GitHub
1a7f9036
Tests for Demonstration loader and Model runner ( #3510 )
* Initial test code commit
* Fix typo
* Added more tests
* More tests
* Bumping test coverage
* Update com.unity.ml-agents/Tests/Editor/ModelRunnerTest.cs
Co-Authored-By: Chris Elion <chris.elion@unity3d.com>
Co-authored-by: Chris Elion <celion@gmail.com>
5 年前
GitHub
b9bd4df2
Modified some namespaces ( #3533 )
* Added the MLAgents.Demonstrations namespace
* Added the MLAgents.Editor namespace
* Overrided the .demo.meta files due to the change in namespace
* More namespace changes
* Added the sidechannels namespace
* Modified changelog and migrating docs
5 年前
GitHub
89237f96
Reset StackingSensor when the Agent resets ( #3727 )
* sensors.Reset() WIP
* fix test implementations
* call reset from Agent
5 年前
GitHub
0a7e53be
Code Style - apply PascalCase ( #3828 )
* cleanup a few classes
* cleanup raycast code
* more capitalization
* more renames
* changelog and migration
* fix MaxStep in docs
* doc string
5 年前
GitHub
4399e29f
UI for Ray stacks, rename WriteAdapter to ObservationWriter ( #3834 )
* UI for Ray stacks, rename WriteAdapter to ObservationWriter
* move test
* changelog and migration
5 年前
GitHub
1e0b022f
[MLA-850] rename namespaces to Unity.MLAgents ( #3843 )
* rename in protos
* rename in C#
* doc changes, migration, changelog
* PR numbers
* fix standalone test path
5 年前
GitHub
d4bbecc1
apply Rider suggestions to API code ( #3847 )
5 年前
GitHub
a91db18b
Rename Resources folder as it has special meaning in the context of Unity where it may import resources automatically into users' projects. ( #3853 )
5 年前
GitHub
69bb70e7
Rename Resources folder as it has special meaning in the context of Unity where it may import resources automatically into users' projects. ( #3853 ) ( #3858 )
5 年前
GitHub
c7722f73
[barracuda] Update Barracuda to 0.7.0-preview. ( #3873 )
5 年前
GitHub
731fb88b
[barracuda] Update Barracuda to 0.7.0-preview ( #3875 )
5 年前
Chris Elion
68b68396
Merge remote-tracking branch 'origin/master' into release_1_to_master
5 年前
Ervin Teng
28596129
Send sensor types to Python
5 年前
GitHub
e7916b08
add pre-commit hook for dotnet-format ( #4362 )
4 年前
GitHub
31919e08
[MLA-1267] Account for actuators in training and inference. ( #4371 )
4 年前
GitHub
5e5ff19b
Barracuda inference for hybrid actions ( #4611 )
* TensorApplier.IApplier takes ActionBuffers instead of float[] as input argument
* Model output format changed
4 年前
GitHub
8669e389
Refactor BarracudaModel loader checks ( #4629 )
* move model methods to BarracudaModelExtensions
* add method to check expected tensors in extensions
4 年前
Arthur Juliani
15052e1f
Add sensor type
4 年前
GitHub
ddfacd86
Integrate BrainParameters with ActionSpec, update BrainParametersDrawer ( #4718 )
* make actionSpec not read-only
* add actionSpec in BrainParameters and update BrainParameters Drawer
* add serialization callbacks
* enable hybrid ParameterLoaderTest
4 年前
Arthur Juliani
0d2f8887
Merge remote-tracking branch 'origin/master' into goal-conditioning
# Conflicts:
# ml-agents-envs/mlagents_envs/base_env.py
# ml-agents-envs/mlagents_envs/rpc_utils.py
# ml-agents/mlagents/trainers/tests/mock_brain.py
# ml-agents/mlagents/trainers/tests/simple_test_envs.py
4 年前
GitHub
2623c46f
Rider suggestions ( #4778 )
* more tests
* more suggestions
* more cleanup
* more imporvements
* fix compile error
Co-authored-by: Ruo-Ping Dong <ruoping.dong@unity3d.com>
4 年前
GitHub
c556335e
Add enum for sensor implementations, send in analytics ( #4871 )
4 年前
vincentpierre
7298e889
Refactor of ModelParmLoaderChecks
4 年前
Christopher Goy
9cadfa7a
Merge master -> release_13_branch-to-master
4 年前
Christopher Goy
4d7ce41b
[MLA-1634] Add ObservationSpec and update ISensor interfaces ( #5127 )
4 年前
Chris Elion
8f16fab3
use ObservationSpec everywhere
4 年前
Chris Elion
b0e1cfc9
InplaceArray for shape
4 年前
Chris Elion
1c508989
spec and inplacearray cleanup
4 年前