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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
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com.unity.ml-agents_1.0.8
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com.unity.ml-agents_1.3.0
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com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
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v0.1
5 次代码提交 (d1c91335-e026-43d5-8368-7e7affdbd1a2)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 7914387f |
Develop communicator redesign (#638)
* [containers] Enables container support for scenes that use visual observations * [Initial Commit] Works only with simple balance ball * [Optimiztion] Store the academy in the brainBatcher as a temporary measure * [Modifications] Made it work from the editor as a prototype * [Made socket communicator and reimplmented all functionalities] * [Forgotten file] removed .meta file * [Forgot the meta file] * [Metafile] deleted metafile * [Comments] Removed dead code * [Comments] Added some descriptions * [Bug Fix] Multi brain scenario * [improved AgentInfo converter] * [Optimization] Remove VectorObs since StackedVectorObs is present in the AgentInfo protobuf object * [Timeout] Implemented a timeout for the rpc communicator in Unity * [Libraries] Added the C# Protobuf and Grpc libraries * [Requirements] Added protobuf 3.5.2 to the requirements * [Code Formating] Removed dead code and split some lines ... |
7 年前 |
GitHub | 3c9603d6 | Demonstration Recorder (#1240) | 6 年前 |
GitHub | d7224351 |
Brains as Scriptable Objects (#1250)
* Initial Commit Ported most functionalities, still need to : - Documentation - Add Comments - Custom drawer for BrainParameters - Fix the UnitTests - Review Functionalities * Added Custom Drawer for the Brain Parameters * Improvements to the HubDrawer * Modified the Brain Editors * Minor bug fixes and UI changes * Modified the Help Boxes of the Drawers * Modified Brain class, renamed Initialize and made DecideAction virtual * Fix the UnityTests * Simpler Brain creation menu * Renamed Internal Brain to Learning Brain * modified the parameters to remove reference to External or Internal in the Protobuf objects * Updated the protobuf generated files * Fix the Pytests * Removed the graph scope from the Learning Brain * cleaner logic than try catch * Removed the isExternal field of the brain and put the isTraining logic into LearningBrain and Training Hub * Modified how the Brain finds the A... |
6 年前 |
Vincent-Pierre BERGES | bc636075 |
API for sending custom protobuf messages to and from Unity. (#1595)
* API for sending custom protobuf messages to and from Unity. * Rename custom_output to custom_outputs. * Move custom protos to their own files. * Add SetCustomOutput method. * Add docstrings. * Various adjustments. * Rename CustomParameters -> CustomResetParameters * Rename CustomOutput -> CUstomObservation * Add CustomAction * Add CustomActionResult * Remove custom action result. * Remove custom action result from Python API * Start new documentation. * Add some docstrings * Expand documentation. * Typos * Tweak doc. Also eliminate GetCustomObservation. * Fix typo. * Clarify docs. * Remove trailing whitspace |
6 年前 |
GitHub | 67d754c5 |
Fix flake8 import warnings (#2584)
We have been ignoring unused imports and star imports via flake8. These are both bad practice and grow over time without automated checking. This commit attempts to fix all existing import errors and add back the corresponding flake8 checks. |
5 年前 |