%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1028748920589044 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4761079903543344} - component: {fileID: 33580803673941636} - component: {fileID: 23740749178434704} - component: {fileID: 65841473910334646} m_Layer: 0 m_Name: Wall (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4761079903543344 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028748920589044} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -50, y: 0, z: 0} m_LocalScale: {x: 1, y: 5, z: 101} m_Children: [] m_Father: {fileID: 4595952495733902} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33580803673941636 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028748920589044} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23740749178434704 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028748920589044} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 66163cf35956a4be08e801b750c26f33, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &65841473910334646 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1028748920589044} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1055011502747650 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4561302688580730} - component: {fileID: 33339683912528110} - component: {fileID: 23590272472866992} m_Layer: 0 m_Name: grounded viz m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4561302688580730 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055011502747650} m_LocalRotation: {x: 0.000000044703484, y: -0.7071068, z: -0.7071068, w: 0.000000044703484} m_LocalPosition: {x: 0, y: 0.85, z: 0} m_LocalScale: {x: 1, y: 1, z: 0.3846154} m_Children: [] m_Father: {fileID: 4336060300592886} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33339683912528110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055011502747650} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23590272472866992 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1055011502747650} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1137846479300086 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4093116913066306} - component: {fileID: 33701481536849670} - component: {fileID: 23716501535309860} m_Layer: 0 m_Name: grounded viz m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4093116913066306 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137846479300086} m_LocalRotation: {x: 0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0.85, z: 0} m_LocalScale: {x: 0.38461524, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4121297914202578} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33701481536849670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137846479300086} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23716501535309860 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1137846479300086} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1149961611869208 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4121297914202578} - component: {fileID: 33341749048335502} - component: {fileID: 136787762698602426} - component: {fileID: 23308446316496092} - component: {fileID: 54374584652608446} - component: {fileID: 153407931681146134} - component: {fileID: 114717445511734842} m_Layer: 0 m_Name: foreleg3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4121297914202578 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 1.98, y: 0, z: 0} m_LocalScale: {x: 0.3, y: 0.7800003, z: 0.30000013} m_Children: - {fileID: 4093116913066306} m_Father: {fileID: 4313455366547514} m_RootOrder: 7 m_LocalEulerAnglesHint: {x: -90, y: -90, z: 0} --- !u!33 &33341749048335502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136787762698602426 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0.12, z: 0} --- !u!23 &23308446316496092 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54374584652608446 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153407931681146134 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} m_ConnectedBody: {fileID: 54597643684472092} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.000000049670533, y: 0.624999, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 150 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114717445511734842 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149961611869208} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: 0 touchingGround: 0 --- !u!1 &1156093198428300 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4141542975685024} - component: {fileID: 33593503467227708} - component: {fileID: 136987625264843606} - component: {fileID: 23320574161218994} - component: {fileID: 54990410310339284} - component: {fileID: 153054223423980232} - component: {fileID: 114165529727880420} m_Layer: 0 m_Name: foreleg0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4141542975685024 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} m_LocalRotation: {x: -0.7071068, y: -0.000000044703484, z: -0.000000044703484, w: 0.7071068} m_LocalPosition: {x: -0, y: 0, z: -1.98} m_LocalScale: {x: 0.30000007, y: 0.780001, z: 0.30000085} m_Children: - {fileID: 4498867316487818} m_Father: {fileID: 4313455366547514} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!33 &33593503467227708 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136987625264843606 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0.12, z: 0} --- !u!23 &23320574161218994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54990410310339284 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153054223423980232 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} m_ConnectedBody: {fileID: 54244746254250942} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.0000013185324, y: 0.624996, z: 0.000000099340845} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 150 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114165529727880420 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1156093198428300} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: 