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拉取从: unity-tech-cn:soccer-comms/disc
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unity-tech-cn:/develop/memorydump
unity-tech-cn:/develop/permutepytorch
unity-tech-cn:/develop/sac-targetq
unity-tech-cn:/develop/actions-out
unity-tech-cn:/develop/reshapeonnxmemories
unity-tech-cn:/develop/crawlergail
unity-tech-cn:/develop/debugtorchfood
unity-tech-cn:/develop/hybrid-actions
unity-tech-cn:/develop/bullet-hell
unity-tech-cn:/develop/action-spec-gym
unity-tech-cn:/develop/battlefoodcollector
unity-tech-cn:/develop/use-action-buffers
unity-tech-cn:/develop/hardswish
unity-tech-cn:/develop/leakyrelu
unity-tech-cn:/develop/torch-clip-scale
unity-tech-cn:/develop/contentropy
unity-tech-cn:/develop/manch
unity-tech-cn:/develop/torchcrawlerdebug
unity-tech-cn:/develop/fix-nan
unity-tech-cn:/develop/multitype-buffer
unity-tech-cn:/develop/windows-delay
unity-tech-cn:/develop/torch-tanh
unity-tech-cn:/develop/gail-norm
unity-tech-cn:/develop/multiprocess
unity-tech-cn:/develop/unified-obs
unity-tech-cn:/develop/rm-rf-new-models
unity-tech-cn:/develop/skipcritic
unity-tech-cn:/develop/centralizedcritic
unity-tech-cn:/develop/dodgeball-tests
unity-tech-cn:/develop/cc-teammanager
unity-tech-cn:/develop/weight-decay
unity-tech-cn:/develop/singular-embeddings
unity-tech-cn:/develop/zombieteammanager
unity-tech-cn:/develop/superpush
unity-tech-cn:/develop/teammanager
unity-tech-cn:/develop/zombie-exp
unity-tech-cn:/develop/update-readme
unity-tech-cn:/develop/readme-fix
unity-tech-cn:/develop/coma-noact
unity-tech-cn:/develop/coma-withq
unity-tech-cn:/develop/coma2
unity-tech-cn:/develop/action-slice
unity-tech-cn:/develop/gru
unity-tech-cn:/develop/critic-op-lstm-currentmem
unity-tech-cn:/develop/decaygail
unity-tech-cn:/develop/gail-srl-hack
unity-tech-cn:/develop/rear-pad
unity-tech-cn:/develop/mm-copyright-dates
unity-tech-cn:/develop/dodgeball-raycasts
unity-tech-cn:/develop/collab-envs-exp-ervin
unity-tech-cn:/develop/pushcollabonly
unity-tech-cn:/develop/sample-curation
unity-tech-cn:/develop/soccer-groupman
unity-tech-cn:/develop/input-actuator-tanks
unity-tech-cn:/develop/validate-release-fix
unity-tech-cn:/develop/new-console-log
unity-tech-cn:/develop/lex-walker-model
unity-tech-cn:/develop/lstm-burnin
unity-tech-cn:/develop/grid-vaiable-names
unity-tech-cn:/develop/fix-attn-embedding
unity-tech-cn:/develop/api-documentation-update-some-fixes
unity-tech-cn:/develop/update-grpc
unity-tech-cn:/develop/grid-rootref-debug
unity-tech-cn:/develop/pbcollab-rays
unity-tech-cn:/develop/2.0-verified-pre
unity-tech-cn:/develop/parameterizedenvs
unity-tech-cn:/develop/custom-ray-sensor
unity-tech-cn:/develop/mm-add-v2blog
unity-tech-cn:/develop/custom-raycast
unity-tech-cn:/develop/area-manager
unity-tech-cn:/develop/remove-unecessary-lr
unity-tech-cn:/develop/use-base-env-in-learn
unity-tech-cn:/soccer-fives/multiagent
unity-tech-cn:/develop/cubewars/splashdamage
unity-tech-cn:/develop/add-fire/exp
unity-tech-cn:/develop/add-fire/jit
unity-tech-cn:/develop/add-fire/speedtest
unity-tech-cn:/develop/add-fire/bc
unity-tech-cn:/develop/add-fire/ckpt-2
unity-tech-cn:/develop/add-fire/normalize-context
unity-tech-cn:/develop/add-fire/components-dir
unity-tech-cn:/develop/add-fire/halfentropy
unity-tech-cn:/develop/add-fire/memoryclass
unity-tech-cn:/develop/add-fire/categoricaldist
