import unittest.mock as mock import pytest import numpy as np from mlagents.envs import ( UnityEnvironment, UnityEnvironmentException, UnityActionException, BrainInfo, ) from mlagents.envs.mock_communicator import MockCommunicator @mock.patch("mlagents.envs.UnityEnvironment.get_communicator") def test_handles_bad_filename(get_communicator): with pytest.raises(UnityEnvironmentException): UnityEnvironment(" ") @mock.patch("mlagents.envs.UnityEnvironment.executable_launcher") @mock.patch("mlagents.envs.UnityEnvironment.get_communicator") def test_initialization(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(" ") assert env.brain_names[0] == "RealFakeBrain" env.close() @mock.patch("mlagents.envs.UnityEnvironment.executable_launcher") @mock.patch("mlagents.envs.UnityEnvironment.get_communicator") def test_reset(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(" ") brain = env.brains["RealFakeBrain"] brain_info = env.reset() env.close() assert isinstance(brain_info, dict) assert isinstance(brain_info["RealFakeBrain"], BrainInfo) assert isinstance(brain_info["RealFakeBrain"].visual_observations, list) assert isinstance(brain_info["RealFakeBrain"].vector_observations, np.ndarray) assert ( len(brain_info["RealFakeBrain"].visual_observations) == brain.number_visual_observations ) assert len(brain_info["RealFakeBrain"].vector_observations) == len( brain_info["RealFakeBrain"].agents ) assert ( len(brain_info["RealFakeBrain"].vector_observations[0]) == brain.vector_observation_space_size * brain.num_stacked_vector_observations ) @mock.patch("mlagents.envs.UnityEnvironment.executable_launcher") @mock.patch("mlagents.envs.UnityEnvironment.get_communicator") def test_step(mock_communicator, mock_launcher): mock_communicator.return_value = MockCommunicator( discrete_action=False, visual_inputs=0 ) env = UnityEnvironment(" ") brain = env.brains["RealFakeBrain"] brain_info = env.step() brain_info = env.step( [0] * brain.vector_action_space_size[0] * len(brain_info["RealFakeBrain"].agents) ) with pytest.raises(UnityActionException): env.step([0]) brain_info = env.step( [-1] * brain.vector_action_space_size[0] * len(brain_info["RealFakeBrain"].agents) ) env.close() assert isinstance(brain_info, dict) assert isinstance(brain_info["RealFakeBrain"], BrainInfo) assert isinstance(brain_info["RealFakeBrain"].visual_observations, list) assert isinstance(brain_info["RealFakeBrain"].vector_observations, np.ndarray) assert ( len(brain_info["RealFakeBrain"].visual_observations) == brain.number_visual_observations ) assert len(brain_info["RealFakeBrain"].vector_observations) == len( brain_info["RealFakeBrain"].agents ) assert ( len(brain_info["RealFakeBrain"].vector_observations[0]) == brain.vector_observation_space_size * brain.num_stacked_vector_observations ) print("\n\n\n\n\n\n\n" + str(brain_info["RealFakeBrain"].local_done)) assert not brain_info["RealFakeBrain"].local_done[0] assert brain_info["RealFakeBrain"].local_done[2] @mock.patch("mlagents.envs.UnityEnvironment.executable_launcher") @mock.patch("mlagents.envs.UnityEnvironment.get_communicator") def test_close(mock_communicator, mock_launcher): comm = MockCommunicator(discrete_action=False, visual_inputs=0) mock_communicator.return_value = comm env = UnityEnvironment(" ") assert env._loaded env.close() assert not env._loaded assert comm.has_been_closed if __name__ == "__main__": pytest.main()