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Change names of behaviors

/develop/cubewars/splashdamage
Ervin Teng 3 年前
当前提交
e9e80149
共有 3 个文件被更改,包括 4 次插入4 次删除
  1. 2
      Project/Assets/ML-Agents/Examples/CubeWars/Prefabs/CubeWarArea.prefab
  2. 2
      Project/Assets/ML-Agents/Examples/CubeWars/Prefabs/SmallAgent.prefab
  3. 4
      config/ppo/CubeWars.yaml

2
Project/Assets/ML-Agents/Examples/CubeWars/Prefabs/CubeWarArea.prefab


m_Model: {fileID: 11400000, guid: 94b4c8f1d024049fe9cb0b180fe00229, type: 3}
m_InferenceDevice: 0
m_BehaviorType: 0
m_BehaviorName: LargeCubeSoldier
m_BehaviorName: Dragon
TeamId: 1
m_UseChildSensors: 1
m_UseChildActuators: 1

2
Project/Assets/ML-Agents/Examples/CubeWars/Prefabs/SmallAgent.prefab


m_Model: {fileID: 11400000, guid: 697e3166f993b4e4cb890de8be9ec842, type: 3}
m_InferenceDevice: 0
m_BehaviorType: 0
m_BehaviorName: SmallCubeSoldier
m_BehaviorName: Adventurer
TeamId: 0
m_UseChildSensors: 1
m_UseChildActuators: 1

4
config/ppo/CubeWars.yaml


behaviors:
SmallCubeSoldier:
Adventurer:
trainer_type: ppo
hyperparameters:
batch_size: 2048

window: 10
play_against_latest_model_ratio: 0.5
initial_elo: 1200.0
LargeCubeSoldier:
Dragon:
trainer_type: ppo
hyperparameters:
batch_size: 2048

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