0 touchingGround: 0 --- !u!1 &1194832857498166 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4261219615711118} - component: {fileID: 33876608837826760} - component: {fileID: 23568697752066954} m_Layer: 0 m_Name: mouth m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4261219615711118 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194832857498166} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.028, z: 0.484} m_LocalScale: {x: 0.11330591, y: 0.0262317, z: 0.030423056} m_Children: [] m_Father: {fileID: 4331762859142564} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33876608837826760 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194832857498166} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23568697752066954 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194832857498166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1226127568872306 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4595975114078986} m_Layer: 0 m_Name: DynamicPlatform m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4595975114078986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1226127568872306} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4595952495733902} - {fileID: 4313455366547514} - {fileID: 4684408634944056} - {fileID: 4490950947783742} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1232338752704644 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4788430971720654} - component: {fileID: 33769634960356710} - component: {fileID: 23231018175292958} - component: {fileID: 65052329876925482} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4788430971720654 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232338752704644} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 50, y: 0, z: 0} m_LocalScale: {x: 1, y: 5, z: 101} m_Children: [] m_Father: {fileID: 4595952495733902} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33769634960356710 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232338752704644} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23231018175292958 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232338752704644} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 66163cf35956a4be08e801b750c26f33, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &65052329876925482 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1232338752704644} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1342456515674308 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4811982356026728} - component: {fileID: 33007805198415174} - component: {fileID: 23764583945645972} - component: {fileID: 65330902663907910} m_Layer: 0 m_Name: Wall (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4811982356026728 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342456515674308} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 50} m_LocalScale: {x: 100, y: 5, z: 1} m_Children: [] m_Father: {fileID: 4595952495733902} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33007805198415174 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342456515674308} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23764583945645972 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342456515674308} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 66163cf35956a4be08e801b750c26f33, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &65330902663907910 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1342456515674308} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1376016815167918 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4112232008985352} - component: {fileID: 33227550438738110} - component: {fileID: 136376931237920390} - component: {fileID: 23168645477269028} - component: {fileID: 54937608813873198} - component: {fileID: 153941288953843608} - component: {fileID: 114954670308028674} m_Layer: 0 m_Name: leg2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4112232008985352 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} m_LocalRotation: {x: -0.000000044703484, y: 0.7071068, z: 0.7071068, w: 0.000000044703484} m_LocalPosition: {x: 0, y: 0, z: 0.9000001} m_LocalScale: {x: 0.3000013, y: 0.48000073, z: 0.30000085} m_Children: [] m_Father: {fileID: 4313455366547514} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0} --- !u!33 &33227550438738110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136376931237920390 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23168645477269028 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54937608813873198 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} serializedVersion: 2 m_Mass: 3 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153941288953843608 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} m_ConnectedBody: {fileID: 54086862800714152} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.28284186, y: -0.14285721, z: 0.2828422} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -60 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114954670308028674 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1376016815167918} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!1 &1378635263148562 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4411540427906986} - component: {fileID: 108905326748758984} m_Layer: 0 m_Name: Point Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &4411540427906986 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378635263148562} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4490950947783742} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!108 &108905326748758984 Light: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1378635263148562} m_Enabled: 1 serializedVersion: 8 m_Type: 2 m_Color: {r: 1, g: 0.85834146, b: 0.472, a: 1} m_Intensity: 1 m_Range: 15 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 4 m_LightShadowCasterMode: 0 m_AreaSize: {x: 1, y: 1} m_BounceIntensity: 1 m_ColorTemperature: 