浏览代码

add 2020 year end blog images scenes

/hh-develop-all-posed-characters
HH 4 年前
当前提交
e54abece
共有 94 个文件被更改,包括 8437 次插入2 次删除
  1. 1
      .gitignore
  2. 5
      Project/Assets/Puppo/Shared Assets/Materials/Stick Bark.mat
  3. 77
      Project/Assets/ML-Agents/Examples/SharedAssets/Materials/TreeGreen.mat
  4. 8
      Project/Assets/ML-Agents/Examples/SharedAssets/Materials/TreeGreen.mat.meta
  5. 77
      Project/Assets/ML-Agents/Examples/SharedAssets/Materials/YellowLight.mat
  6. 8
      Project/Assets/ML-Agents/Examples/SharedAssets/Materials/YellowLight.mat.meta
  7. 8
      Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/New Folder.meta
  8. 71
      Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/SantaHat.fbx
  9. 98
      Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/SantaHat.fbx.meta
  10. 43
      Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/Tree.fbx
  11. 98
      Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/Tree.fbx.meta
  12. 7
      Project/Assets/ML-Agents/Examples/SharedAssets/Scenes/YearEndBlogPost 1.unity.meta
  13. 7
      Project/Assets/ML-Agents/Examples/SharedAssets/Scenes/YearEndBlogPost.unity.meta
  14. 8
      Project/Assets/Particle Examples.meta
  15. 8
      Project/Assets/TextMesh Pro.meta
  16. 8
      Project/Assets/Particle Examples/Scenes.meta
  17. 8
      Project/Assets/TextMesh Pro/Documentation.meta
  18. 1001
      Project/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
  19. 7
      Project/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta
  20. 8
      Project/Assets/TextMesh Pro/Fonts.meta
  21. 46
      Project/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt
  22. 8
      Project/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta
  23. 1001
      Project/Assets/TextMesh Pro/Fonts/LiberationSans.ttf
  24. 19
      Project/Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta
  25. 8
      Project/Assets/TextMesh Pro/Resources.meta
  26. 9
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials.meta
  27. 106
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat
  28. 8
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta
  29. 337
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset
  30. 8
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset.meta
  31. 104
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat
  32. 8
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta
  33. 1001
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
  34. 8
      Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta
  35. 1
      Project/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt
  36. 8
      Project/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt.meta
  37. 1
      Project/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt
  38. 8
      Project/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt.meta
  39. 9
      Project/Assets/TextMesh Pro/Resources/Shaders.meta
  40. 142
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Custom-Atlas.shader
  41. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta
  42. 144
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader
  43. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader.meta
  44. 142
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader
  45. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader.meta
  46. 316
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF Overlay.shader
  47. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF Overlay.shader.meta
  48. 246
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Masking.shader
  49. 9
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Masking.shader.meta
  50. 239
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Overlay.shader
  51. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Overlay.shader.meta
  52. 239
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile.shader
  53. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile.shader.meta
  54. 137
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface-Mobile.shader
  55. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface-Mobile.shader.meta
  56. 156
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface.shader
  57. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface.shader.meta
  58. 316
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF.shader
  59. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_SDF.shader.meta
  60. 113
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Sprite.shader
  61. 9
      Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Sprite.shader.meta
  62. 84
      Project/Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc
  63. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc.meta
  64. 85
      Project/Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc
  65. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc.meta
  66. 115
      Project/Assets/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc
  67. 7
      Project/Assets/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc.meta
  68. 9
      Project/Assets/TextMesh Pro/Resources/Sprite Assets.meta
  69. 638
      Project/Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset
  70. 8
      Project/Assets/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta
  71. 9
      Project/Assets/TextMesh Pro/Resources/Style Sheets.meta
  72. 68
      Project/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset
  73. 8
      Project/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset.meta
  74. 43
      Project/Assets/TextMesh Pro/Resources/TMP Settings.asset
  75. 8
      Project/Assets/TextMesh Pro/Resources/TMP Settings.asset.meta
  76. 8
      Project/Assets/TextMesh Pro/Sprites.meta
  77. 3
      Project/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt
  78. 7
      Project/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta
  79. 156
      Project/Assets/TextMesh Pro/Sprites/EmojiOne.json
  80. 8
      Project/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta
  81. 205
      Project/Assets/TextMesh Pro/Sprites/EmojiOne.png
  82. 431
      Project/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta

1
.gitignore


# Tensorflow Model Info
/models
/summaries
/results
# Training environments
/envs

5
Project/Assets/Puppo/Shared Assets/Materials/Stick Bark.mat


Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Stick Bark
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF

77
Project/Assets/ML-Agents/Examples/SharedAssets/Materials/TreeGreen.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TreeGreen
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.44950107, g: 0.7372549, b: 0.36051768, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

8
Project/Assets/ML-Agents/Examples/SharedAssets/Materials/TreeGreen.mat.meta


fileFormatVersion: 2
guid: 7b40959c1b2504ae099ea02da51e6feb
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

77
Project/Assets/ML-Agents/Examples/SharedAssets/Materials/YellowLight.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: YellowLight
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 0.8196079, b: 0, a: 1}
- _EmissionColor: {r: 0.22399999, g: 0.13947171, b: 0, a: 1}

8
Project/Assets/ML-Agents/Examples/SharedAssets/Materials/YellowLight.mat.meta


fileFormatVersion: 2
guid: ad186dd068ebb42d490c8c9b26077a2d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/New Folder.meta


fileFormatVersion: 2
guid: dea476a38ef5541ca9cfda9060b81081
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

