import sys import subprocess from .yamato_utils import get_base_path, get_unity_executable_path def main(): base_path = get_base_path() print(f"Running in base path {base_path}") unity_exe = get_unity_executable_path() print(f"Starting tests via {unity_exe}") test_args = [ unity_exe, "-projectPath", f"{base_path}/UnitySDK", "-logfile", "-", "-batchmode", "-executeMethod", "MLAgents.StandaloneBuildTest.BuildStandalonePlayerOSX", ] print(f"{' '.join(test_args)} ...") timeout = 30 * 60 # 30 minutes, just in case res: subprocess.CompletedProcess = subprocess.run(test_args, timeout=timeout) if res.returncode == 0: print("Test run SUCCEEDED!") else: print("Test run FAILED!") sys.exit(res.returncode) if __name__ == "__main__": main()