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0.1.1
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0.10.0
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0.9.3
com.unity.ml-agents_1.0.0
com.unity.ml-agents_1.0.2
com.unity.ml-agents_1.0.3
com.unity.ml-agents_1.0.4
com.unity.ml-agents_1.0.5
com.unity.ml-agents_1.0.6
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com.unity.ml-agents_1.0.8
com.unity.ml-agents_1.1.0
com.unity.ml-agents_1.2.0
com.unity.ml-agents_1.3.0
com.unity.ml-agents_1.4.0
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com.unity.ml-agents_1.6.0
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com.unity.ml-agents_1.7.2
com.unity.ml-agents_1.8.0
com.unity.ml-agents_1.8.1
com.unity.ml-agents_1.9.0
com.unity.ml-agents_1.9.1
com.unity.ml-agents_2.0.0
com.unity.ml-agents_2.1.0
latest_release
python-packages_0.16.0
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v0.1
10 次代码提交 (1f9f1798-cd9f-483c-99d7-a5ea4911ab0b)
作者 | SHA1 | 备注 | 提交日期 |
---|---|---|---|
GitHub | ca914546 | RaycastPerceptionComponent custom editor (#3484) | 5 年前 |
GitHub | f25bf7d3 |
Reintroduce MLAgents.Sensors namespace (#3509)
* Reintroduced the namespace MLAgents.Sensors * Documentation changes * updated the changelog |
5 年前 |
GitHub | e1a0f41b |
Added the MLAgents.Demonstrations namespace (#3532)
* Added the MLAgents.Demonstrations namespace * Added the MLAgents.Editor namespace * Overrided the .demo.meta files due to the change in namespace |
5 年前 |
GitHub | 2a630030 | [change] public SensorComponent fields to properties, add custom editor (#3564) | 5 年前 |
Chris Elion | a2ad53be | apply auto-formatting | 5 年前 |
GitHub | eeeb09b3 | Make most property setters public. (#3602) | 5 年前 |
GitHub | 4399e29f |
UI for Ray stacks, rename WriteAdapter to ObservationWriter (#3834)
* UI for Ray stacks, rename WriteAdapter to ObservationWriter * move test * changelog and migration |
5 年前 |
GitHub | 1e0b022f |
[MLA-850] rename namespaces to Unity.MLAgents (#3843)
* rename in protos * rename in C# * doc changes, migration, changelog * PR numbers * fix standalone test path |
5 年前 |
GitHub | 3d53ec5a | Turns physics modules into optional dependencies. (#5112) | 4 年前 |
GitHub | 578b0900 | [MLA-1939] Match3 Custom Editor (#5263) | 4 年前 |