from unittest import mock import pytest from mlagents_envs.environment import UnityEnvironment from mlagents_envs.base_env import DecisionSteps, TerminalSteps, ActionTuple from mlagents_envs.exception import UnityEnvironmentException, UnityActionException from mlagents_envs.mock_communicator import MockCommunicator @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_handles_bad_filename(get_communicator): with pytest.raises(UnityEnvironmentException): UnityEnvironment(" ") @mock.patch("mlagents_envs.env_utils.launch_executable") @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_initialization(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(" ") assert list(env.behavior_specs.keys()) == ["RealFakeBrain"] env.close() @pytest.mark.parametrize( "base_port,file_name,expected", [ # Non-None base port value will always be used (6001, "foo.exe", 6001), # No port specified and environment specified, so use BASE_ENVIRONMENT_PORT (None, "foo.exe", UnityEnvironment.BASE_ENVIRONMENT_PORT), # No port specified and no environment, so use DEFAULT_EDITOR_PORT (None, None, UnityEnvironment.DEFAULT_EDITOR_PORT), ], ) @mock.patch("mlagents_envs.env_utils.launch_executable") @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_port_defaults( mock_communicator, mock_launcher, base_port, file_name, expected ): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(file_name=file_name, worker_id=0, base_port=base_port) assert expected == env._port env.close() @mock.patch("mlagents_envs.env_utils.launch_executable") @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_log_file_path_is_set(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator() env = UnityEnvironment( file_name="myfile", worker_id=0, log_folder="./some-log-folder-path" ) args = env._executable_args() log_file_index = args.index("-logFile") assert args[log_file_index + 1] == "./some-log-folder-path/Player-0.log" env.close() @mock.patch("mlagents_envs.env_utils.launch_executable") @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_reset(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(" ") spec = env.behavior_specs["RealFakeBrain"] env.reset() decision_steps, terminal_steps = env.get_steps("RealFakeBrain") env.close() assert isinstance(decision_steps, DecisionSteps) assert isinstance(terminal_steps, TerminalSteps) assert len(spec.observation_specs) == len(decision_steps.obs) assert len(spec.observation_specs) == len(terminal_steps.obs) n_agents = len(decision_steps) for sen_spec, obs in zip(spec.observation_specs, decision_steps.obs): assert (n_agents,) + sen_spec.shape == obs.shape n_agents = len(terminal_steps) for sen_spec, obs in zip(spec.observation_specs, terminal_steps.obs): assert (n_agents,) + sen_spec.shape == obs.shape @mock.patch("mlagents_envs.env_utils.launch_executable") @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_step(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(" ") spec = env.behavior_specs["RealFakeBrain"] env.step() decision_steps, terminal_steps = env.get_steps("RealFakeBrain") n_agents = len(decision_steps) env.set_actions("RealFakeBrain", spec.action_spec.empty_action(n_agents)) env.step() with pytest.raises(UnityActionException): env.set_actions("RealFakeBrain", spec.action_spec.empty_action(n_agents - 1)) decision_steps, terminal_steps = env.get_steps("RealFakeBrain") n_agents = len(decision_steps) _empty_act = spec.action_spec.empty_action(n_agents) next_action = ActionTuple(_empty_act.continuous - 1, _empty_act.discrete - 1) env.set_actions("RealFakeBrain", next_action) env.step() env.close() assert isinstance(decision_steps, DecisionSteps) assert isinstance(terminal_steps, TerminalSteps) assert len(spec.observation_specs) == len(decision_steps.obs) assert len(spec.observation_specs) == len(terminal_steps.obs) for spec, obs in zip(spec.observation_specs, decision_steps.obs): assert (n_agents,) + spec.shape == obs.shape assert 0 in decision_steps assert 2 in terminal_steps @mock.patch("mlagents_envs.env_utils.launch_executable") @mock.patch("mlagents_envs.environment.UnityEnvironment._get_communicator") def test_close(mock_communicator, mock_launcher): comm = MockCommunicator(discrete_action=False, visual_inputs=0) mock_communicator.return_value = comm env = UnityEnvironment(" ") assert env._loaded env.close() assert not env._loaded assert comm.has_been_closed def test_check_communication_compatibility(): unity_ver = "1.0.0" python_ver = "1.0.0" unity_package_version = "0.15.0" assert UnityEnvironment._check_communication_compatibility( unity_ver, python_ver, unity_package_version ) unity_ver = "1.1.0" assert UnityEnvironment._check_communication_compatibility( unity_ver, python_ver, unity_package_version ) unity_ver = "2.0.0" assert not UnityEnvironment._check_communication_compatibility( unity_ver, python_ver, unity_package_version ) unity_ver = "0.16.0" python_ver = "0.16.0" assert UnityEnvironment._check_communication_compatibility( unity_ver, python_ver, unity_package_version ) unity_ver = "0.17.0" assert not UnityEnvironment._check_communication_compatibility( unity_ver, python_ver, unity_package_version ) unity_ver = "1.16.0" assert not UnityEnvironment._check_communication_compatibility( unity_ver, python_ver, unity_package_version ) def test_returncode_to_signal_name(): assert UnityEnvironment._returncode_to_signal_name(-2) == "SIGINT" assert UnityEnvironment._returncode_to_signal_name(42) is None assert UnityEnvironment._returncode_to_signal_name("SIGINT") is None if __name__ == "__main__": pytest.main()