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## Supported devices |
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Scripting Backends : The Unity Inference Engine is generally faster with __IL2CPP__ than with __Mono__ for Standalone builds. |
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Scripting Backends : The Unity Inference Engine is generally faster with |
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__IL2CPP__ than with __Mono__ for Standalone builds. |
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In the Editor, It is not possible to use the Unity Inference Engine with |
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GPU device selected when Editor Graphics Emulation is set to __OpenGL(ES) |
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3.0 or 2.0 emulation__. Also there might be non-fatal build time errors |
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when target platform includes Graphics API that does not support |
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__Unity Compute Shaders__. |
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The Unity Inference Engine supposedly works on any Unity supported platform |
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but we only tested for the following platforms : |
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