6570 m_UseColorTemperature: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!1 &1380656911688510 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4933296137600782} - component: {fileID: 33274379958214724} - component: {fileID: 136349721143100590} - component: {fileID: 23067671872550598} m_Layer: 0 m_Name: Sweatband m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4933296137600782 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380656911688510} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0.195, z: 0} m_LocalScale: {x: 0.88591725, y: 0.19942614, z: 0.88591725} m_Children: [] m_Father: {fileID: 4331762859142564} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33274379958214724 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380656911688510} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136349721143100590 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380656911688510} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 0 m_Radius: 0.5 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23067671872550598 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1380656911688510} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 04be259c590de46f69db4cbd1da877d5, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1384509860026036 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4426534646278060} - component: {fileID: 33614322746307862} - component: {fileID: 23245146291744794} - component: {fileID: 65687571811484006} m_Layer: 0 m_Name: Wall (3) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4426534646278060 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384509860026036} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -50} m_LocalScale: {x: 100, y: 5, z: 1} m_Children: [] m_Father: {fileID: 4595952495733902} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33614322746307862 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384509860026036} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23245146291744794 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384509860026036} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 66163cf35956a4be08e801b750c26f33, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!65 &65687571811484006 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1384509860026036} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!1 &1402093278610896 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4490950947783742} - component: {fileID: 33684023629802204} - component: {fileID: 65152068002937540} - component: {fileID: 23853157411251344} - component: {fileID: 54995313618971946} m_Layer: 0 m_Name: Target m_TagString: target m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4490950947783742 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402093278610896} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 6.2, y: 1.15, z: 3.824} m_LocalScale: {x: 1.2356956, y: 1.2356961, z: 1.2356961} m_Children: - {fileID: 4411540427906986} m_Father: {fileID: 4595975114078986} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33684023629802204 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402093278610896} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65152068002937540 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402093278610896} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23853157411251344 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402093278610896} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54995313618971946 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1402093278610896} serializedVersion: 2 m_Mass: 5 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &1493652271470444 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4331762859142564} - component: {fileID: 33002228689675956} - component: {fileID: 135230820632069732} - component: {fileID: 23556957727497832} - component: {fileID: 54086862800714152} - component: {fileID: 114157055237627828} m_Layer: 0 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4331762859142564 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493652271470444} m_LocalRotation: {x: -0, y: 0.38268337, z: -0, w: 0.9238796} m_LocalPosition: {x: 0, y: 0.1500001, z: 0} m_LocalScale: {x: 1.0500007, y: 1.0500001, z: 1.0500007} m_Children: - {fileID: 4887666190603920} - {fileID: 4250965212894090} - {fileID: 4261219615711118} - {fileID: 4933296137600782} m_Father: {fileID: 4313455366547514} m_RootOrder: 8 m_LocalEulerAnglesHint: {x: 0, y: 45, z: 0} --- !u!33 &33002228689675956 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493652271470444} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!135 &135230820632069732 SphereCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493652271470444} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.3 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23556957727497832 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493652271470444} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54086862800714152 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493652271470444} serializedVersion: 2 m_Mass: 20 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!114 &114157055237627828 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1493652271470444} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!1 &1515093357607024 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4313455366547514} - component: {fileID: 114060650647145362} - component: {fileID: 114590693924030052} - component: {fileID: 114423363226357902} - component: {fileID: 8520694362683208207} m_Layer: 0 m_Name: Crawler m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4313455366547514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515093357607024} m_LocalRotation: {x: -0, y: 0.38268343, z: -0, w: 0.92387956} m_LocalPosition: {x: 0, y: 2.1, z: 6.3} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4517589631116000} - {fileID: 4855831703483442} - {fileID: 