GitHub
44f88933
Make a serialization upgrade path for maxStep. ( #3424 )
- Test comment out as we need a package that is only verified for 2019.2.
5 年前
GitHub
d072e091
[upkeep] Add a dev project to take advantage of package that only work with 2019.x or newer. ( #3452 )
5 年前
Ervin Teng
bcc25d59
Merge branch 'master' into develop-splitpolicyoptimizer
5 年前
GitHub
472f9f0e
Merge branch 'master' into develop-badEnvReturnCode
5 年前
Anupam Bhatnagar
e04fcd71
Merge branch 'master' into master-into-release-0.14.1
5 年前
GitHub
d9898be5
Remove test scene from build settings and codebase. ( #3524 )
5 年前
Andrew Cohen
573b1f6d
Merge branch 'master' into soccer-fives
5 年前
GitHub
078c6502
Make the DecisionRequester public and customizable. ( #3716 )
* [API] Make the DecisionRequester public and add a delegate to its API to allow users to customize it's behavior.
- Rename Academy.AgentSetStatus to Academy.AgentPreStep and make it public.
- Fix Unity library cache issues for backwards compatibility tests.
- Collect standalone build and logs to artifacts for standalone build jobs.
- cat standalone build log if the build fails.
- Default verbose to False for standalone build test.
* disable backward compatibility test, bump communication version.
* still run training tests on latest.
* fix yml parse error.
4 年前
GitHub
aae58330
Merge branch 'master' into develop-add-inference-examples
4 年前
Ervin Teng
5e980ec1
Merge branch 'master' into develop-sac-apex
4 年前
GitHub
dd6aa7e2
Agent.Heuristic takes an float[] ( #3765 )
4 年前
GitHub
24b387d3
Merge branch 'master' into develop-sac-apex
4 年前
GitHub
e33a343c
inference seed, increment seed for ModelRunner ( #3823 )
* inference seed, increment seed for ModelRunner
* changelog
4 年前
Andrew Cohen
b217f8bf
Merge branch 'master' into soccer-2v1
4 年前
Andrew Cohen
b4f52c88
Merge branch 'soccer-2v1' into asymm-envs
4 年前
GitHub
0a7e53be
Code Style - apply PascalCase ( #3828 )
* cleanup a few classes
* cleanup raycast code
* more capitalization
* more renames
* changelog and migration
* fix MaxStep in docs
* doc string
4 年前
GitHub
1e0b022f
[MLA-850] rename namespaces to Unity.MLAgents ( #3843 )
* rename in protos
* rename in C#
* doc changes, migration, changelog
* PR numbers
* fix standalone test path
4 年前
GitHub
c7722f73
[barracuda] Update Barracuda to 0.7.0-preview. ( #3873 )
4 年前
Arthur Juliani
212e2d1d
Merge remote-tracking branch 'origin/master' into develop-add-fire
4 年前
GitHub
731fb88b
[barracuda] Update Barracuda to 0.7.0-preview ( #3875 )
4 年前
Andrew Cohen
2c42f577
Merge branch 'master' into asymm-envs
4 年前
GitHub
d8956399
Merge pull request #3914 from Unity-Technologies/release_1_to_master
Merge Release 1 to master
4 年前
vincentpierre
c34dd5b6
Merge branch 'master' into develop-gym-wrapper
4 年前
Arthur Juliani
89ad3020
Merge remote-tracking branch 'origin/master' into develop-add-fire
# Conflicts:
# ml-agents/mlagents/trainers/policy/tf_policy.py
4 年前
GitHub
197cf3e7
ObservableAttribute ( #3925 )
* ObservableAttribute proof-of-concept
* restructue sensors, add int impl, unit test
* add vector3 sensor, cleanup constructors
* add more types
* account for observables in barracuda checks
* iterators for observable fields/props
* stacking, fix obs size in prefab
* use DeclaredOnly to filter members
* ignore write-only properties
* fix error message
* docstrings
* agent enum (WIP)
* agent enum and unit tests
* fix comment
* cleanup TODO
* ignore by default, rename declaredOnly param, docstrings
* fix tests
