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Added comment on OpenGL 3.0 emulation (#1735)

* Added comment on OpenGL 3.0 emulation

* Updated line change
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GitHub 6 年前
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      docs/Unity-Inference-Engine.md

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docs/Unity-Inference-Engine.md


## Supported devices
Scripting Backends : The Unity Inference Engine is generally faster with __IL2CPP__ than with __Mono__ for Standalone builds.
Scripting Backends : The Unity Inference Engine is generally faster with
__IL2CPP__ than with __Mono__ for Standalone builds.
In the Editor, It is not possible to use the Unity Inference Engine with
GPU device selected when Editor Graphics Emulation is set to __OpenGL(ES)
3.0 or 2.0 emulation__. Also there might be non-fatal build time errors
when target platform includes Graphics API that does not support
__Unity Compute Shaders__.
The Unity Inference Engine supposedly works on any Unity supported platform
but we only tested for the following platforms :

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