4112232008985352} - {fileID: 4646126234503692} - {fileID: 4141542975685024} - {fileID: 4759019695916354} - {fileID: 4336060300592886} - {fileID: 4121297914202578} - {fileID: 4331762859142564} m_Father: {fileID: 4595975114078986} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 45, z: 0} --- !u!114 &114060650647145362 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515093357607024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5d1c4e0b1822b495aa52bc52839ecb30, type: 3} m_Name: m_EditorClassIdentifier: m_BrainParameters: vectorObservationSize: 126 numStackedVectorObservations: 1 vectorActionSize: 14000000 vectorActionDescriptions: [] vectorActionSpaceType: 1 m_Model: {fileID: 11400000, guid: 039557e683d584183a2a82cf8b1904c0, type: 3} m_InferenceDevice: 0 m_BehaviorType: 0 m_BehaviorName: CrawlerDynamic m_TeamID: 0 m_useChildSensors: 1 --- !u!114 &114590693924030052 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515093357607024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2f37c30a5e8d04117947188818902ef3, type: 3} m_Name: m_EditorClassIdentifier: maxStep: 5000 target: {fileID: 4490950947783742} ground: {fileID: 4684408634944056} detectTargets: 1 targetIsStatic: 0 respawnTargetWhenTouched: 1 targetSpawnRadius: 40 body: {fileID: 4331762859142564} leg0Upper: {fileID: 4517589631116000} leg0Lower: {fileID: 4141542975685024} leg1Upper: {fileID: 4855831703483442} leg1Lower: {fileID: 4759019695916354} leg2Upper: {fileID: 4112232008985352} leg2Lower: {fileID: 4336060300592886} leg3Upper: {fileID: 4646126234503692} leg3Lower: {fileID: 4121297914202578} rewardMovingTowardsTarget: 1 rewardFacingTarget: 1 rewardUseTimePenalty: 0 useFootGroundedVisualization: 0 foot0: {fileID: 23054940495829994} foot1: {fileID: 23599433284144240} foot2: {fileID: 23590272472866992} foot3: {fileID: 23716501535309860} groundedMaterial: {fileID: 0} unGroundedMaterial: {fileID: 0} --- !u!114 &114423363226357902 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515093357607024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1b29724baddfa457da6eeab446fa49ca, type: 3} m_Name: m_EditorClassIdentifier: maxJointSpring: 40000 jointDampen: 3000 maxJointForceLimit: 10000 bodyPartsList: [] --- !u!114 &8520694362683208207 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1515093357607024} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3a5c9d521e5ef4759a8246a07d52221e, type: 3} m_Name: m_EditorClassIdentifier: DecisionPeriod: 5 RepeatAction: 0 offsetStep: 0 --- !u!1 &1520563409393552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4684408634944056} - component: {fileID: 33976517300801884} - component: {fileID: 65675396753396426} - component: {fileID: 23136224432961586} m_Layer: 14 m_Name: Ground m_TagString: ground m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4684408634944056 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520563409393552} m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 100, y: 1, z: 100} m_Children: [] m_Father: {fileID: 4595975114078986} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!33 &33976517300801884 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520563409393552} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!65 &65675396753396426 BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520563409393552} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23136224432961586 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1520563409393552} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: acba6bf2a290a496bb8989b42bf8698d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1546425207065466 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4646126234503692} - component: {fileID: 33269543363463130} - component: {fileID: 136443309070453726} - component: {fileID: 23413311538105148} - component: {fileID: 54597643684472092} - component: {fileID: 153848229747023188} - component: {fileID: 114776444945634332} m_Layer: 0 m_Name: leg3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4646126234503692 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} m_LocalRotation: {x: -0.5, y: -0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0.90000004, y: 0, z: 0} m_LocalScale: {x: 0.3, y: 0.48000023, z: 0.30000028} m_Children: [] m_Father: {fileID: 4313455366547514} m_RootOrder: 3 m_LocalEulerAnglesHint: {x: -90, y: -90, z: 0} --- !u!33 &33269543363463130 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136443309070453726 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23413311538105148 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54597643684472092 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} serializedVersion: 2 m_Mass: 3 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153848229747023188 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} m_ConnectedBody: {fileID: 54086862800714152} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.28284237, y: -0.14285721, z: 0.28284237} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -60 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114776444945634332 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1546425207065466} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!1 &1554744396066068 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4759019695916354} - component: {fileID: 33283741238508978} - component: {fileID: 136912727903150926} - component: {fileID: 23629118363835918} - component: {fileID: 54668689010967368} - component: {fileID: 153870219101913492} - component: {fileID: 114400069332025914} m_Layer: 0 m_Name: foreleg1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4759019695916354 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -1.98, y: 0, z: 0} m_LocalScale: {x: 0.30000025, y: 0.78000027, z: 0.30000013} m_Children: - {fileID: 4141518037035646} m_Father: {fileID: 4313455366547514} m_RootOrder: 5 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!33 &33283741238508978 