71
Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/SantaHat.fbx


Kaydara FBX Binary �MFBXHeaderExtension\FBXHeaderVersionI�x
FBXVersionI��EncryptionTypeI�CreationTimeStamp�VersionI��YearI��MonthI DayI'HourI ?MinuteIWSecondI!t MillisecondI��.CreatorS)Blender (stable FBX IO) - 2.91.0 - 4.21.3@' SceneInfoSGlobalInfoSceneInfoSUserData TypeSUserData7VersionIdMetaDataeVersionId|TitleS�SubjectS�AuthorS�KeywordsS�RevisionS�CommentS3 Properties70g9PS DocumentUrlSKStringSUrlSS /foobar.fbx�<PSSrcDocumentUrlSKStringSUrlSS /foobar.fbx�$PSOriginalSCompoundSS=LPSOriginal|ApplicationVendorSKStringSSSBlender Foundation�OPSOriginal|ApplicationNameSKStringSSSBlender (stable FBX IO)�APSOriginal|ApplicationVersionSKStringSSS2.91.0DMPSOriginal|DateTime_GMTSDateTimeSSS01/01/1970 00:00:00.000�<PSOriginal|FileNameSKStringSSS /foobar.fbx�%PS LastSavedSCompoundSSMPSLastSaved|ApplicationVendorSKStringSSSBlender FoundationzPPSLastSaved|ApplicationNameSKStringSSSBlender (stable FBX IO)�BPSLastSaved|ApplicationVersionSKStringSSS2.91.0&NPSLastSaved|DateTime_GMTSDateTimeSSS01/01/1970 00:00:00.000uFileIdR(�*��$�¿Ȱ*�+��� CreationTimeS1970-01-01 10:00:00:000�.CreatorS)Blender (stable FBX IO) - 2.91.0 - 4.21.3j GlobalSettings VersionI�] Properties70p)PSUpAxisSintSIntegerSI�-PS
UpAxisSignSintSIntegerSI�,PS FrontAxisSintSIntegerSI# 0PS FrontAxisSignSintSIntegerSI] ,PS CoordAxisSintSIntegerSI� 0PS CoordAxisSignSintSIntegerSI� 1PSOriginalUpAxisSintSIntegerSI����
5PSOriginalUpAxisSignSintSIntegerSIc
8PSUnitScaleFactorSdoubleSNumberSDY@�
@PSOriginalUnitScaleFactorSdoubleSNumberSDY@ HPS AmbientColorSColorRGBSColorSDDDV APS DefaultCameraSKStringSSSProducer Perspective� %PSTimeModeSenumSSI � 3PS TimeSpanStartSKTimeSTimeSL
2PS TimeSpanStopSKTimeSTimeSL����
P 8PSCustomFrameRateSdoubleSNumberSD8@� Documents� CountI� DocumentLr��SSceneSScened Properties70 &PS SourceObjectSobjectSSW 3PSActiveAnimStackNameSKStringSSS�  RootNodeL�
References�+ Definitions� VersionIdCountIV
ObjectTypeSGlobalSettingsICountI�
ObjectTypeSGeometry�CountI� PropertyTemplateSFbxMesh� Properties70"APSColorSColorRGBSColorSD�������?D�������?D�������?tDPSBBoxMinSVector3DSVectorSDDD�DPSBBoxMaxSVector3DSVectorSDDD/PSPrimary VisibilitySboolSSI;*PS Casts ShadowsSboolSSIu,PSReceive ShadowsSboolSSI?$
ObjectTypeSModel�CountI2$ PropertyTemplateSFbxNode%$ Properties70V2PSQuaternionInterpolateSenumSSI�KPSRotationOffsetSVector3DSVectorSDDDJPS RotationPivotSVector3DSVectorSDDD_JPS ScalingOffsetSVector3DSVectorSDDD�IPS ScalingPivotSVector3DSVectorSDDD�.PSTranslationActiveSboolSSIKKPSTranslationMinSVector3DSVectorSDDD�KPSTranslationMaxSVector3DSVectorSDDD�,PSTranslationMinXSboolSSI,PSTranslationMinYSboolSSIR,PSTranslationMinZSboolSSI�,PSTranslationMaxXSboolSSI�,PSTranslationMaxYSboolSSI,PSTranslationMaxZSboolSSI8*PS RotationOrderSenumSSI|6PSRotationSpaceForLimitOnlySboolSSI�;PSRotationStiffnessXSdoubleSNumberSD;PSRotationStiffnessYSdoubleSNumberSDW;PSRotationStiffnessZSdoubleSNumberSD�0PSAxisLenSdoubleSNumberSD$@�HPS PreRotationSVector3DSVectorSDDDBIPS PostRotationSVector3DSVectorSDDD{+PSRotationActiveSboolSSI�HPS RotationMinSVector3DSVectorSDDD'HPS RotationMaxSVector3DSVectorSDDD^)PS RotationMinXSboolSSI�)PS RotationMinYSboolSSI�)PS RotationMinZSboolSSI)PS RotationMaxXSboolSSI:)PS RotationMaxYSboolSSIq)PS RotationMaxZSboolSSI�(PS InheritTypeSenumSSI�*PS ScalingActiveSboolSSI4GPS
ScalingMinSVector3DSVectorSDDD�GPS