* rename, cleanup, revert FoodCollector
* warning for write-only, no exception for invalid type
* move observableAttributeHandling to BehaviorParameters
* autoformatting
* changelog
* fix up sensor creation logic
4 年前
Arthur Juliani
28e095e0
Merge remote-tracking branch 'origin/master' into develop-add-fire
4 年前
GitHub
26f10c4a
Backport AcademyStepper fix in #4532 to verified branch ( #4637 )
* bring in bugfix from #4532
* add meta files
* remove extra file
* update yamato tests
* use v2 action and pin python version (#4568 )
* update changelog
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
Andrew Cohen
59a60c1e
Merge branch 'master' into asymm-envs
4 年前
Andrew Cohen
22786526
Merge branch 'master' into asymm-envs
4 年前
Andrew Cohen
34ecc7e6
Merge branch 'master' into asymm-envs
4 年前
vincentpierre
599d7e9f
Merging master
4 年前
Andrew Cohen
d8c123a0
Merge branch 'master' into sensitivity
4 年前
GitHub
bb9417f7
Update example environments to use the Actuator API ( #4363 )
4 年前
Christopher Goy
5a233353
Merge remote-tracking branch 'origin/master' into release_6-to-master
4 年前
HH
2080c287
Merge branch 'master' into hh/develop/loco-crawler-variable-speed
4 年前
Ervin Teng
d52443a5
Merge branch 'master' into develop-shortenstrikervsgoalie
4 年前
GitHub
5bc169b4
Clean up AcademyFixedUpdateStepper when playmode changed ( #4532 )
* Destroy stepper when playmode change
* Detroy stepper if it does not belong to the current Academy
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
4 年前
Andrew Cohen
e5f14400
Merge branch 'master' into develop-hybrid-actions-singleton
4 年前
GitHub
ddfacd86
Integrate BrainParameters with ActionSpec, update BrainParametersDrawer ( #4718 )
* make actionSpec not read-only
* add actionSpec in BrainParameters and update BrainParameters Drawer
* add serialization callbacks
* enable hybrid ParameterLoaderTest
4 年前
Ervin Teng
25dfd883
Merge branch 'master' into develop-centralizedcritic
4 年前
vincentpierre
bc9d3975
merge master
4 年前
vincentpierre
14378aa5
Merging master
4 年前
GitHub
ddc3192c
Make ActionSpec constructor public ( #4896 )
4 年前
GitHub
2fb87e4f
Merge branch 'master' into reward-dist
4 年前
Ervin Teng
b6f88d6d
Merge branch 'develop-base-teammanager' into develop-agentprocessor-teammanager
4 年前
Ervin Teng
e46a86ad
Merge branch 'master' into develop-superpush-int
4 年前
HH
15d512f9
Merge branch 'master' into hh/develop/dodgeball
4 年前
Arthur Juliani
06c147f8
Merge remote-tracking branch 'origin/main' into goal-conditioning-new
# Conflicts:
# Project/Assets/ML-Agents/Examples/Crawler/Prefabs/CrawlerBase.prefab
# Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/Area.prefab
# Project/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity
# Project/ProjectSettings/TagManager.asset
# com.unity.ml-agents/Runtime/Sensors/CameraSensor.cs
# com.unity.ml-agents/Runtime/Sensors/VectorSensor.cs
# ml-agents/mlagents/trainers/torch/networks.py
# ml-agents/mlagents/trainers/torch/utils.py
4 年前
GitHub
221d9213
Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. ( #5162 )
4 年前
vincentpierre
dd53dd1b
Merge branch 'main' into goal-conditioning-sensors-3
4 年前
GitHub
1ac30864
Renaming Goal to GoalSignal ( #5190 )
3 年前
Andrew Cohen
18be47e8
Merge branch 'main' into develop-soccer-groupman-mod
3 年前
GitHub
1cc30d75
[MLA-1634] Compression spec ( #5164 )
3 年前
GitHub
3d53ec5a
Turns physics modules into optional dependencies. ( #5112 )
3 年前
GitHub
354c37ca
[MLA-1634] Remove SensorComponent.GetObservationShape() ( #5172 )