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136912727903150926 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0.12, z: 0} --- !u!23 &23629118363835918 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54668689010967368 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153870219101913492 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} m_ConnectedBody: {fileID: 54406764434260246} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.00000014901148, y: 0.6249993, z: 0} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 150 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114400069332025914 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1554744396066068} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: 0 touchingGround: 0 --- !u!1 &1570637344822236 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4595952495733902} m_Layer: 0 m_Name: Walls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4595952495733902 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1570637344822236} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4788430971720654} - {fileID: 4761079903543344} - {fileID: 4811982356026728} - {fileID: 4426534646278060} m_Father: {fileID: 4595975114078986} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1578170646420408 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4517589631116000} - component: {fileID: 33073661088110736} - component: {fileID: 136851239972798344} - component: {fileID: 23908405986612246} - component: {fileID: 54244746254250942} - component: {fileID: 153139362738504148} - component: {fileID: 114478922759067764} m_Layer: 0 m_Name: leg0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4517589631116000 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} m_LocalRotation: {x: -0.7071068, y: -0.000000044703484, z: -0.000000044703484, w: 0.7071068} m_LocalPosition: {x: 0, y: 0, z: -0.9000001} m_LocalScale: {x: 0.30000007, y: 0.48000073, z: 0.3000007} m_Children: [] m_Father: {fileID: 4313455366547514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0} --- !u!33 &33073661088110736 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136851239972798344 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23908405986612246 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54244746254250942 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} serializedVersion: 2 m_Mass: 3 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153139362738504148 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} m_ConnectedBody: {fileID: 54086862800714152} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: 0.28284186, y: -0.14285721, z: -0.2828422} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -60 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114478922759067764 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1578170646420408} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!1 &1675360619752376 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4250965212894090} - component: {fileID: 33652093203837914} - component: {fileID: 23751698596674338} m_Layer: 0 m_Name: eye m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4250965212894090 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675360619752376} m_LocalRotation: {x: -0.22353469, y: 0.0000001490116, z: 0.00000004470348, w: 0.97469604} m_LocalPosition: {x: 0.198, y: 0.125, z: 0.437} m_LocalScale: {x: 0.1285858, y: 0.12858574, z: 0.07360156} m_Children: [] m_Father: {fileID: 4331762859142564} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -25.833002, y: 0, z: 0} --- !u!33 &33652093203837914 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675360619752376} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23751698596674338 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1675360619752376} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1747164777524800 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4887666190603920} - component: {fileID: 33351281126787414} - component: {fileID: 23387871011392488} m_Layer: 0 m_Name: eye m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4887666190603920 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747164777524800} m_LocalRotation: {x: -0.22353469, y: 0.0000001490116, z: 0.00000004470348, w: 0.97469604} m_LocalPosition: {x: -0.198, y: 0.12499996, z: 0.437} m_LocalScale: {x: 0.12858818, y: 0.12858823, z: 0.073603} m_Children: [] m_Father: {fileID: 4331762859142564} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -25.833002, y: 0, z: 0} --- !u!33 &33351281126787414 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747164777524800} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23387871011392488 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747164777524800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 69fefdd39d2b34b169e921910bed9c0d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1848578624598102 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4141518037035646} - component: {fileID: 33392324543770784} - component: {fileID: 23599433284144240} m_Layer: 0 m_Name: grounded viz m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4141518037035646 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848578624598102} m_LocalRotation: {x: 0.5, y: -0.5, z: -0.5, w: 0.5} m_LocalPosition: {x: 0, y: 0.85, z: 0} m_LocalScale: {x: 0.38461584, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4759019695916354} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33392324543770784 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848578624598102} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23599433284144240 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1848578624598102} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1908739699410054 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4855831703483442} - component: {fileID: 33366528866280634} - component: {fileID: 136850662599171916} - component: {fileID: 23811067003235334} - component: {fileID: 54406764434260246} - component: {fileID: 153709371729151670} - component: {fileID: 114472404734388144} m_Layer: 0 m_Name: leg1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4855831703483442 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} m_LocalRotation: {x: -0.5, y: 0.5, z: 0.5, w: 0.5} m_LocalPosition: {x: -0.90000004, y: 0, z: 0} m_LocalScale: {x: 0.30000025, y: 0.4800002, z: 0.30000028} m_Children: [] m_Father: {fileID: 4313455366547514} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -90, y: 90, z: 0} --- !u!33 &33366528866280634 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136850662599171916 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!23 &23811067003235334 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54406764434260246 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} serializedVersion: 2 m_Mass: 3 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153709371729151670 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} m_ConnectedBody: {fileID: 54086862800714152} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.28284237, y: -0.14285721, z: -0.28284237} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 1 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: -60 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 20 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114472404734388144 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1908739699410054} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 1 penalizeGroundContact: 1 groundContactPenalty: -1 touchingGround: 0 --- !u!1 &1915878041760304 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4336060300592886} - component: {fileID: 33152329864733502} - component: {fileID: 136577017199586712} - component: {fileID: 23737769647869202} - component: {fileID: 54382920127001114} - component: {fileID: 153283547822773668} - component: {fileID: 114741604169710588} m_Layer: 0 m_Name: foreleg2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4336060300592886 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} m_LocalRotation: {x: -0.000000044703484, y: 0.7071068, z: 0.7071068, w: 0.000000044703484} m_LocalPosition: {x: 0, y: 0, z: 1.9800004} m_LocalScale: {x: 0.3000016, y: 0.78000104, z: 0.30000085} m_Children: - {fileID: 4561302688580730} m_Father: {fileID: 4313455366547514} m_RootOrder: 6 m_LocalEulerAnglesHint: {x: -90, y: 180, z: 0} --- !u!33 &33152329864733502 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!136 &136577017199586712 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 1.7 m_Direction: 1 m_Center: {x: 0, y: 0.12, z: 0} --- !u!23 &23737769647869202 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c9fa44c2c3f8ce74ca39a3355ea42631, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!54 &54382920127001114 Rigidbody: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_UseGravity: 1 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!153 &153283547822773668 ConfigurableJoint: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} m_ConnectedBody: {fileID: 54937608813873198} m_Anchor: {x: 0, y: -1, z: 0} m_Axis: {x: 1, y: 0, z: 0} m_AutoConfigureConnectedAnchor: 1 m_ConnectedAnchor: {x: -0.00000072248366, y: 0.62499726, z: -0.000000099340795} serializedVersion: 2 m_SecondaryAxis: {x: 0, y: 0, z: -1} m_XMotion: 0 m_YMotion: 0 m_ZMotion: 0 m_AngularXMotion: 1 m_AngularYMotion: 0 m_AngularZMotion: 0 m_LinearLimitSpring: spring: 0 damper: 0 m_LinearLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularXLimitSpring: spring: 0 damper: 0 m_LowAngularXLimit: limit: 0 bounciness: 0 contactDistance: 0 m_HighAngularXLimit: limit: 150 bounciness: 0 contactDistance: 0 m_AngularYZLimitSpring: spring: 0 damper: 0 m_AngularYLimit: limit: 0 bounciness: 0 contactDistance: 0 m_AngularZLimit: limit: 0 bounciness: 0 contactDistance: 0 m_TargetPosition: {x: 0, y: 0, z: 0} m_TargetVelocity: {x: 0, y: 0, z: 0} m_XDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_YDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_TargetRotation: {x: 0, y: 0, z: 0, w: 1} m_TargetAngularVelocity: {x: 0, y: 0, z: 0} m_RotationDriveMode: 1 m_AngularXDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_AngularYZDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_SlerpDrive: serializedVersion: 3 positionSpring: 0 positionDamper: 0 maximumForce: 3.4028233e+38 m_ProjectionMode: 1 m_ProjectionDistance: 0.1 m_ProjectionAngle: 180 m_ConfiguredInWorldSpace: 0 m_SwapBodies: 0 m_BreakForce: Infinity m_BreakTorque: Infinity m_EnableCollision: 0 m_EnablePreprocessing: 0 m_MassScale: 1 m_ConnectedMassScale: 1 --- !u!114 &114741604169710588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1915878041760304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2666e257ea992476cae0f7f163165e71, type: 3} m_Name: m_EditorClassIdentifier: agent: {fileID: 0} agentDoneOnGroundContact: 0 penalizeGroundContact: 0 groundContactPenalty: 0 touchingGround: 0 --- !u!1 &1980548486766838 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4498867316487818} - component: {fileID: 33008338339070632} - component: {fileID: 23054940495829994} m_Layer: 0 m_Name: grounded viz m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4498867316487818 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980548486766838} m_LocalRotation: {x: 0.7071068, y: 0.000000044703484, z: 0.000000044703484, w: 0.7071068} m_LocalPosition: {x: -0, y: 0.85, z: 0} m_LocalScale: {x: 1, y: 1, z: 0.38461503} m_Children: [] m_Father: {fileID: 4141542975685024} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33008338339070632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980548486766838} m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23054940495829994 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980548486766838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: eaad04b0e0dec42229c9cb00a981d7ac, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0