using System.Collections.Generic;
using System;
using System.Collections;
using MLAgents.Sensors;
namespace MLAgents.Policies
{
///
/// The Heuristic Policy uses a hards coded Heuristic method
/// to take decisions each time the RequestDecision method is
/// called.
///
internal class HeuristicPolicy : IPolicy
{
Func m_Heuristic;
float[] m_LastDecision;
WriteAdapter m_WriteAdapter = new WriteAdapter();
NullList m_NullList = new NullList();
///
public HeuristicPolicy(Func heuristic)
{
m_Heuristic = heuristic;
}
///
public void RequestDecision(AgentInfo info, List sensors)
{
StepSensors(sensors);
if (!info.done)
{
m_LastDecision = m_Heuristic.Invoke();
}
}
///
public float[] DecideAction()
{
return m_LastDecision;
}
public void Dispose()
{
}
///
/// Trivial implementation of the IList interface that does nothing.
/// This is only used for "writing" observations that we will discard.
///
class NullList : IList
{
public IEnumerator GetEnumerator()
{
throw new NotImplementedException();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Add(float item)
{
}
public void Clear()
{
}
public bool Contains(float item)
{
return false;
}
public void CopyTo(float[] array, int arrayIndex)
{
throw new NotImplementedException();
}
public bool Remove(float item)
{
return false;
}
public int Count { get; }
public bool IsReadOnly { get; }
public int IndexOf(float item)
{
return -1;
}
public void Insert(int index, float item)
{
}
public void RemoveAt(int index)
{
}
public float this[int index]
{
get { return 0.0f; }
set { }
}
}
///
/// Run ISensor.Write or ISensor.GetCompressedObservation for each sensor
/// The output is currently unused, but this makes the sensor usage consistent
/// between training and inference.
///
///
void StepSensors(List sensors)
{
foreach (var sensor in sensors)
{
if (sensor.GetCompressionType() == SensorCompressionType.None)
{
m_WriteAdapter.SetTarget(m_NullList, sensor.GetObservationShape(), 0);
sensor.Write(m_WriteAdapter);
}
else
{
sensor.GetCompressedObservation();
}
}
}
}
}