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com.unity.ml-agents_1.0.0
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v0.1
7 次代码提交 (2f2a7334-e169-452b-884b-35717bfcaae9)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | d7224351 |
Brains as Scriptable Objects (#1250)
* Initial Commit Ported most functionalities, still need to : - Documentation - Add Comments - Custom drawer for BrainParameters - Fix the UnitTests - Review Functionalities * Added Custom Drawer for the Brain Parameters * Improvements to the HubDrawer * Modified the Brain Editors * Minor bug fixes and UI changes * Modified the Help Boxes of the Drawers * Modified Brain class, renamed Initialize and made DecideAction virtual * Fix the UnityTests * Simpler Brain creation menu * Renamed Internal Brain to Learning Brain * modified the parameters to remove reference to External or Internal in the Protobuf objects * Updated the protobuf generated files * Fix the Pytests * Removed the graph scope from the Learning Brain * cleaner logic than try catch * Removed the isExternal field of the brain and put the isTraining logic into LearningBrain and Training Hub * Modified how the Brain finds the A... |
6 年前 |
GitHub | 6c354d16 |
New Learning Brain (#1303)
* Initial Commit * attempt at refactor * Put all static methods into the CoreInternalBrain * improvements * more testing * modifications * renamed epsilon * misc * Now supports discrete actions * added discrete support and RNN and visual. Left to do is refactor and save variables into models * code cleaning * made a tensor generator and applier * fix on the models.py file * Moved the Checks to a different Class * Added some unit tests * BugFix * Need to generate the output tensors as well as inputs before executing the graph * Made NodeNames static and created a new namespace * Added comments to the TensorAppliers * Started adding comments on the TensorGenerators code * Added comments for the Tensor Generator * Moving the helper classes into a separate folder * Added initial comments to the TensorChecks * Renamed NodeNames -> TensorNames * Removing warnings in tests * Now using Aut... |
6 年前 |
GitHub | 88b917b3 | [format] Format code whitespace with Unity Formatter. (#2550) | 5 年前 |
GitHub | f01dd1c1 | [coding conventions] Change c# code to be compliant with Unity coding conventions. (#2555) | 5 年前 |
GitHub | 2d92a49b |
Refactor ICommunicator API (#2675)
- Push (almost) all references to protobuf objects into the RpcCommunicator. - Simplify the passing around of Agents and Agent Infos. - Delete all references to the Batcher. - Simplify the Environment Step by removing all of the reset and message counting logic. - Finishes MLA-27 and MLA-28 |
5 年前 |
GitHub | 2a884e6d | Fix rider warnings and format code. (#2730) | 5 年前 |
GitHub | 0892ef2c |
[WIP] ISensor interface and use for visual observations (#2731)
* ISensor and SensorBase * camera and rendertex first pass * use isensors for visual obs * Update gridworld with CameraSensors * compressed obs for reals * Remove AgentInfo.visualObservations * better separation of train and inference sensor calls * compressed obs proto - need CI to generate code * int32 * get proto name right * run protoc locally for new fiels * apply generated proto patch (pyi files were weird) * don't repeat bytes * hook up compressedobs * dont send BrainParameters until there's an AgentInfo * python BrainParameters now needs an AgentInfo to create * remove last (I hope) dependency on camerares * remove CameraResolutions and AgentInfo.visual_observations * update mypy-protobuf version * cleanup todos * python cleanup * more unit test fixes * more unit test fix * camera sensors for VisualFood collector, record demo * SensorCompon... |
5 年前 |