目录树:
7a401feb
/main
/develop-generalizationTraining-TrainerController
/tag-0.2.0
/tag-0.2.1
/tag-0.2.1a
/tag-0.2.1c
/tag-0.2.1d
/hotfix-v0.9.2a
/develop-gpu-test
/0.10.1
/develop-pyinstaller
/develop-horovod
/PhysXArticulations20201
/importdocfix
/develop-resizetexture
/hh-develop-walljump_bugfixes
/develop-walljump-fix-sac
/hh-develop-walljump_rnd
/tag-0.11.0.dev0
/develop-pytorch
/tag-0.11.0.dev2
/develop-newnormalization
/tag-0.11.0.dev3
/develop
/release-0.12.0
/tag-0.12.0-dev
/tag-0.12.0.dev0
/tag-0.12.1
/2D-explorations
/asymm-envs
/tag-0.12.1.dev0
/2D-exploration-raycast
/tag-0.12.1.dev1
/release-0.13.0
/release-0.13.1
/plugin-proof-of-concept
/release-0.14.0
/hotfix-bump-version-master
/soccer-fives
/release-0.14.1
/bug-failed-api-check
/test-recurrent-gail
/hh-add-icons
/release-0.15.0
/release-0.15.1
/hh-develop-all-posed-characters
/internal-policy-ghost
/distributed-training
/hh-develop-improve_tennis
/test-tf-ver
/release_1_branch
/tennis-time-horizon
/whitepaper-experiments
/r2v-yamato-linux
/docs-update
/release_2_branch
/exp-mede
/sensitivity
/release_2_verified_load_fix
/test-sampler
/release_2_verified
/hh-develop-ragdoll-testing
/origin-develop-taggedobservations
/MLA-1734-demo-provider
/sampler-refactor-copy
/PhysXArticulations20201Package
/tag-com.unity.ml-agents_1.0.8
/release_3_branch
/github-actions
/release_3_distributed
/fix-batch-tennis
/distributed-ppo-sac
/gridworld-custom-obs
/hw20-segmentation
/hh-develop-gamedev-demo
/active-variablespeed
/release_4_branch
/fix-env-step-loop
/release_5_branch
/fix-walker
/release_6_branch
/hh-32-observation-crawler
/trainer-plugin
/hh-develop-max-steps-demo-recorder
/hh-develop-loco-walker-variable-speed
/exp-0002
/experiment-less-max-step
/hh-develop-hallway-wall-mesh-fix
/release_7_branch
/exp-vince
/hh-develop-gridsensor-tests
/tag-release_8_test0
/tag-release_8_test1
/release_8_branch
/docfix-end-episode
/release_9_branch
/hybrid-action-rewardsignals
/MLA-462-yamato-win
/exp-alternate-atten
/hh-develop-fps_game_project
/fix-conflict-base-env
/release_10_branch
/exp-bullet-hell-trainer
/ai-summit-exp
/comms-grad
/walljump-pushblock
/goal-conditioning
/release_11_branch
/hh-develop-water-balloon-fight
/gc-hyper
/layernorm
/yamato-linux-debug-venv
/soccer-comms
/hh-develop-pushblockcollab
/release_12_branch
/fix-get-step-sp-curr
/continuous-comms
/no-comms
/hh-develop-zombiepushblock
/hypernetwork
/revert-4859-develop-update-readme
/sequencer-env-attention
/hh-develop-variableobs
/exp-tanh
/reward-dist
/exp-weight-decay
/exp-robot
/bullet-hell-barracuda-test-1.3.1
/release_13_branch
/release_14_branch
/exp-clipped-gaussian-entropy
/tic-tac-toe
/hh-develop-dodgeball
/repro-vis-obs-perf
/v2-staging-rebase
/release_15_branch
/release_15_removeendepisode
/release_16_branch
/release_16_fix_gridsensor
/ai-hw-2021
/check-for-ModelOverriders
/fix-grid-obs-shape-init
/fix-gym-needs-reset
/fix-resume-imi
/release_17_branch
/release_17_branch_gpu_test
/colab-links
/exp-continuous-div
/release_17_branch_gpu_2
/exp-diverse-behavior
/grid-onehot-extra-dim-empty
/2.0-verified
/faster-entropy-coeficient-convergence
/pre-r18-update-changelog
/release_18_branch
/main/tracking
/main/reward-providers
/main/project-upgrade
/main/limitation-docs
/develop/nomaxstep-test
/develop/tf2.0
/develop/tanhsquash
/develop/magic-string
/develop/trainerinterface
/develop/separatevalue
/develop/nopreviousactions
/develop/reenablerepeatactions
/develop/0memories
/develop/fixmemoryleak
/develop/reducewalljump
/develop/removeactionholder-onehot
/develop/canonicalize-quaternions
/develop/self-playassym
/develop/demo-load-seek
/develop/progress-bar
/develop/sac-apex
/develop/cubewars
/develop/add-fire
/develop/gym-wrapper
/develop/mm-docs-main-readme
/develop/mm-docs-overview
/develop/no-threading
/develop/dockerfile
/develop/model-store
/develop/checkout-conversion-rebase
/develop/model-transfer
/develop/bisim-review
/develop/taggedobservations
/develop/transfer-bisim
/develop/bisim-sac-transfer
/develop/basketball
/develop/torchmodules
/develop/fixmarkdown
/develop/shortenstrikervsgoalie
/develop/shortengoalie
/develop/torch-save-rp
/develop/torch-to-np
/develop/torch-omp-no-thread