ScalingMaxSVector3DSVectorSD�?D�?D�?�(PS ScalingMinXSboolSSI�(PS ScalingMinYSboolSSI+(PS ScalingMinZSboolSSIa(PS ScalingMaxXSboolSSI�(PS ScalingMaxYSboolSSI�(PS ScalingMaxZSboolSSI,QPSGeometricTranslationSVector3DSVectorSDDD�NPSGeometricRotationSVector3DSVectorSDDD�MPSGeometricScalingSVector3DSVectorSD�?D�?D�?'6PS MinDampRangeXSdoubleSNumberSDk6PS MinDampRangeYSdoubleSNumberSD�6PS MinDampRangeZSdoubleSNumberSD�6PS MaxDampRangeXSdoubleSNumberSD76PS MaxDampRangeYSdoubleSNumberSD{6PS MaxDampRangeZSdoubleSNumberSD�9PSMinDampStrengthXSdoubleSNumberSD 9PSMinDampStrengthYSdoubleSNumberSDP9PSMinDampStrengthZSdoubleSNumberSD�9PSMaxDampStrengthXSdoubleSNumberSD�9PSMaxDampStrengthYSdoubleSNumberSD% 9PSMaxDampStrengthZSdoubleSNumberSDj 7PSPreferedAngleXSdoubleSNumberSD� 7PSPreferedAngleYSdoubleSNumberSD� 7PSPreferedAngleZSdoubleSNumberSD*!(PSLookAtPropertySobjectSSb!*PSUpVectorPropertySobjectSS�!!PSShowSboolSSI�!8PSNegativePercentShapeSupportSboolSSI"8PSDefaultAttributeIndexSintSIntegerSI����N"#PSFreezeSboolSSI"#PSLODBoxSboolSSI�"NPSLcl TranslationSLcl TranslationSSADDD1#HPS Lcl RotationS Lcl RotationSSADDD�#FPS Lcl ScalingS Lcl ScalingSSAD�?D�?D�?�#2PS
VisibilityS
VisibilitySSAD�?$EPSVisibility InheritanceSVisibility InheritanceSSI�+
ObjectTypeSMaterialz$CountI�+PropertyTemplateSFbxSurfacePhong�+ Properties70%1PS ShadingModelSKStringSSSPhong8%'PS
MultiLayerSboolSSI�%BPS EmissiveColorSColorSSADDD�%2PSEmissiveFactorSNumberSSAD�?&APS AmbientColorSColorSSAD�������?D�������?D�������?V&1PS AmbientFactorSNumberSSAD�?�&APS DiffuseColorSColorSSAD�������?D�������?D�������?�&1PS DiffuseFactorSNumberSSAD�?7'EPSTransparentColorSColorSSADDD{'6PSTransparencyFactorSNumberSSAD�'+PSOpacitySNumberSSAD�?(FPS NormalMapSVector3DSVectorSDDDW(APSBumpSVector3DSVectorSDDD�(3PS
BumpFactorSdoubleSNumberSD�?�(MPSDisplacementColorSColorRGBSColorSDDD<);PSDisplacementFactorSdoubleSNumberSD�?�)SPSVectorDisplacementColorSColorRGBSColorSDDD�)APSVectorDisplacementFactorSdoubleSNumberSD�?<*BPS SpecularColorSColorSSAD�������?D�������?D�������?|*2PSSpecularFactorSNumberSSAD�?�*-PS ShininessSNumberSSAD4@�*5PSShininessExponentSNumberSSAD4@L+DPSReflectionColorSColorSSADDD�+4PSReflectionFactorSNumberSSAD�?IuObjectsl)GeometryL�:�SCone.007GeometrySMesh:, Properties70[,GeometryVersionI|�79 Verticesd[, x-W{\��?��ad������1�n�����if2��?���0���h�-V�ǘ[�r�e}[��&����%�_��������<��<��y��|�BkHA��B�w=�Rcš�7i-�."����n�N���L)��� +[�_�7('ܮ�
\'�*�����W_%���­����U��n��*�.���Xq�pk��y�_VE�Ջ��O^��};��U��|��RId�_G�.��`?΍����шo�X���� �u����i-�l?NV x��q�ut�4�ܩ�*p��#��M��5�%����ȋd��Q�s63���, +?���ij�C)��;�pW�c\���vN�NV��Oִ� ��5/N��ۭ���6����Y� �{�;��o��y�%�b��˴Uz8��#_q�m<��oq��>��F~�����o��s��#~_��E�
��>�����&�!܉n]Ĵ��M-#\�#?+t � ��!��-D��Ꭓ���O�W���%��}Owa]U�*�wO.�Jl���~�nѾ�_~��)���љ��?�>��Ԑ�bݧ)�׫#1����b��W�!��s:��c%��\>��o ���+����٬۪ڈk6D@���u�33b0'��=�����b��]��|����:��w{�Al>n#n�`�n|���v�{��o�6�r����^j����r�[���^ �������_���恵��-��V�?f�J�����U���]����z��K�OP\���k=�r��vD`^�U��jZH�Ug� �vܣkde��P����Z�^?���ͼ<�<�m�
�؃+0��@?�g�r�&��$�|�{kRjhtׇ<o϶�%���9�D���|��;o�#�� ız
