregion #region BrainParameters /// /// Converts a BrainParameters into to a BrainParametersProto so it can be sent. /// /// The BrainInfoProto generated. /// The instance of BrainParameter to extend. /// The name of the brain. /// Whether or not the Brain is training. public static BrainParametersProto ToProto(this BrainParameters bp, string name, bool isTraining) { var brainParametersProto = new BrainParametersProto { VectorActionSize = { bp.VectorActionSize }, VectorActionSpaceType = (SpaceTypeProto)bp.VectorActionSpaceType, BrainName = name, IsTraining = isTraining }; if (bp.VectorActionDescriptions != null) { brainParametersProto.VectorActionDescriptions.AddRange(bp.VectorActionDescriptions); } return brainParametersProto; } /// /// Converts an ActionSpec into to a Protobuf BrainInfoProto so it can be sent. /// /// The BrainInfoProto generated. /// Description of the action spaces for the Agent. /// The name of the brain. /// Whether or not the Brain is training. public static BrainParametersProto ToBrainParametersProto(this ActionSpec actionSpec, string name, bool isTraining) { actionSpec.CheckNotHybrid(); var brainParametersProto = new BrainParametersProto { BrainName = name, IsTraining = isTraining }; if (actionSpec.NumContinuousActions > 0) { brainParametersProto.VectorActionSize.Add(actionSpec.NumContinuousActions); brainParametersProto.VectorActionSpaceType = SpaceTypeProto.Continuous; } else if (actionSpec.NumDiscreteActions > 0) { brainParametersProto.VectorActionSize.AddRange(actionSpec.BranchSizes); brainParametersProto.VectorActionSpaceType = SpaceTypeProto.Discrete; } // TODO handle ActionDescriptions? return brainParametersProto; } /// /// Convert a BrainParametersProto to a BrainParameters struct. /// /// An instance of a brain parameters protobuf object. /// A BrainParameters struct. public static BrainParameters ToBrainParameters(this BrainParametersProto bpp) { var bp = new BrainParameters { VectorActionSize = bpp.VectorActionSize.ToArray(), VectorActionDescriptions = bpp.VectorActionDescriptions.ToArray(), VectorActionSpaceType = (SpaceType)bpp.VectorActionSpaceType }; return bp; } #endregion #region DemonstrationMetaData /// /// Convert metadata object to proto object. /// public static DemonstrationMetaProto ToProto(this DemonstrationMetaData dm) { var demonstrationName = dm.demonstrationName ?? ""; var demoProto = new DemonstrationMetaProto { ApiVersion = DemonstrationMetaData.ApiVersion, MeanReward = dm.meanReward, NumberSteps = dm.numberSteps, NumberEpisodes = dm.numberEpisodes, DemonstrationName = demonstrationName }; return demoProto; } /// /// Initialize metadata values based on proto object. /// public static DemonstrationMetaData ToDemonstrationMetaData(this DemonstrationMetaProto demoProto) { var dm = new DemonstrationMetaData { numberEpisodes = demoProto.NumberEpisodes, numberSteps = demoProto.NumberSteps, meanReward = demoProto.MeanReward, demonstrationName = demoProto.DemonstrationName }; if (demoProto.ApiVersion != DemonstrationMetaData.ApiVersion) { throw new Exception("API versions of demonstration are incompatible."); } return dm; } #endregion public static UnityRLInitParameters ToUnityRLInitParameters(this UnityRLInitializationInputProto inputProto) { return new UnityRLInitParameters { seed = inputProto.Seed, pythonLibraryVersion = inputProto.PackageVersion, pythonCommunicationVersion = inputProto.CommunicationVersion, TrainerCapabilities = inputProto.Capabilities.ToRLCapabilities() }; } #region AgentAction public static List ToAgentActionList(this UnityRLInputProto.Types.ListAgentActionProto proto) { var agentActions = new List(proto.Value.Count); foreach (var ap in proto.Value) { agentActions.Add(ap.VectorActions.ToArray()); } return agentActions; } #endregion #region Observations /// /// Static flag to make sure that we only fire the warning once. /// private static bool s_HaveWarnedTrainerCapabilitiesMultiPng = false; private static bool s_HaveWarnedTrainerCapabilitiesMapping = false; /// /// Generate an ObservationProto for the sensor using the provided ObservationWriter. /// This is equivalent to producing an Observation and calling Observation.ToProto(), /// but avoid some intermediate memory