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com.unity.ml-agents_1.0.0
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v0.1
6 次代码提交 (d993c549-0b16-4f42-8e8e-5bea39334e27)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 51621334 |
State Stacking & Banan Environment (#262)
* Add support for stacking past n states to allow network to learn temporal dependencies. * Add Banana Collector environment for demonstrating partially observable multi-agent environments. * Add 3DBall Hard which lacks velocity information in state representation. Used as test for LSTM and state-stacking features. * Rework Tennis environment to be continuous control and trainable in 100k steps. |
7 年前 |
GitHub | 8317a659 |
Behavioral Cloning & Trainers Reorg (#328)
* Implement behavioral cloning for cc/dc, fc/rnn, state/observations. * Re-organize folder structure in anticipation of unitytrainers as a package. * Create demo environment BananaImitation to validate behavioral cloning. * Fixes #336 |
7 年前 |
GitHub | 69481d2d |
Imitation Learning Helper (#371)
* Add helper class to for Imitation Learning teacher. Allows for clearing buffer "C" and toggling adding info to the buffer "R". |
7 年前 |
Arthur Juliani | d4a2df66 |
Namespacification (#814)
* [Namespace created] Added the namespace MLAgents on the C# scripts |
7 年前 |
GitHub | 88b917b3 | [format] Format code whitespace with Unity Formatter. (#2550) | 5 年前 |
GitHub | f01dd1c1 | [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) | 5 年前 |