5��B�QU���c. �^��o^}�xE��ݴ�F���B_츜4^���OF� d����� ��g�������دۑ㽾�[��c.��f��v���䧝��'*�;F|&>����x�g���sb�C���!t��<�H�#��b|��|���p��H�\��1�Ki����+�#�{L���wy>-�;���+%Qk���I<g7����I���b S��_D���<�W��;,�7��0o��� ��G}ޯ��V{^�wo�ob���a�������f֯�I�fp����%\/i���v���Z<���xr� �[��.�Z׉=JV�5�5�_aNĖ�t�����Z�w�����i�G !�<I/~b~(Y������� ~�:��k ^�a^��e8������/����v<�E�]�܁��W�Z�#��Z�o�h�۹�&�s�V�W�����N&܊v��v�(�I��&�_��U�A�s��<�����~>���Z�q��d�� ��L_�ߝ�������a�TT&���k_�x"�^x��s�6�+P�.�d�� -"�R.��ջ�<��.���})�N���q�)5~V�f��;�@�<̧���s�����]���٘EkeF��0qY�7��\ׄ�W����P���w~���lJ�9�}<���2��゙�|f����1�:��r���·w���f��_=\|�p;dyYgD�]�w�.aNdY+�+�&Ӿl�_������à����E�*�>类����ۈO7�<�ɚ�z�1��܉Ǽ�N>x�Հxt���g�b=Ĺ8~�?�N��'0ozo1��G_.���w�*�LB?,��̯�Ik����+��|�.ۖ�9���V+*����2�K&\g�Jı.��>b� �W�wY�T#�T�wصA�����㴶�����c4��wL &\-��z���씚�XT'��^��ʳy�j�����p���t�<�΂yކO����`��s��_2c=��|�� �� ���4M�q�dAk���%�+;����W�#����S/gT������,Χ[�����g��,�
ˣ��u������ǚ����]� �M��_�� ~�<
<�~��Y�
t6���]�G��ROĕ���"�c����<�@� �m���9�Q%t�Y�������g�T|�{1y�/��7n����|�O��ۛS��G�0�NzΧ�w���)7�Ӹ�v@O�!���/�<��*�]��E��(�+:��O��[^5�L�'��b�i��l8�����a�[-6s]�6!�j1��17?y� ���Ie<�-�]t�d���b��+��6��/6=�w����w:%��=Z���u�z��9��r�#O�-��J�c}��l-�E�:���>��u���kD1t��x�xD�M�i�쏸�]g֧�q�!w�������9Qލ�/f`��,�#ժ����orIO̭��7pS��|���7,z���#|�
<���~܉�D���'��V�٬�-�#������r܍���:�΢ޡ]��]2��!���傿=ō��ew�_���s*r������� }m����M~r�wY���}����s%�Jp�uH,p3s�s���;��-��eI�7�j���w���r��ܖ\6�ŽP~�����{�(CM`(�y�S~fr8��(����Q �s9Ϲ���:y�K+���S��?"�s�X�À������5�w�X�����\W���� ��^+�}W�[p���X���̔^�zm���u��� =|D:ߗӾ<?+:gn�f�=�
�B��>ĕ�O��0��r�5�W�$���Mfr�ND>r�8��6u�����z�s�Y����S���~,��]>ǜ8���dN��5<����.œ��a�ͪ���[a9�����>��/��A��Y��~�29���$cN����7͆�G���3�$�+�<���<��¸މ<��~K�;��3��8 Y���o= *���fNB�?�PolygonVertexIndexi��xM�t�U�G(��"��("*�F��Ha�6��ctl���)�56�������AZ��y8�s��������{���JGDD� ������e���g�7�1�_x��♃����#<�~���-`^�����d���#��-�a2N���xHų���+E:�u�6���H����5�<^�� �R���ސ� ��%ɧ�}��8�J���%� Y��yH�s�,o��Y���G�C�2�(|��# ÷���?�9ɺ�#^����ϑ��x}�;��ϒ�yw���7x �(��۹�k����u��wp����W'��
�4��<_"���ih����2�=�8o���{�'����w�_7q��y8��o���k����
�6ƻ��=c���T���)
���k?��"]�����I�=[��;�7�Ӹ��Y~�;�w� ^�� .����Gp���������ad l�{�/B">�|n������K���x2 l���M`1ޛ�3�#ԷƷ���ưLF�|�?����6�D:�}��� J:?�ީn���=��.�;º���?���N������YI����ly�W�v��n�10<��ݣYx9f�O��a.> ��y��w�{�>8׼�o�����oO�_ q�zf�X�3K� ��s n��0w�<�ixW�󘎷%��r�3��&��]��'�S`>!�D|,> Z��ɐ�[�[?��
cpkw��>���\�/$a4n�Ah�ۦ� ~o��'g�x|F��x2> ��>w���`��%��M��Q���qku�����n_���p�tk��P�C:���"2�Zݾ��e� _J����m� _�+�sǷF_]����~�!��J�jl��;�Z���v&��#7@;��M�;�-�o ��������K����p��������n�mӭ7ӠM��x�ss�<�f��;�zr4������h�{g�h���`�mI`�m �]��y���G����z���uq�\�����[c��k��D�'���S������P ��{S����]<���߫��YȬ�w�� n�1���������:���l6ނt\���������xk2��Z�C�wK52V�yI������p��a�祉��#��*ܹ7��x��6k��d~8�?O>��H�;|�g ��[x�Y8�;NM��|��!Y��8N%�����dq��?CV�cxy�A��;f��;���|9�)��7���H{)���s��(�~ր+�sd�
�O�%��{\��ӿ�]_=�wl����y_�;\�]SY����Bຜ�s�������I�� ��tm���=���{H���{��P��=C����T�ǽt������j��gp�� ����=�x���nօ��k���]ߓ��{w�7p������;p�o��{���a�Q�9[��x6�����#��|_>��~N{�����H���G��aޗ| ���Ϻ�x?2����?���-�� �}�`�)���v(líuN�qkG����y������#������5�Y V�~���z<�������1��B{c��f#_�Չ��<wc`*Ov�ix�q?g�! w]���6Iǚ���!����x���#k6�8`n:�˸�v�y�}=��x,���t� ����y���� qk}�"��6���w��''�D|,��ֺ��|9-�5!��)�T��|!��'�ӡ9��D����ap����! ��3�Y���%0����lܚ���rp���#�À����oy���"���n}�1R���F�
��۷��Cw�\z���]i�m��+H�&Ww�5Ё����2�O}����ȍw��j6���-�Vh����c���F��=x-�}�sn�����wMz4��='�y���B�nh���3m�;��0�E�pۼg���M�����r�'�n:�~�<u�ä祻�#�Z����q�(D���j���|�t�D?�W�Mk�>?֜&=3�H��x7�23��LC�EdgesiOwx�����3ه8���p�8�q�ur�>��="�2�"�Q�l%2�HV����-+�
?|���y���$"1I $9)HI*Ґ����Ld!��d#;9�I.B�M����� �(L�R��� ����4a�!����<T�"�x��T!��T�:QԠ&��M4u�K ��O҈X�.M��)�hN ZҊִ�-�hO:O':Ӆ�$Ѝ���'��M�ҏ� ` ���������F2�ьa,��>d"����1��d��ç�e> X�"���,c9+X�*V�����;ֳ����&���m��Olg;��n���}��~p��8�a~�G9�qN�'9�i�� g9�y.p�K��e�p�k\�7�����w��}��y�c���g<���/yś(��$$%�d$'o��T�&-�"y��d!��d#;9�I��C^�����)J1�S�PJR�҄Q�p�Q�*P�JT�
