syntax = "proto3"; import "mlagents_envs/communicator_objects/unity_rl_input.proto"; import "mlagents_envs/communicator_objects/unity_rl_initialization_input.proto"; option csharp_namespace = "Unity.MLAgents.CommunicatorObjects"; package communicator_objects; message UnityInputProto { UnityRLInputProto rl_input = 1; UnityRLInitializationInputProto rl_initialization_input = 2; //More messages can be added here }