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In order to use the ML-Agents toolkit within Unity, you need to change some |
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Unity settings first. Also [TensorFlowSharp |
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plugin](https://s3.amazonaws.com/unity-ml-agents/0.4/TFSharpPlugin.unitypackage) |
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plugin](https://s3.amazonaws.com/unity-ml-agents/0.5/TFSharpPlugin.unitypackage) |
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is needed for you to use pre-trained model within Unity, which is based on the |
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[TensorFlowSharp repo](https://github.com/migueldeicaza/TensorFlowSharp). |
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![Project Settings](images/project-settings.png) |
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[Download](https://s3.amazonaws.com/unity-ml-agents/0.4/TFSharpPlugin.unitypackage) |
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[Download](https://s3.amazonaws.com/unity-ml-agents/0.5/TFSharpPlugin.unitypackage) |
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the TensorFlowSharp plugin. Then import it into Unity by double clicking the |
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downloaded file. You can check if it was successfully imported by checking the |
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TensorFlow files in the Project window under **Assets** > **ML-Agents** > |
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