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Fix issue which prevented training when code stripping was enabled (#2662)

/develop-gpu-test
GitHub 5 年前
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f4a2facc
共有 2 个文件被更改,包括 17 次插入0 次删除
  1. 10
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/link.xml
  2. 7
      UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/link.xml.meta

10
UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/link.xml


<?xml version="1.0" encoding="utf-8"?>
<linker>
<!--
Prevents Managed code stripping from removing code necessary for training.
You may wish to disable this preservation (that is, re-enable code stripping) to
reduce code size if you no longer need training.
See also https://docs.unity3d.com/Manual/ManagedCodeStripping.html
-->
<assembly fullname="Grpc.Core" preserve="all"/>
</linker>

7
UnitySDK/Assets/ML-Agents/Plugins/ProtoBuffer/link.xml.meta


fileFormatVersion: 2
guid: f94355fa6eab94c2d8529747b92ca3e1
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
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