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com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
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com.unity.ml-agents_1.0.5
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com.unity.ml-agents_1.7.2
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com.unity.ml-agents_1.9.1
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com.unity.ml-agents_2.1.0
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v0.1
6 次代码提交 (33cb438b-5c00-4331-bc3c-c055870b24fa)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
Vincent(Yuan) Gao | e8a226a0 | Added 3DBall, Banana, Basic, Walker, Hallway and PushBlock (#1312) | 6 年前 |
vincentpierre | 6843dac6 |
Release v0.6 marwan tf (#1351)
* Adding model for 3D Balance Ball. * Adding LearningBrain to BroadCast Hub. * Removed CrawlerPlayer Brain * Renamed CrawlerLearning —> CrawlerStaticLearning * Update Hallway models * Attaching model to brain for Hallway * Attaching model to 3DBall Brain. * Updated CrawlerLearning —> CrawlerStaticLearning on trainer config. * Adding Reacher model * Remove model specification in Hallway Brain asset * Removing model specification from 3Dball scene * Adding crawler model file * Specifying learning brain as default for crawler |
6 年前 |
vincentpierre | ba04c324 | Updated the learning brains | 6 年前 |
Vincent-Pierre BERGES | 4a6ae4e0 |
Barracuda integration into ML-Agents (#1557)
* Switched default Mac GFX API to Metal * Added Barracuda pre-0.1.5 * Added basic integration with Barracuda Inference Engine * Use predefined outputs the same way as for TF engine * Fixed discrete action + LSTM support * Switch Unity Mac Editor to Metal GFX API * Fixed null model handling * All examples converted to support Barracuda * Added model conversion from Tensorflow to Barracuda copied the barracuda.py file to ml-agents/mlagents/trainers copied the tensorflow_to_barracuda.py file to ml-agents/mlagents/trainers modified the tensorflow_to_barracuda.py file so it could be called from mlagents modified ml-agents/mlagents/trainers/policy.py to convert the tf models to barracuda compatible .bytes file * Added missing iOS BLAS plugin * Added forgotten prefab changes * Removed GLCore GFX backend for Mac, because it doesn't support Compute shaders * Exposed GPU support for LearningBrain inference ... |
6 年前 |
GitHub | bebdb293 |
ML-Agents Branding & Color Updates (#2583)
* new env styles rebased on develop * added new trained models * renamed food collector platforms * reduce training timescale on WallJump from 100 to 10 * uncheck academy control on walljump * new banner image * rename banner file * new example env images * add foodCollector image * change Banana to FoodCollector and update image * change bouncer description to include green cube * update image * update gridworld image * cleanup prefab names and tags * updated soccer env to reference purple agent instead of red * remove unused mats * rename files * remove more unused tags * update image * change platform to agent cube * update text. change platform to agents head * cleanup * cleaned up weird unused meta files * add new wall jump nn files and rename a prefab * walker change stacked states from 5 to 1 walker collects physics observations so stacked states are not need... |
5 年前 |
GitHub | bf4b277e |
Record new demos for new envs (#2622)
* Re-record demos for new envs * Add better Hallway brain * Remove Banana |
5 年前 |