3 年前
Ruo-Ping Dong
deeea398
Merge branch 'main' into ai-hw-2021
3 年前
GitHub
65bbb10b
[MLA-1824] make SensorComponent return ISensor[] ( #5181 )
* Make SensorComponent return an array
* split match3 sensors, partial retrain
* docstrings, migration, changelog, cleanup
3 年前
vincentpierre
d4716caa
Merge branch 'main' into goal-conditioning-sensors-3
3 年前
GitHub
c37cfac1
Adding the goal conditioning sensors with the new observation specs ( #5159 )
* Fixing networks.py for the merge
* fix compile error
* Adding the goal conditioning sensors with the new observation specs
* addressing feedback
* I forgot to change the m_observationType
* Renaming Goal to GoalSignal (#5190 )
* Renaming GOAL to GOAL_SIGNAL
* VectorSensorComponent to use new API
* Adding docstrings
* verbose pytest on github action
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
3 年前
vincentpierre
cd52684a
Adding the goal conditioning sensors with the new observation specs
3 年前
GitHub
5415b004
[MLA-1879] culture-invariant sorting for sensors and actuators ( #5194 )
3 年前
vincentpierre
9be72429
Fixing conflicts with main
3 年前
GitHub
2980ade0
Goal conditioning grid world : Example of goal conditioning ( #5193 )
* Aded the Goal conditioned GridWorld to replace regular gridworld
* adding missing files
* Code improvements
* Documentation change on gridworld
* resolving conflicts
* new model
* Addressing comments
* comments and renames
* Update docs/Learning-Environment-Examples.md
Co-authored-by: Ervin T. <ervin@unity3d.com>
* adding reference to gridworld in docs about goal signal
Co-authored-by: Chris Elion <chris.elion@unity3d.com>
Co-authored-by: Ervin T. <ervin@unity3d.com>
3 年前
GitHub
1b3e0ea3
[MLA-1880] Raycast sensor interface improvements ( #5222 )
* WIP
* remove debug info struct
* cleanup + add to test
* changelog
* fix unit tests
* PR feedback
3 年前
GitHub
41f38daa
[MLA-1909] Match3 and Camera/RenderTexture sensor GC improvements ( #5233 )
3 年前
GitHub
2a9c8f0d
Move GridSensor into main package ( #5256 )
* move OneHotGridSensor into main package
* changelog and migration guide
* remove old doc
* check if physics module presents
3 年前
GitHub
1b93ba03
Fix errors when creating new RayCast sensor ( #5261 )
* check if tag and angle is null
* add test
* changelog
3 年前
GitHub
8d11e68d
Fix GridSensorComponent bug ( #5270 )
3 年前
GitHub
d047802f
Rider suggested cleanup, part 1 ( #5265 )
3 年前
GitHub
bb39812e
Bring back root reference in grid sensor ( #5300 )
3 年前
Ruo-Ping Dong
3af98268
center the sensor around game object not root
3 年前
Ruo-Ping Dong
bcc16553
fix tests
3 年前
Ruo-Ping Dong
c71f87d5
also update internal names
3 年前
GitHub
70aff07b
Bring back root reference in grid sensor ( #5300 ) ( #5313 )
3 年前
Miguel Alonso Jr
4846cf0f
Merge branch 'main' into develop-api-documentation-update
Updating with main.
3 年前
GitHub
5b234d2e
Fix stacked grid sensor ( #5335 )
3 年前
GitHub
e86bdff0
Fix stacked grid sensor ( #5335 ) ( #5336 )
3 年前
Miguel Alonso Jr
97b7d5c6
Merge branch 'main' into develop-api-documentation-update
Syncing with main.
3 年前
GitHub
fac11fa7
Make OverlapChecker an interface ( #5324 )
3 年前
GitHub
8bb1fe6a
[WIP] [Fix] Fixing collect observation called on done ( #5375 )
* [WIP] [Fix] Fixing collect observation called on done
* Update com.unity.ml-agents/Runtime/Agent.cs
* ⚠️ Modifying the test of stacking sensor when the agent is done
* modifying the documentation for BufferSensor to specify to call AddObservation in the CollectObservations method
3 年前