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v0.1
9 次代码提交 (ef054af0-86fe-475d-9aa3-1300481c481e)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | e7ec5007 | [change] Make Agent non-abstract, update Basic scene. (#3528) | 5 年前 |
GitHub | 411bb64a |
Renaming Agent's methods (#3557)
* [skip ci] Renamed methods in the Agent class WARNING, the user when implementing obsolete methods will see the message :Member `old method` overrides obsolete member `old method`. Add the Obsolete attribute to `old method`. It will not suggest the new method to override. * [skip ci] Updated the example environment * [skip ci] Updated migrating and changelog * [skip ci] Editing the docs * [skip ci] Missing docs * :+1 * Update docs/Getting-Started-with-Balance-Ball.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update docs/Learning-Environment-Create-New.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * Update docs/Learning-Environment-Create-New.md Co-Authored-By: Chris Elion <chris.elion@unity3d.com> * [skip ci] documentation changes * [skip ci] Update docs/Getting-Started-with-Balance-Ball.md * [skip ci] Update docs/Getting-Started-with-Balance-Ball.md * [skip ci] Update docs/Gett... |
5 年前 |
GitHub | bc45453b |
AcademyStepper to DontDestroyOnLoad (#3789)
* AcademyStepper to DontDestroyOnLoad * Adding a try-catch around DontDestroyOnLoad because it cannot be used in Editor Tests |
5 年前 |
GitHub | 1e0b022f |
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
* rename in protos * rename in C# * doc changes, migration, changelog * PR numbers * fix standalone test path |
5 年前 |
GitHub | 3d15d51f | apply rider suggestions in Examples (#3846) | 5 年前 |
GitHub | bb9417f7 | Update example environments to use the Actuator API (#4363) | 4 年前 |
GitHub | 31919e08 | [MLA-1267] Account for actuators in training and inference. (#4371) | 4 年前 |
GitHub | 2623c46f |
Rider suggestions (#4778)
* more tests * more suggestions * more cleanup * more imporvements * fix compile error Co-authored-by: Ruo-Ping Dong <ruoping.dong@unity3d.com> |
4 年前 |
GitHub | c1c7360b | Adding a timeScale modifier and fixed a bug (#5186) | 4 年前 |