�T�Չ�5�Em��C]b�G}АF�Ҙ&�єf4�-iEk�Жv���t�3]�J��Nzҋ���/�� 3�� c8#�(F3���c<��$&3����4�3��|�,f� s��ϙ�<泀/���,b1_��e,g+Y��� ߲��l`#���~`+���~f'�����a/���r���(�8� Nr�Ӝ�,�8�.r��\�*׸� nr����.�x�C��'<�9���W$J�1IFrR��T�& iIGz��H&2��`����� !�&/�(@A
S���8���4a�S��DP�JT�
�T�Չ�&��M4u�K ��OCbiBMiAK�Ё�ē@0�Q�e���3���c)_��լc;�9�n���$�'Q4�=���/�9�!s�[��>Oy��3�� 2��`rJ)�'�H��!�8:O��p&3�׎�^LayerElementNormalI�CVersionIe�CNameS�CMappingInformationTypeSByPolygonVertexD ReferenceInformationTypeSDirect^�Normalsd� �x�������/B���W�d-��e�C�D���|��-Bמ]Y�����>����Y̘��X�m�bf��[���������>>�����9�޳���r̨� !�1/�V3d���ӕ�uăS$��ë�7zJ��r�#����t��k��\�ol =��H^T=�M+��z�\"=��b�Opyć�u��o��h~:��pu}�rq�d>��N-���6I��\.w����7��֏v#�\�^\�||���S3�Uu�~1���ɫ�bi57Z�������AO�Dl��7��ŋ���E�I��tv"�ru�-Z�\}��^�M� �mk�.>Ln2k-<�~o���\yz�|��y��%}�� �3L�@͈߯����Ga���;zzZ>M�����_\�Bz��:�����M���g�e��L�z�V�ol�0�ZZ6��t��.��A�r���||�U�i�^9�z��bca�1}mꢩ���r��Xf����
�EN�y~2���:΍��rH�xx~r�������!�ެ���F5����_��3����!9$gΆ\�U������"���o���H�������m�H�A�� �6��"���O,�xj�j]�4٣&�\nK��>�~u�Vu������?"d=Ώi����jV�2������@�9��s�v����<%+y���U��s�� 2��e�w.כ��sw�ߙ�S��� 8�\��NH"y�&<�V;|*��� �.Ϸ}Z!^l�w5�j[��>9��� �����(W_�q~�^���捾�~벋Q��W�O�H&7��>� �A�)��e������H�NIFR�v��g.�o]�>�G�����v�V6/�#��̔���N-�9�gr��b�����tfC7�0������8�,٥B+����f� �U�|�y�F��y�rQ�~6١�^s�K��w.73 �I� n��j�z�br{�����iQ$�V�A�r��d�Y,�����B��\�Y�}�_@|�u7�_\n燠o�jٮO��q�r3�*��_�%�L����_\n�\��;}?�ۮ�'aer����C�[iò������~��Vqu�?�&}����ί���?���մr�~���񶤧���I��i�r��|����) ?�\�v�\���Œ>���r���٦ynť�Z�K.��%p��sD�{n`g�R3ݼ8p���[LC}�L�����0?{���$����R9���{a��kf�.��^"=*j9��� A]�ry7��K�O��>��xq�}�$Ο\>}T���8s�HY���� B�h���b߹�?>�:ɋЊxGR1�p��ܤ���{�����s���oOr����pnTȌk��p����?j�� AO彩�m�&W9Mp_��J�A�r������IQ��1��|ȟ���\����%9�����K�|s��<��L݇�a?�
{���~��9\�����^��������B�g�Q�3�\Olt���[�-�����
}�r�@��v�`����r�x)��ޫ���W�d�����9���z�G�,���p� }�ɗ�us����/.��_�_~��]�Qc���^�)�ϺyF6��������~��� ooS� ��Oq��˽�?�=ü��P�W�D�0�|���d�d�xry��~�t�� ��Kz��5��\��.�|ҋcv���'�\n��H�x���G�W����L���������:����׫� ;d�m7vtq��e���g���Վ��$��J��H^5<�wC9ɢ�q���x�����9�~�0�p��>ye�}��(��A\.$`~�ǣ~�ځXċ���A=�����l���L.�W�J��?��*�c^�r�u��c��wV�q�H���[7C��1ofA߯�`�fr3>���_��w_er��׿��"���c߹\U��s�e�<{m���s����R/錹׶�N$�ؼ�t�^�(���Uo��&���p�2'��>�����l^hI,���~���:6�=��N��9�ŧ[).*7q�r��=�1cc�.5��3.וW�}2�����&�"�7��>���.>���i.�� ��Ί�F�ѣ��}L3�_�,������<�r11����}�ϴ�C��r?�?�fѯ��� &���˽'�0?���������+�˯����R�K�z����ޅ� �~���NѾq���}Y4k���ەx��p����9���X�W�|O�r������_�=�u�����u�׿:�w(�l̽\.�n��"���ҥ{�op�-�' �y> �B����r�g9�Iʃ6~�����6��O\��`&�7���,2?�>��y����^���O����j�c\���� =zu+䇟�q�ro�q�?;h"��l�y����1gz�o���{�D~2�_|���Q�w����[�\4��s��% N޹}�=��������3�1ӫ�q��ͯ~��P}�(����`�kY&���»��W� >7{�<r��4�Cj���~q�r���䏸9����N�\.c��$=r�l�??�+�4���3��z�C���4wgrD��O���i�#w��������H^U[�9Q�� {���r�P? A�P�Ϻwh&��8?^�.����.Qܹ\��C?�� `�?l<���޹Q�K�p��.v����bM�A���h~��-r������� I�Ǜ��o
�q�1�����J������er-ޞL~ؾwᗮ�p#����R�a��]5��+xs���j��ީ�d�����r����8��yᗉ-���r����'9Y�/�3��71�n1"��7���>��NyX���nwsF��5p����\6��b����.{5qb�����/��9*$ �/������?Z�!�g�c�9���f�:E~�'B�����Wnn�� y3 +��*�����{�=��{�ar�p������ws�\�?N�Ĺk6��v�9��p�y }X}��شo��y�ܤ&��%�Y��R�7.�;����ѻ�?@}�r�6�Ź��?��E�2��O��Oza���+��ɽQ�ܽ���?򙲨�\.,p}��� A�cd�{WP�e� �{��bI���a�x)�fA�p���b�H�B \�Wy����� ��l�xZ��
~
