{% metadata_file .yamato/test_versions.metafile %} --- {% for editor in test_editors %} test_linux_standalone_{{ editor.version }}: name: Test Linux Standalone {{ editor.version }} agent: type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large variables: UNITY_VERSION: {{ editor.version }} commands: - python3 -m pip install pyyaml --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple - python3 -m pip install unity-downloader-cli --index-url https://artifactory.prd.it.unity3d.com/artifactory/api/pypi/pypi/simple --upgrade - unity-downloader-cli -u {{ editor.version }} -c editor --wait --fast - python3 -u -m ml-agents.tests.yamato.standalone_build_tests --build-target=linux - python3 -u -m ml-agents.tests.yamato.standalone_build_tests --build-target=linux --scene=Assets/ML-Agents/Examples/Basic/Scenes/Basic.unity - python3 -u -m ml-agents.tests.yamato.standalone_build_tests --build-target=linux --scene=Assets/ML-Agents/Examples/Bouncer/Scenes/Bouncer.unity - python3 -u -m ml-agents.tests.yamato.standalone_build_tests --build-target=linux --scene=Assets/ML-Agents/Examples/WallJump/Scenes/WallJump.unity - python3 -u -m ml-agents.tests.yamato.standalone_build_tests --build-target=linux --scene=Assets/ML-Agents/TestScenes/TestCompressedGrid/TestGridCompressed.unity - python3 -u -m ml-agents.tests.yamato.standalone_build_tests --build-target=linux --scene=Assets/ML-Agents/TestScenes/TestCompressedTexture/TestTextureCompressed.unity triggers: cancel_old_ci: true expression: | (pull_request.target eq "main" OR pull_request.target eq "v2-staging" OR pull_request.target match "release.+") AND NOT pull_request.draft AND (pull_request.changes.any match "com.unity.ml-agents/**" OR pull_request.changes.any match "com.unity.ml-agents.extensions/**" OR pull_request.changes.any match ".yamato/standalone-build-test.yml") AND NOT pull_request.changes.all match "**/*.md" artifacts: logs: paths: - "artifacts/standalone_build.txt" standalonebuild: paths: - "artifacts/testPlayer*/**" - "artifacts/**/UnityPlayer.so" {% endfor %}