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com.unity.ml-agents_1.0.0
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v0.1
9 次代码提交 (b40929c9-03c6-44c4-be4c-256d9f1cc0ac)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | 101a8e00 |
Add Dynamic Walker. Improved Ragdoll Stability/Performance (#4037)
* about to implement orientation cube * oCube spawining works. ready to train * working. about to try com * ready for training * add random rot on episode start * feet now alternate but runs backwards * still running with right leg in front * increased joint strength to 40k * removed texture example * reduced maxAngVel, enabled enhanced determinism, cont spec * rebuilt walker ragdoll to scale 1 * rebuilt ragdoll ready * update walker pair prefab * fixed bp heirarchy * added trained model, renamed scene, usecollisioncallbacks * updated dynamic platforms * added dynamic walker tf file. max speed 5 * DynamicWalker working. has working nn file * collect local rotations * added new dynamic nn file * hip facing reward * Create WalkerDynamic.yaml * fix hip rotation * about to clean up code * added dirIndicator and orentCubeGizmo * clean up * clea... |
5 年前 |
GitHub | a1c63c4b |
Release 3 Cherry-pick bug-fixes and doc changes from master (#4102)
* [bug-fix] Fix regression in --initialize-from feature (#4086) * Fixed text in GettingStarted page specifying the logdir for tensorboard. Before it was in a directory summaries which no longer existed. Results are now saved to the results dir. (#4085) * [refactor] Remove nonfunctional `output_path` option from TrainerSettings (#4087) * Reverting bug introduced in #4071 (#4101) Co-authored-by: Scott <Scott.m.jordan91@gmail.com> Co-authored-by: Vincent-Pierre BERGES <vincentpierre@unity3d.com> |
5 年前 |
GitHub | a28e2767 |
Update add-fire to latest master, including Policy refactor (#4263)
* Update Dockerfile * Separate send environment data from reset (#4128) * Fixed a typo on ML-Agents-Overview.md (#4130) Fixed redundant "to" word from the sentence since it is probably a typo in document. * Updated the badge’s link to point to the newest doc version * Replaced all of the doc to release_3_doc * Fix 3DBall and 3DBallHard SAC regressions (#4132) * Move memory validation to settings * Update docs * Add settings test * Update to release_3 in installation.md (#4144) * rename to SideChannelManager +backcompat (#4137) * Remove comment about logo with --help (#4148) * [bugfix] Make FoodCollector heuristic playable (#4147) * Make FoodCollector heuristic playable * Update changelog * script to check for old release links and references (#4153) * Remove package validation suite from Project (#4146) * RayPerceptionSensor: handle empty and invalid tags (#4155... |
4 年前 |
GitHub | 8b913a96 |
Add TargetController/OrientationCubeController Components & Bugfix (#4157)
* added Target and OCube controllers. updated crawler envs * update walker prefab * add refs to prefab * Update Crawler.prefab * update platform, ragdoll, ocube prefabs * reformat file * reformat files * fix behavior name * add final retrained crawler and walker nn files * collect hip ocube rot in world space * update crawler observations and update prefabs * change to 20M steps * update crwl prefab to 142 observ * update obsvs to 241. add expvel reward * change walkspeed to 3 * add new crawler and walker nn files * adjust rewards * enable other pairs * add RewardManager * cleanup about to do final training * cleanup add nn files for increased facing rew reduced height rew * try no facing rew * add vel only policy, try dy target * inc torq on cube * added dynamic cube nn. gonna try 40M steps * add 40M step test, more cleanup * ch... |
5 年前 |
HH | 9e6edb6c | try new reward falloff | 4 年前 |
HH | c3c83920 | cleanup | 4 年前 |
HH | 7c63197e | start dynamic cleanup and more debug for NaNs | 4 年前 |
Ervin Teng | 89489ae0 | Invert divide by 3 in log prob | 4 年前 |
Ervin Teng | 4c49f181 | Change num envs | 4 年前 |