11 次代码提交 (dab592d0-e3ee-422f-88ed-184bdf57c8c8)

作者 SHA1 备注 提交日期
vincentpierre 52d631b7 Initial commit. Modified the code to use TF# exclusively 6 年前
Vincent-Pierre BERGES eefe0d6b Optimisation - Removed a lot of garbage allocation (#1804) 6 年前
Ervin T 9ea7fea8 Use Barracuda tensors and Barracuda 0.2.4 (#2308) 5 年前
GitHub 69613a01 Reducing complexity on a number of classes. (#2480) 5 年前
GitHub 88b917b3 [format] Format code whitespace with Unity Formatter. (#2550) 5 年前
GitHub f01dd1c1 [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) 5 年前
GitHub 5d2e466f Fix Code convention warnings in Rider. (#2801) 5 年前
GitHub 8b9dfcd7 Make editor extensions and inference utils internal (#3390) 5 年前
GitHub b9bd4df2 Modified some namespaces (#3533) 5 年前
GitHub 1e0b022f [MLA-850] rename namespaces to Unity.MLAgents (#3843) 5 年前
GitHub 725e4363 [MLA-1762] reduce memory allocations from DiscreteActionOutputApplier (#4922) 4 年前