* Made BehaviorType public and added the SetBehaviorType method
* Moving the comments around and making Setting the behaviorType to the same value do nothing
* Caching side channel data for one step
* [skip ci] Update com.unity.ml-agents/Runtime/Communicator/RpcCommunicator.cs
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
Co-authored-by: Chris Elion <celion@gmail.com>
* 2 file renames
Installation-Windows —> Installation-Anacondo-Windows to be clearer that it’s about Anaconda on Windows and not just Windows.
index.md —> com.unity.ml-agents.md to be inline with package requirements.
* Improvements to the main repo Readme: put an emphasis on the Releases section.
* Improving the installation guide.
* Added the first draft of package readme.
* [skip ci] made the decision requester internal and renamed RepeatAction
* [skip ci] Updated the migration
* Update com.unity.ml-agents/Runtime/DecisionRequester.cs
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Run tests
Co-authored-by: Chris Elion <celion@gmail.com>
* Made the BrainParameters internal
* Editing the docs
* [skip-ci] A lot more controversial
* [skip ci] Added formerly serialized as
* Use cached BehaviorParameters
* Added the MLAgents.Demonstrations namespace
* Added the MLAgents.Editor namespace
* Overrided the .demo.meta files due to the change in namespace
* More namespace changes
* Added the sidechannels namespace
* Modified changelog and migrating docs