&���9�Y��E�F0��l:s��X��.}ݜ��be�?ޟr�_�g��\�=y��I��E�+��<r�x�m�{���'��L���M�Fy���U�"��O��������co_i�/;�_�W.7�QW��$w���:�0�Mv�F*�b4ɫ�ߣ�q���C��A�#t� 6/����KI�X��o����F���+� �_�6���\��i əy?l����;.Wyi��fC1�[ܾ3�����2���y�s�|���aʖ�U�����o�}gr٣α�p�Kf`9�U\��m��� %�="��;�L.�tv����B��1�#��#���n�g�2u���-������?Fz������Պ1�oYx��ǜ:=\��ѽ�%/u�����(�\��^=����d�*�z�\Tm�}����Kh�_�s��ɽ�5���vɣ�7ܽ�q��� �ϟ31��M�=\�^,{�U�w���p��1!��g���+�(�����7�Ovc�S��Ynfru?>��5Ʈ�� �vs0�ˏ�ג_&%z鱛]��rqz�Z��F_u��E���{�g �����d���������ž��Dzt�WW�����y�7ћq�MN3�l޲|,����$���:�s�3���$����Fe�}�����AO�[1�'g��rh�Qң{'�y�V����"�G��nU�͛��rI���?d�?�ݿ�W���\#=\.��=Gr^�B�3 Ǥ�^.��7A<l�nN>�<�ۢS0Gٔ��GԨ��}\�>���?��s5���r]Eܿt�>��x�བྷ�W��{�]v����d�%�\�k����Jܻ쪴C�w&�v�d�����x�t$�%��|�&����$Z�[3q_���\��<]�Jz웵��L.
��ȞOR�=�V����~�����k���K��Bvq��긇�Lh[�Au��Y���:�"�O�=v�n�S�\��C���35y�����K���=�Q�#��r�c�Z��ٰ2qjZ�:�����e��k���ώ�}g�"�rI^Nh�����$�{�?����|`z�&�l~��ۯ��8������cr��g�޴���j6�@��r�pn&}�i�z����*��/��_���K�s�����Ҩ7��LW��,s�n&����~z�����#ލ��v+��˛�g�I�[�L+��* �36��_�k�z���H~,}�ڒ���A_">\��>y/oC⳷4�p�l��".s�!/�ls��Jp~��u���Ry���ЗW[��z�����;�L�OVJD\ƭ�=�n�D.��������e 1�q�)Q� ����(�1�p.�ܛ4�8�EV?z������\��\Lz����:�p��w��� ;O���]�;�{��@�2�a�^9��l��h?T�Xܻe�����{�w�~FE����#�����3}��������.�O�a~�_T@�ͣ���l>$yj_�x��G���ܛ70��d�2����3.O�\?��Fv�r�/a}�z�\��添x���r�q��@
�!"Cq��;���ɽ[+��_؆y�VO�g.W7�N��S���.����Ǯ��ֹ��H���~Oer�"-���@�VZ��u\�bro�����p�������r[d>���:uG\uw���r�+��,�����C���l�}[WG��I L~�E����S?��i�f��M�a��_��k"g��k������~�߫ y��IW��\�{~����KM��L�p��z�&�����=F+��OZ`����<�>����9 >��gۃ��aV_�y��<��u��u�φ��b��.�ɵ���g��I^��?�� ܏�����9J�<�y.�?̾AvxG��'��J��\Vl���W������-AO�p� �v���[`����w;.�ͪ".rG.���؄�E��/��3䞹�(.�aS�y.�Y�0���LA��E�r��I�������W&7嫌&;�����G]������H�w$o��f����.��ˎ�����xZE�\�E.�!��~uu���k������^�d������]�����I��6�� ����q�?w*��&��%�ĸY�7.���́�'��^��'�>.W[?v�Y�� OU���p���7��u���{ �a9�:.QQ��/�
��v{s�{��\=�t�ͫs� E|���q��1�9���z���E������눳���{����q^l`�{��oC~ &�]yz�߮��z��jRM엹�%޳��d�.7�>@^����'ѯ?�@~q��-��q�SnҾy�⽍�u��<~'Ы��?6/������'��ix��Ln[�"�^�J�(.���Z�\E���
�.}���W&��E��a���[�����@ݲÿq��x��br٠%�B���v,:��-LnC� OU��L�c�NB��r�fJf��K^D~y�A��\���@|T͟1�r�-Q?����oG��&�}\��i����w�������L.g�>���q�E��/�=\�?.} ~�G�����܌��}����Q�>^Dz�<�2Ν7�������ɵZ��}f7s�:��{�ar1�.ޣ��Y�?�L+�w\�X���6��*x����U����#.ׁ]zx2����������;�O������-?��d*��.)c��>���Q�w��5�� ۅ���L.���\gf������Θ���WIN�K?9���t��1�����t��65r1�p���~�U�eo&�l�I��3���y`�]�s#��G�ټ�-����]~f��;�`r]��z�GFMF�ߋB=�rIk��(�8ӵu��UX�U��^�~��ߵ.��r�@�lң�L�D�ycg�݄���gLj�x�2='e!^L����!{��ܻ��~u��p��{@^���=j��h����jWwn�t�$���Cp?�r1mr$}������.�����?�=ފ�$o�a�Ln#.��`ig���{�>.��o����A�>�8��p��,��.�������Q7�\��v�?��%��%��\l�l'�lX�x����<q�׽�l�7�Q��~o&W��u5�K6���7��w{#�eLq�g����{L���W�S|E�R�1l���������_�
�W�� *�����Q���I���jO��/�YA�Ȗ��i�r�����߹�d�Z� �7��7���׋J#��ڄ,������c$'3z!�D�?>}�r�e-�Q:�nl�uws.��r�r�:�m/���� �}.� ��ή�M���6������Y�7�1�q��φ_\��w��,Y>��P��\�'U��um�Q�������u���F�w� �_} �c��_���/OE||&��Dd�>��rx�R :�r��������C�D�WQ���� ��?{�#=�dO�Y&ױ�.���� ����;�?���D�3(�Z3�|i �w��$�9�px���z���f΍�`k��p�?v�|�nWO��?v9�L���܂��Kb�f�NZ�\l��Ar��OG���&����w���j@�6ҧ��r~1�*6߽���wzR�`��r}z6�A���.�u`0�����b��[���r1�W.6����OE�Z�<s����%v��O��k��͛�;Hq1Ic1�لnш7����RyiLayerElementUVIU^VersionIep^
NameSUVMap�^MappingInformationTypeSByPolygonVertex�^ReferenceInformationTypeS IndexToDirectb�UVd��x�WMHQ�Ѧ@ 4JhѣV��ԢMAzWQ�B[D���CD��6�(�YF�+E�b�h�Lkѳ��Ҽ=�(#A��g�7:g�yg�yg��w�=wB?C��o��$�K���ƚ��k�bO��'�3��z��B����WfH^~����/��`���ׯ>�{�W
������I��՜������0��n��T"o�w�i2u_ ppG6}��a�q��#�>c���D�q�g`�_���|>��ſ������;���So&�ܿjf�6�H��|�P�Q�s#��9p ^��)�/ׯ��O��^��������R�}n���٣�Y�p��>�������㬇����`ށ�`�1u��o-P>F/מ�s瞭z��_�?�^�G=���I�Dz:�_��+r�J�o�?�\� d<���VG~�u�g�x�� �&o�������9� ���l��l�埮��%�>�����'�>�},����髣Ki�9����p1�+̋�o뛠��� j��}�3��_V?S�l0��up���3�$��j��}��B<��#�>C���,�.L���Z��NV�}����������������ؕ����t���{4>�k��׃}