/develop/actionmodel-csharp
/develop/torch-extra
/develop/restructure-torch-networks
/develop/jit
/develop/adjust-cpu-settings-experiment
/develop/torch-sac-threading
/develop/wb
/develop/amrl
/develop/memorydump
/develop/permutepytorch
/develop/sac-targetq
/develop/actions-out
/develop/reshapeonnxmemories
/develop/crawlergail
/develop/debugtorchfood
/develop/hybrid-actions
/develop/bullet-hell
/develop/action-spec-gym
/develop/battlefoodcollector
/develop/use-action-buffers
/develop/hardswish
/develop/leakyrelu
/develop/torch-clip-scale
/develop/contentropy
/develop/manch
/develop/torchcrawlerdebug
/develop/fix-nan
/develop/multitype-buffer
/develop/windows-delay
/develop/torch-tanh
/develop/gail-norm
/develop/multiprocess
/develop/unified-obs
/develop/rm-rf-new-models
/develop/skipcritic
/develop/centralizedcritic
/develop/dodgeball-tests
/develop/cc-teammanager
/develop/weight-decay
/develop/singular-embeddings
/develop/zombieteammanager
/develop/superpush
/develop/teammanager
/develop/zombie-exp
/develop/update-readme
/develop/readme-fix
/develop/coma-noact
/develop/coma-withq
/develop/coma2
/develop/action-slice
/develop/gru
/develop/critic-op-lstm-currentmem
/develop/decaygail
/develop/gail-srl-hack
/develop/rear-pad
/develop/mm-copyright-dates
/develop/dodgeball-raycasts
/develop/collab-envs-exp-ervin
/develop/pushcollabonly
/develop/sample-curation
/develop/soccer-groupman
/develop/input-actuator-tanks
/develop/validate-release-fix
/develop/new-console-log
/develop/lex-walker-model
/develop/lstm-burnin
/develop/grid-vaiable-names
/develop/fix-attn-embedding
/develop/api-documentation-update-some-fixes
/develop/update-grpc
/develop/grid-rootref-debug
/develop/pbcollab-rays
/develop/2.0-verified-pre
/develop/parameterizedenvs
/develop/custom-ray-sensor
/develop/mm-add-v2blog
/develop/custom-raycast
/develop/area-manager
/develop/remove-unecessary-lr
/develop/use-base-env-in-learn
/soccer-fives/multiagent
/develop/cubewars/splashdamage
/develop/add-fire/exp
/develop/add-fire/jit
/develop/add-fire/speedtest
/develop/add-fire/bc
/develop/add-fire/ckpt-2
/develop/add-fire/normalize-context
/develop/add-fire/components-dir
/develop/add-fire/halfentropy
/develop/add-fire/memoryclass
/develop/add-fire/categoricaldist
/develop/add-fire/mm
/develop/add-fire/sac-lst
/develop/add-fire/mm3
/develop/add-fire/continuous
/develop/add-fire/ghost
/develop/add-fire/policy-tests
/develop/add-fire/export-discrete
/develop/add-fire/test-simple-rl-fix-resnet
/develop/add-fire/remove-currdoc
/develop/add-fire/clean2
/develop/add-fire/doc-cleanups
/develop/add-fire/changelog
/develop/add-fire/mm2
/develop/model-transfer/add-physics
/develop/model-transfer/train
/develop/jit/experiments
/exp-vince/sep30-2020
/hh-develop-gridsensor-tests/static
/develop/hybrid-actions/distlist
/develop/bullet-hell/buffer
/goal-conditioning/new
/goal-conditioning/sensors-2
/goal-conditioning/sensors-3-pytest-fix
/goal-conditioning/grid-world
/soccer-comms/disc
/develop/centralizedcritic/counterfact
/develop/centralizedcritic/mm
/develop/centralizedcritic/nonego
/develop/zombieteammanager/disableagent
/develop/zombieteammanager/killfirst
/develop/superpush/int
/develop/superpush/branch-cleanup
/develop/teammanager/int
/develop/teammanager/cubewar-nocycle
/develop/teammanager/cubewars
/develop/superpush/int/hunter
/goal-conditioning/new/allo-crawler
/develop/coma2/clip
/develop/coma2/singlenetwork
/develop/coma2/samenet
/develop/coma2/fixgroup
/develop/coma2/samenet/sum
/hh-develop-dodgeball/goy-input
/develop/soccer-groupman/mod
/develop/soccer-groupman/mod/hunter
/develop/soccer-groupman/mod/hunter/cine
/ai-hw-2021/tensor-applier
0.1.1
0.1.2
0.10.0
0.10.1
0.11.0
0.11.0.dev0
0.11.0.dev1
0.11.0.dev2
0.11.0.dev3
0.12.0
0.12.0-dev
0.12.0.dev0
0.12.1
0.12.1.dev0
0.12.1.dev1
0.13.0
0.13.1
0.14.0
0.14.1
0.15.0
0.15.1
0.2.0
0.2.1
0.2.1a
0.2.1b
0.2.1c
0.2.1d
0.3.0
0.3.0a
0.3.0b
0.3.1
0.3.1a
0.3.1b
0.4.0
0.4.0a
0.4.0b
0.5.0
0.5.0a
0.6.0
0.6.0a
0.7.0
0.8.0
0.8.1
0.8.2
0.9.0
0.9.1
0.9.2
0.9.3
com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
com.unity.ml-agents_1.0.7
com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
com.unity.ml-agents_1.5.0
com.unity.ml-agents_1.6.0
