# Background: Unity If you are not familiar with the [Unity Engine](https://unity3d.com/unity), we highly recommend the [Unity Manual](https://docs.unity3d.com/Manual/index.html) and [Tutorials page](https://unity3d.com/learn/tutorials). The [Roll-a-ball tutorial](https://learn.unity.com/project/roll-a-ball) is a fantastic resource to learn all the basic concepts of Unity to get started with the ML-Agents Toolkit: - [Editor](https://docs.unity3d.com/Manual/UsingTheEditor.html) - [Interface](https://docs.unity3d.com/Manual/LearningtheInterface.html) - [Scene](https://docs.unity3d.com/Manual/CreatingScenes.html) - [GameObject](https://docs.unity3d.com/Manual/GameObjects.html) - [Rigidbody](https://docs.unity3d.com/ScriptReference/Rigidbody.html) - [Camera](https://docs.unity3d.com/Manual/Cameras.html) - [Scripting](https://docs.unity3d.com/Manual/ScriptingSection.html) - [Physics](https://docs.unity3d.com/Manual/PhysicsSection.html) - [Ordering of event functions](https://docs.unity3d.com/Manual/ExecutionOrder.html) (e.g. FixedUpdate, Update) - [Prefabs](https://docs.unity3d.com/Manual/Prefabs.html)