unity-tech-cn:/develop/add-fire/mm
unity-tech-cn:/develop/add-fire/sac-lst
unity-tech-cn:/develop/add-fire/mm3
unity-tech-cn:/develop/add-fire/continuous
unity-tech-cn:/develop/add-fire/ghost
unity-tech-cn:/develop/add-fire/policy-tests
unity-tech-cn:/develop/add-fire/export-discrete
unity-tech-cn:/develop/add-fire/test-simple-rl-fix-resnet
unity-tech-cn:/develop/add-fire/remove-currdoc
unity-tech-cn:/develop/add-fire/clean2
unity-tech-cn:/develop/add-fire/doc-cleanups
unity-tech-cn:/develop/add-fire/changelog
unity-tech-cn:/develop/add-fire/mm2
unity-tech-cn:/develop/model-transfer/add-physics
unity-tech-cn:/develop/model-transfer/train
unity-tech-cn:/develop/jit/experiments
unity-tech-cn:/exp-vince/sep30-2020
unity-tech-cn:/hh-develop-gridsensor-tests/static
unity-tech-cn:/develop/hybrid-actions/distlist
unity-tech-cn:/develop/bullet-hell/buffer
unity-tech-cn:/goal-conditioning/new
unity-tech-cn:/goal-conditioning/sensors-2
unity-tech-cn:/goal-conditioning/sensors-3-pytest-fix
unity-tech-cn:/goal-conditioning/grid-world
unity-tech-cn:/soccer-comms/disc
unity-tech-cn:/develop/centralizedcritic/counterfact
unity-tech-cn:/develop/centralizedcritic/mm
unity-tech-cn:/develop/centralizedcritic/nonego
unity-tech-cn:/develop/zombieteammanager/disableagent
unity-tech-cn:/develop/zombieteammanager/killfirst
unity-tech-cn:/develop/superpush/int
unity-tech-cn:/develop/superpush/branch-cleanup
unity-tech-cn:/develop/teammanager/int
unity-tech-cn:/develop/teammanager/cubewar-nocycle
unity-tech-cn:/develop/teammanager/cubewars
unity-tech-cn:/develop/superpush/int/hunter
unity-tech-cn:/goal-conditioning/new/allo-crawler
unity-tech-cn:/develop/coma2/clip
unity-tech-cn:/develop/coma2/singlenetwork
unity-tech-cn:/develop/coma2/samenet
unity-tech-cn:/develop/coma2/fixgroup
unity-tech-cn:/develop/coma2/samenet/sum
unity-tech-cn:/hh-develop-dodgeball/goy-input
unity-tech-cn:/develop/soccer-groupman/mod
unity-tech-cn:/develop/soccer-groupman/mod/hunter
unity-tech-cn:/develop/soccer-groupman/mod/hunter/cine
unity-tech-cn:/ai-hw-2021/tensor-applier
此合并请求有变更与目标分支冲突。
/Project/Packages/manifest.json
/Project/ProjectSettings/TagManager.asset
/Project/ProjectSettings/ProjectVersion.txt
/Project/Assets/ML-Agents/Examples/Soccer/Scenes/SoccerTwos.unity
/Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldTwos.prefab
/Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccer.cs
/ml-agents/mlagents/trainers/trainer_controller.py
/config/ppo/SoccerTwos.yaml
/Project/Assets/ML-Agents/Examples/Soccer/Scripts/SoccerFieldArea.cs
7 次代码提交
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
Andrew Cohen | 6ded81bf | preparing to rebase | 4 年前 |
Andrew Cohen | f67267b8 | preparing to rebase onto cc | 4 年前 |
Andrew Cohen | 5bbe796b | update soccer raycasts | 4 年前 |
Andrew Cohen | 5b2e704f | updated heuristic | 4 年前 |
Andrew Cohen | b7232ccc | continuous move, disc comms | 4 年前 |
Andrew Cohen | f9062e02 | refactor collab agent | 4 年前 |
Andrew Cohen | cb37d0d1 | added disc comms | 4 年前 |
共有 17 个文件被更改,包括 2037 次插入 和 124 次删除
-
41config/ppo/SoccerTwos.yaml
-
2ml-agents/mlagents/trainers/trainer_controller.py
-
21Project/Packages/manifest.json
-
6Project/ProjectSettings/DynamicsManager.asset
-
3Project/ProjectSettings/ProjectVersion.txt
-
4Project/ProjectSettings/TagManager.asset
-
40Project/Assets/ML-Agents/Examples/Soccer/Scenes/SoccerTwos.unity
-
4Project/Assets/ML-Agents/Examples/Soccer/Scripts/SoccerFieldArea.cs
