%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1519958416335468} m_IsPrefabParent: 1 --- !u!1 &1519958416335468 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4835573359625274} - component: {fileID: 33314145500572160} - component: {fileID: 65658361496764116} - component: {fileID: 23329157610650020} - component: {fileID: 54473675077019716} m_Layer: 0 m_Name: orangeBlock m_TagString: block m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4835573359625274 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1519958416335468} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 2} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23329157610650020 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1519958416335468} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 4294967295 m_Materials: - {fileID: 2100000, guid: fd56382c5d1a049b6a909c184a4c6d42, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33314145500572160 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1519958416335468} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!54 &54473675077019716 Rigidbody: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1519958416335468} serializedVersion: 2 m_Mass: 25 m_Drag: 1 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 0 --- !u!65 &65658361496764116 BoxCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1519958416335468} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0}