�Ǔ�u47���t��ȓ����g�C��hR��>�Ocr��̉*����ݕ�Oȱ/�y��cs�����_K�u^r���~�W��f�|�'����νS�:�^V��_L�| u�=Y���yy������� ��i���t��ǜ�u��X�_��7�|��eOtr�n���G".��ߴ����e��<J╫��U�X��#��y�1��ɯܾ�Q���,��;��#ջ���-~_��o�D��L�?'�������z�8Ƣ?� �<7�<�'�eޭ��<��}�y���<r|m���<};�;j�えrli�UVIndexi��xM�sVG�a�hq��ŭ@p��Kpw�&���Bp��R���9}ߙ��|3���ݳ��޽IZ�L����8)/ �S�q�`\<_�ih��X��n�G�@7<���4�f\�T�Bn��}���� �i �ñ<� ��X��*$��b���c/��z��S�a��8�%�<�稈m( k�@QXk:�c-FD�
��K��L@�0���_*ܗu[ 3�� kzNY�w6 �պr�֝ ��;�\��|�wx�����^����_��$���>�9�����ܷ߆����=��>���B2܇{H�8�ֹ�HE?8����4? ��=KE}��gj� �����wj�ټK���۱����X���]����������}��{��` ��{��8\�C<�[��N�}ȃ�(��X�p��W�֘��p����)��V�B��(v�5��^\���5����8 ���R���X�?�������Q�����n���3��9���s�rD���`�^F�w��������폑����lkx��p�U�ץ������=��<�����=S��;q�{� ������\�^=����z�|�]Yý�x^�.�`c��i�� �����7�ر�X��- ���ǜ7vl+� }l �k36ϸ�b6:�}��,�@d�0�>�1w^���}�m�sG��;f� ��:c�:Kᘱ9ƃ�o���%�1s�k��8������5���1��o�����gl׵B��oģ���}k86�͇��q y#�E����m��<[�;n�7G��۷����~�s�&�w�8}��u����*����}_�vM�νDy�{2��ω�ߌ�c�ހ����k{Ǎ���c ~�d�{���J��΍�F����6+<�y��>b�$F옹o�0��n�k>7�QX��X��������ݜ�ߔ�C����E� l�ؾu]kkmצ�}F�s�#Z�^a*�� ��뻾�Â�����kr��_���6��f
�߇��Q����h��H@<�2���v,�ul}fE|�)�M��s�����" ��gpK���
kZo��=��w:��gDY��T�v��s.|O�a=�Y����a=�(��|>����~����m�]y�$$��~��ro�iW��h}_�ᙽ�j�l���1��z���)0�=������}7k�|���9׶��2�{6���Ra ��C���������~����O��i�o��z��Z�yO��}���/
ߵ{1��q,c��w�:�� �����R� �0yP-���7W��7�(���y��5@6T@c�����s��C�[��|��殆{(���qA�-�}�r�{��*��h�G��pt��¿��p<;�!G��h��7����}���w�p�{/��?<��gsֺ�nk=�o-��^��;��HԎ�Z�W�m-k��*�é� �]�νں����޻2�����[���wkyϳ��Q/�%Z�������|��/�}��¾s�P2�E�o�c`l~�������@����}�y� �6W�ί�u���#�� ��sK�c�oG?�ֽ���Ĉ];��9�g{>C\�xr��^C��ό�o��ֳ��Vxqڼ8��ؙ!�>z�翅Ǵְo���;^3�ޏ����:���y�K�<2^�~ b��{��'��Ý{���<�o��p��<��]���7bkM�1苕��#�?�Y�K�z�߃��:w���s �{7v�M���-8������f������5�G�jLayerElementMaterialI�iVersionIe�iNameS�iMappingInformationTypeS ByPolygon6jReferenceInformationTypeS IndexToDirect�j9 Materialsi�,xc`����`�� mYb�?���t2��ih��]?��x���� lLayerI�jVersionId,k LayerElementkTypeSLayerElementNormalk
TypedIndexI�k LayerElementikTypeSLayerElementUV�k
TypedIndexI�k LayerElement�kTypeSLayerElementMaterial�k
TypedIndexI:n&ModelL�16SSantaHatModelSMeshilVersionI��m Properties70�lNPSLcl TranslationSLcl TranslationSSAD�4�?D��?D4mHPS Lcl RotationS Lcl RotationSSAD�''�V�DDzm8PSDefaultAttributeIndexSintSIntegerSI�m(PS InheritTypeSenumSSI�m
MultiLayerI�m MultiTakeI
nShadingC-nCullingS
CullingOff�q MaterialL^t�S RedMaterialS�nVersionIf�n
ShadingModelSPhong�n
MultiLayerI�q Properties70/oAPS DiffuseColorSColorSSAD����?D`��?D~oAPS AmbientColorSColorSSAD@n �?D@n �?D@n �?�o1PS AmbientFactorSNumberSSAD�o3PS
BumpFactorSdoubleSNumberSDNpBPS SpecularColorSColorSSAD����?D`��?D�p2PSSpecularFactorSNumberSSAD�?�p-PS ShininessSNumberSSAD9@ q5PSShininessExponentSNumberSSAD9@^qDPSReflectionColorSColorSSAD����?D`��?D�q4PSReflectionFactorSNumberSSAD<u"MaterialL���5SWhiteMaterialS
rVersionIf-r
ShadingModelSPhongIr
MultiLayerI/u Properties70�rAPS DiffuseColorSColorSSAD����?D����?D����?sAPS AmbientColorSColorSSAD@n �?D@n �?D@n �??s1PS AmbientFactorSNumberSSAD�s3PS
BumpFactorSdoubleSNumberSD�sBPS SpecularColorSColorSSAD����?D����?D����?t2PSSpecularFactorSNumberSSAD�?Kt-PS ShininessSNumberSSAD9@�t5PSShininessExponentSNumberSSAD9@�tDPSReflectionColorSColorSSAD����?D����?D����?"u4PSReflectionFactorSNumberSSAD
v Connections�uCSOOL�16L�uCSOOL�:�L�16�uCSOOL^t�L�16�uCSOOL���5L�16BvTakes5vCurrentS��� ���f�v���&~��Z�j���~�� �u�)