-
149Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccer.cs
-
660Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldTwos.prefab
-
15Project/ProjectSettings/BurstAotSettings_StandaloneLinux64.json
-
15Project/ProjectSettings/BurstAotSettings_StandaloneOSX.json
-
10Project/ProjectSettings/XRSettings.asset
-
11Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccerCollab.cs.meta
-
166Project/Assets/ML-Agents/Examples/Soccer/Scripts/AgentSoccerCollab.cs
-
1001Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos-10999921.onnx
-
13Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos-10999921.onnx.meta
|
|||
m_EditorVersion: 2018.4.24f1 |
|||
m_EditorVersion: 2019.2.2f1 |
|||
m_EditorVersionWithRevision: 2019.2.2f1 (ab112815d860) |
660
Project/Assets/ML-Agents/Examples/Soccer/Prefabs/SoccerFieldTwos.prefab
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
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{ |
|||
"MonoBehaviour": { |
|||
"Version": 3, |
|||
"EnableBurstCompilation": true, |
|||
"EnableOptimisations": true, |
|||
"EnableSafetyChecks": false, |
|||
"EnableDebugInAllBuilds": false, |
|||
"UsePlatformSDKLinker": false, |
|||
"CpuMinTargetX32": 0, |
|||
"CpuMaxTargetX32": 0, |
|||
"CpuMinTargetX64": 0, |
|||
"CpuMaxTargetX64": 0, |
|||
"CpuTargetsX64": 72 |
|||
} |
|||
} |
|
|||
{ |
|||
"MonoBehaviour": { |
|||
"Version": 3, |
|||
"EnableBurstCompilation": true, |
|||
"EnableOptimisations": true, |
|||
"EnableSafetyChecks": false, |
|||
"EnableDebugInAllBuilds": false, |
|||
"UsePlatformSDKLinker": false, |
|||
"CpuMinTargetX32": 0, |
|||
"CpuMaxTargetX32": 0, |
|||
"CpuMinTargetX64": 0, |
|||
"CpuMaxTargetX64": 0, |
|||
"CpuTargetsX64": 72 |
|||
} |
|||
} |
|
|||
{ |
|||
"m_SettingKeys": [ |
|||
"VR Device Disabled", |
|||
"VR Device User Alert" |
|||
], |
|||
"m_SettingValues": [ |
|||
"False", |
|||
"False" |
|||
] |
|||
} |
|
|||
fileFormatVersion: 2 |
|||
guid: 506fb6eabb24441ffa15342d72f0bdd2 |
|||
MonoImporter: |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
defaultReferences: [] |
|||
executionOrder: 0 |
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icon: {instanceID: 0} |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|
|||
using UnityEngine; |
|||
using Unity.MLAgents; |
|||
using Unity.MLAgents.Actuators; |
|||
using Unity.MLAgents.Policies; |
|||
using Unity.MLAgents.Sensors; |
|||
|
|||
public class AgentSoccerCollab : AgentSoccer |
|||
{ |
|||
public int tester = 0; |
|||
int m_Previous = 0; |
|||
|
|||
|
|||
float[] m_Message = new float[2]; |
|||
public GameObject teammate_gb; |
|||
AgentSoccerCollab teammate; |
|||
|
|||
public override void Initialize() |
|||
{ |
|||
base.Initialize(); |
|||
teammate = teammate_gb.GetComponent<AgentSoccerCollab>(); |
|||
} |
|||
|
|||
public override void OnActionReceived(ActionBuffers actionBuffers) |
|||
|
|||
{ |
|||
base.OnActionReceived(actionBuffers); |
|||
//if (team == Team.Blue && tester == 0)
|
|||
//{
|
|||
// Debug.Log("cont");
|
|||
// Debug.Log(actionBuffers.ContinuousActions[2]);
|
|||
//}
|
|||
//else if (team == Team.Blue && tester == 1)
|
|||
//{
|
|||
// Debug.Log("mess");
|
|||
// Debug.Log(actionBuffers.DiscreteActions[0]);
|
|||
//}
|
|||
teammate.tellAgent(actionBuffers.DiscreteActions[0]); |
|||
} |
|||
|
|||
public override void CollectObservations(VectorSensor sensor) |
|||
{ |
|||
|