com.unity.ml-agents_1.7.0
com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
python-packages_0.16.1
python-packages_0.17.0
python-packages_0.18.0
python-packages_0.18.1
python-packages_0.19.0
python-packages_0.20.0
python-packages_0.21.0
python-packages_0.21.1
python-packages_0.22.0
python-packages_0.23.0
python-packages_0.24.0
python-packages_0.24.1
python-packages_0.25.0
python-packages_0.25.1
python-packages_0.26.0
python-packages_0.27.0
release_1
release_10
release_10_docs
release_11
release_11_docs
release_12
release_12_docs
release_13
release_13_docs
release_14
release_14_docs
release_15
release_15_docs
release_16
release_16_docs
release_17
release_17_docs
release_18
release_18_docs
release_1_docs
release_2
release_2_docs
release_2_verified_docs
release_3
release_3_docs
release_4
release_4_docs
release_5
release_5_docs
release_6
release_6_docs
release_7
release_7_docs
release_8
release_8_docs
release_8_test0
release_8_test1
release_9
release_9_docs
v0.1
12 次代码提交 (7a401feb-0f6d-417b-8d7c-b20c463ba08e)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | d0efc956 |
Enable the switching of scene to control mode, load the corresponding scene using environment variable (#1956)
* Added the builder script * Removed the menu item * Changed the brainToControl to public * Added the scene for switching * Modified according to the comments * Removed the Builder and BuilderUtils script, made all of the logic into the Startup.cs * Switched back to the previous way using PreExport method * Added the return at the EOF. * Resolved the codacy comments. * Removed one empty line * Resolved the 2 round comments |
6 年前 |
GitHub | 69613a01 |
Reducing complexity on a number of classes. (#2480)
Only cosmetic and readability improvements. No functional changes were intended. Utilities.cs - Fixed comments across file - Made class static - Removed unnecessary imports - Removed unused method arguments - Renamed variables as appropriate to make usage clearer - In AddRangeNoAlloc, disabled (by comment) Rider’s suggestion to revert to use of built-in Range field (Fixed) - In TextureToTensorProxy, swapped order of first two arguments to be more in-line with convention of input, output UtilitiesTests.cs - Removed unnecessary imports - Simplified array creation commands GeneratorImp.cs - Rider automatically deleted spaces on empty lines - Changed call to TextureToTensorProxy to mirror new argument ordering * Clean-up to UnityAgentsException.cs - Removed unnecessary imports - Fixed comment warning - Fixed method header * Improvements to Startup.cs - Created const for SCENE_NAME field - Fixed strin... |
5 年前 |
GitHub | 88b917b3 | [format] Format code whitespace with Unity Formatter. (#2550) | 5 年前 |
GitHub | f01dd1c1 | [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) | 5 年前 |
GitHub | 5d2e466f | Fix Code convention warnings in Rider. (#2801) | 5 年前 |
GitHub | 9b72aab2 |
Making some fields and properties internal (#3342)
* Making some fields and properties internal * Fixing the formating * Making more things internal * Adressing the comments * reverting the changes made to the recorder * WriteAdapter public * Have to make AgentInfo and TensorProxy public because of changes to write adapter and the demorecorder |
5 年前 |
GitHub | 4d252428 | move Startup (#3357) | 5 年前 |
GitHub | c315979f |
Add command-line flag for example env scene selection (#3473)
The Startup scene used for us to retrain and bundle example scenes together already accepts the SCENE_NAME environment variable to choose a scene. This change adds support for command-line selection of the scene name so that `--env-args` can be used to choose the scene. If both the environment variable and command-line flag are provided, the scene will use the environment variable. |
5 年前 |
GitHub | 1e0b022f |
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
* rename in protos * rename in C# * doc changes, migration, changelog * PR numbers * fix standalone test path |
5 年前 |
GitHub | 3d15d51f | apply rider suggestions in Examples (#3846) | 5 年前 |
GitHub | e7916b08 | add pre-commit hook for dotnet-format (#4362) | 4 年前 |
Chris Elion | 83f2ec5e | WIP - check for presence of ModelOverrides | 4 年前 |