allocations. /// /// /// /// public static ObservationProto GetObservationProto(this ISensor sensor, ObservationWriter observationWriter) { var shape = sensor.GetObservationShape(); ObservationProto observationProto = null; var compressionType = sensor.GetCompressionType(); // Check capabilities if we need to concatenate PNGs if (compressionType == SensorCompressionType.PNG && shape.Length == 3 && shape[2] > 3) { var trainerCanHandle = Academy.Instance.TrainerCapabilities == null || Academy.Instance.TrainerCapabilities.ConcatenatedPngObservations; if (!trainerCanHandle) { if (!s_HaveWarnedTrainerCapabilitiesMultiPng) { Debug.LogWarning($"Attached trainer doesn't support multiple PNGs. Switching to uncompressed observations for sensor {sensor.GetName()}."); s_HaveWarnedTrainerCapabilitiesMultiPng = true; } compressionType = SensorCompressionType.None; } } // Check capabilities if we need mapping for compressed observations if (compressionType != SensorCompressionType.None && shape.Length == 3 && shape[2] > 3) { var trainerCanHandleMapping = Academy.Instance.TrainerCapabilities == null || Academy.Instance.TrainerCapabilities.CompressedChannelMapping; var isTrivialMapping = IsTrivialMapping(sensor); if (!trainerCanHandleMapping && !isTrivialMapping) { if (!s_HaveWarnedTrainerCapabilitiesMapping) { Debug.LogWarning($"The sensor {sensor.GetName()} is using non-trivial mapping and " + "the attached trainer doesn't support compression mapping. " + "Switching to uncompressed observations."); s_HaveWarnedTrainerCapabilitiesMapping = true; } compressionType = SensorCompressionType.None; } } if (compressionType == SensorCompressionType.None) { var numFloats = sensor.ObservationSize(); var floatDataProto = new ObservationProto.Types.FloatData(); // Resize the float array // TODO upgrade protobuf versions so that we can set the Capacity directly - see https://github.com/protocolbuffers/protobuf/pull/6530 for (var i = 0; i < numFloats; i++) { floatDataProto.Data.Add(0.0f); } observationWriter.SetTarget(floatDataProto.Data, sensor.GetObservationShape(), 0); sensor.Write(observationWriter); observationProto = new ObservationProto { FloatData = floatDataProto, CompressionType = (CompressionTypeProto)SensorCompressionType.None, }; } else { var compressedObs = sensor.GetCompressedObservation(); if (compressedObs == null) { throw new UnityAgentsException( $"GetCompressedObservation() returned null data for sensor named {sensor.GetName()}. " + "You must return a byte[]. If you don't want to use compressed observations, " + "return SensorCompressionType.None from GetCompressionType()." ); } observationProto = new ObservationProto { CompressedData = ByteString.CopyFrom(compressedObs), CompressionType = (CompressionTypeProto)sensor.GetCompressionType(), }; var compressibleSensor = sensor as ISparseChannelSensor; if (compressibleSensor != null) { observationProto.CompressedChannelMapping.AddRange(compressibleSensor.GetCompressedChannelMapping()); } } observationProto.SensorType = (SensorTypeProto)sensor.GetSensorType(); observationProto.Shape.AddRange(shape); return observationProto; } #endregion public static UnityRLCapabilities ToRLCapabilities(this UnityRLCapabilitiesProto proto) { return new UnityRLCapabilities { BaseRLCapabilities = proto.BaseRLCapabilities, ConcatenatedPngObservations = proto.ConcatenatedPngObservations, CompressedChannelMapping = proto.CompressedChannelMapping, }; } public static UnityRLCapabilitiesProto ToProto(this UnityRLCapabilities rlCaps) { return new UnityRLCapabilitiesProto { BaseRLCapabilities = rlCaps.BaseRLCapabilities, ConcatenatedPngObservations = rlCaps.ConcatenatedPngObservations, CompressedChannelMapping = rlCaps.CompressedChannelMapping, }; } internal static bool IsTrivialMapping(ISensor sensor) { var compressibleSensor = sensor as ISparseChannelSensor; if (compressibleSensor is null) { return true; } var mapping = compressibleSensor.GetCompressedChannelMapping(); if (mapping == null) { return true; } // check if mapping equals zero mapping if (mapping.Length == 3 && mapping.All(m => m == 0)) { return true; } // check if mapping equals identity mapping for (var i = 0; i < mapping.Length; i++) { if (mapping[i] != i) { return false; } } return true; } } }