|||
sensor.AddObservation(m_Message); |
|||
} |
|||
|
|||
public void tellAgent(int message) |
|||
{ |
|||
m_Message[m_Previous] = 0f; |
|||
//if (team == Team.Purple)
|
|||
//{
|
|||
// message = Random.Range(0, 2);
|
|||
//}
|
|||
m_Message[message] = 1f; |
|||
m_Previous = message; |
|||
} |
|||
|
|||
public override void OnEpisodeBegin() |
|||
{ |
|||
base.OnEpisodeBegin(); |
|||
System.Array.Clear(m_Message, 0, m_Message.Length); |
|||
} |
|||
|
|||
public override void Heuristic(in ActionBuffers actionsOut) |
|||
{ |
|||
var discreteActionsOut = actionsOut.DiscreteActions; |
|||
discreteActionsOut.Clear(); |
|||
if (Input.GetKey(KeyCode.Alpha0)) |
|||
{ |
|||
discreteActionsOut[0] = 0; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha1)) |
|||
{ |
|||
discreteActionsOut[0] = 1; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha2)) |
|||
{ |
|||
discreteActionsOut[0] = 2; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha3)) |
|||
{ |
|||
discreteActionsOut[0] = 3; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha4)) |
|||
{ |
|||
discreteActionsOut[0] = 4; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha5)) |
|||
{ |
|||
discreteActionsOut[0] = 5; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha6)) |
|||
{ |
|||
discreteActionsOut[0] = 6; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha7)) |
|||
{ |
|||
discreteActionsOut[0] = 7; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha8)) |
|||
{ |
|||
discreteActionsOut[0] = 8; |
|||
} |
|||
if (Input.GetKey(KeyCode.Alpha9)) |
|||
{ |
|||
discreteActionsOut[0] = 9; |
|||
} |
|||
|
|||
var contOut = actionsOut.ContinuousActions; |
|||
contOut.Clear(); |
|||
//forward
|
|||
if (Input.GetKey(KeyCode.W)) |
|||
{ |
|||
contOut[0] = 1f; |
|||
} |
|||
if (Input.GetKey(KeyCode.S)) |
|||
{ |
|||
contOut[0] = -1f; |
|||
} |
|||
//rotate
|
|||
if (Input.GetKey(KeyCode.Q)) |
|||
{ |
|||
contOut[1] = -1f; |
|||
} |
|||
if (Input.GetKey(KeyCode.E)) |
|||
{ |
|||
contOut[1] = 1f; |
|||
} |
|||
//right
|
|||
if (Input.GetKey(KeyCode.D)) |
|||
{ |
|||
contOut[2] = 1f; |
|||
} |
|||
if (Input.GetKey(KeyCode.A)) |
|||
{ |
|||
contOut[2] = -1f; |
|||
} |
|||
|
|||
////forward
|
|||
//if (Input.GetKey(KeyCode.W))
|
|||
//{
|
|||
// discreteActionsOut[0] = 1;
|
|||
//}
|
|||
//if (Input.GetKey(KeyCode.S))
|
|||
//{
|
|||
// discreteActionsOut[0] = 2;
|
|||
//}
|
|||
////rotate
|
|||
//if (Input.GetKey(KeyCode.A))
|
|||
//{
|
|||
// discreteActionsOut[2] = 1;
|
|||
//}
|
|||
//if (Input.GetKey(KeyCode.D))
|
|||
//{
|
|||
// discreteActionsOut[2] = 2;
|
|||
//}
|
|||
////right
|
|||
//if (Input.GetKey(KeyCode.E))
|
|||
//{
|
|||
// discreteActionsOut[1] = 1;
|
|||
//}
|
|||
//if (Input.GetKey(KeyCode.Q))
|
|||
//{
|
|||
// discreteActionsOut[1] = 2;
|
|||
//}
|
|||
} |
|||
} |
1001
Project/Assets/ML-Agents/Examples/Soccer/TFModels/SoccerTwos-10999921.onnx
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
|||
fileFormatVersion: 2 |
|||
guid: fb0dcbf8aad8340428473b83fbb41557 |
|||
ScriptedImporter: |
|||
internalIDToNameTable: [] |
|||
externalObjects: {} |
|||
serializedVersion: 2 |
|||
userData: |
|||
assetBundleName: |
|||
assetBundleVariant: |
|||
script: {fileID: 11500000, guid: 683b6cb6d0a474744822c888b46772c9, type: 3} |
|||
optimizeModel: 1 |
|||
forceArbitraryBatchSize: 1 |
|||
treatErrorsAsWarnings: 0 |
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