* Add the VectorSensor to the CollectObservation call
* Example of API change for BalanceBall
* Modified the Examples
* Changes to the migrating doc
* Editing the docs
* Update docs/Learning-Environment-Design-Agents.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Migrating.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Migrating.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* Update docs/Getting-Started-with-Balance-Ball.md
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
* addressing comments
* Removed the MLAgents.Sensor namespace
* Removing the MLAgents.Sensor namespace from the tests
* Editing the migrating docs
Co-authored-by: Chris Elion <celion@gmail.com>
* Updating version number (#3366)
* updating version number
* fixing version numbers
* migration guide (#3375)
* Reduce num steps for walljump (#3377)
* Fixing the Docs on On Demand Decision
Co-authored-by: Anupam Bhatnagar <anupambhatnagar@gmail.com>
Co-authored-by: Chris Elion <celion@gmail.com>
Co-authored-by: Ervin T. <ervin@unity3d.com>
* Making some fields and properties internal
* Fixing the formating
* Making more things internal
* Adressing the comments
* reverting the changes made to the recorder
* WriteAdapter public
* Have to make AgentInfo and TensorProxy public because of changes to write adapter and the demorecorder
* Fix Windows IL2CPP compilation. This does not address the issues with training when IL2CPP is enabled.
Co-authored-by: Jérémy Graziani <AcelisWeaven@users.noreply.github.com>
* tests WIP
* add test for misses, remove obsolete test
* add filtering test
* cleanup
* 2d default, remove constants test
* use built in tags
* copy old physics settings
* manually sync physics transforms