syntax = "proto3"; import "mlagents/envs/communicator_objects/unity_output.proto"; import "mlagents/envs/communicator_objects/unity_input.proto"; import "mlagents/envs/communicator_objects/header.proto"; option csharp_namespace = "MLAgents.CommunicatorObjects"; package communicator_objects; message UnityMessage { Header header = 1; UnityOutput unity_output = 2; UnityInput unity_input = 3; }