98
Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/SantaHat.fbx.meta


fileFormatVersion: 2
guid: c13be3bb9e24b4aada7d15fc54eacf1e
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: Red
2100002: White
2300000: //RootNode
3300000: //RootNode
4300000: SantaHat
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

43
Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/Tree.fbx


Kaydara FBX Binary �MFBXHeaderExtension\FBXHeaderVersionI�x
FBXVersionI��EncryptionTypeI�CreationTimeStamp�VersionI��YearI��MonthI DayI'HourI?MinuteIWSecondI+t MillisecondI��.CreatorS)Blender (stable FBX IO) - 2.91.0 - 4.21.3@' SceneInfoSGlobalInfoSceneInfoSUserData TypeSUserData7VersionIdMetaDataeVersionId|TitleS�SubjectS�AuthorS�KeywordsS�RevisionS�CommentS3 Properties70g9PS DocumentUrlSKStringSUrlSS /foobar.fbx�<PSSrcDocumentUrlSKStringSUrlSS /foobar.fbx�$PSOriginalSCompoundSS=LPSOriginal|ApplicationVendorSKStringSSSBlender Foundation�OPSOriginal|ApplicationNameSKStringSSSBlender (stable FBX IO)�APSOriginal|ApplicationVersionSKStringSSS2.91.0DMPSOriginal|DateTime_GMTSDateTimeSSS01/01/1970 00:00:00.000�<PSOriginal|FileNameSKStringSSS /foobar.fbx�%PS LastSavedSCompoundSSMPSLastSaved|ApplicationVendorSKStringSSSBlender FoundationzPPSLastSaved|ApplicationNameSKStringSSSBlender (stable FBX IO)�BPSLastSaved|ApplicationVersionSKStringSSS2.91.0&NPSLastSaved|DateTime_GMTSDateTimeSSS01/01/1970 00:00:00.000uFileIdR(�*��$�¿Ȱ*�+��� CreationTimeS1970-01-01 10:00:00:000�.CreatorS)Blender (stable FBX IO) - 2.91.0 - 4.21.3j GlobalSettings VersionI�] Properties70p)PSUpAxisSintSIntegerSI�-PS
UpAxisSignSintSIntegerSI�,PS FrontAxisSintSIntegerSI# 0PS FrontAxisSignSintSIntegerSI] ,PS CoordAxisSintSIntegerSI� 0PS CoordAxisSignSintSIntegerSI� 1PSOriginalUpAxisSintSIntegerSI����
5PSOriginalUpAxisSignSintSIntegerSIc
8PSUnitScaleFactorSdoubleSNumberSDY@�
@PSOriginalUnitScaleFactorSdoubleSNumberSDY@ HPS AmbientColorSColorRGBSColorSDDDV APS DefaultCameraSKStringSSSProducer Perspective� %PSTimeModeSenumSSI � 3PS TimeSpanStartSKTimeSTimeSL
2PS TimeSpanStopSKTimeSTimeSL����
P 8PSCustomFrameRateSdoubleSNumberSD8@� Documents� CountI� DocumentLr��SSceneSScened Properties70 &PS SourceObjectSobjectSSW 3PSActiveAnimStackNameSKStringSSS�  RootNodeL�
References�+ Definitions� VersionIdCountIV
ObjectTypeSGlobalSettingsICountI�
ObjectTypeSGeometry�CountI� PropertyTemplateSFbxMesh� Properties70"APSColorSColorRGBSColorSD�������?D�������?D�������?tDPSBBoxMinSVector3DSVectorSDDD�DPSBBoxMaxSVector3DSVectorSDDD/PSPrimary VisibilitySboolSSI;*PS Casts ShadowsSboolSSIu,PSReceive ShadowsSboolSSI?$
ObjectTypeSModel�CountI2$ PropertyTemplateSFbxNode%$ Properties70V2PSQuaternionInterpolateSenumSSI�KPSRotationOffsetSVector3DSVectorSDDDJPS RotationPivotSVector3DSVectorSDDD_JPS ScalingOffsetSVector3DSVectorSDDD�IPS ScalingPivotSVector3DSVectorSDDD�.PSTranslationActiveSboolSSIKKPSTranslationMinSVector3DSVectorSDDD�KPSTranslationMaxSVector3DSVectorSDDD�,PSTranslationMinXSboolSSI,PSTranslationMinYSboolSSIR,PSTranslationMinZSboolSSI�,PSTranslationMaxXSboolSSI�,PSTranslationMaxYSboolSSI,PSTranslationMaxZSboolSSI8*PS RotationOrderSenumSSI|6PSRotationSpaceForLimitOnlySboolSSI�;PSRotationStiffnessXSdoubleSNumberSD;PSRotationStiffnessYSdoubleSNumberSDW;PSRotationStiffnessZSdoubleSNumberSD�0PSAxisLenSdoubleSNumberSD$@�HPS PreRotationSVector3DSVectorSDDDBIPS PostRotationSVector3DSVectorSDDD{+PSRotationActiveSboolSSI�HPS RotationMinSVector3DSVectorSDDD'HPS RotationMaxSVector3DSVectorSDDD^)PS RotationMinXSboolSSI�)PS RotationMinYSboolSSI�)PS RotationMinZSboolSSI)PS RotationMaxXSboolSSI:)PS RotationMaxYSboolSSIq)PS RotationMaxZSboolSSI�(PS InheritTypeSenumSSI�*PS ScalingActiveSboolSSI4GPS
ScalingMinSVector3DSVectorSDDD�GPS
ScalingMaxSVector3DSVectorSD�?D�?D�?�(PS ScalingMinXSboolSSI�(PS ScalingMinYSboolSSI+(PS ScalingMinZSboolSSIa(PS ScalingMaxXSboolSSI�(PS ScalingMaxYSboolSSI�(PS ScalingMaxZSboolSSI,QPSGeometricTranslationSVector3DSVectorSDDD�NPSGeometricRotationSVector3DSVectorSDDD�MPSGeometricScalingSVector3DSVectorSD�?D�?D�?'6PS MinDampRangeXSdoubleSNumberSDk6PS MinDampRangeYSdoubleSNumberSD�6PS MinDampRangeZSdoubleSNumberSD�6PS MaxDampRangeXSdoubleSNumberSD76PS MaxDampRangeYSdoubleSNumberSD{6PS MaxDampRangeZSdoubleSNumberSD�9PSMinDampStrengthXSdoubleSNumberSD 9PSMinDampStrengthYSdoubleSNumberSDP9PSMinDampStrengthZSdoubleSNumberSD�9PSMaxDampStrengthXSdoubleSNumberSD�9PSMaxDampStrengthYSdoubleSNumberSD% 9PSMaxDampStrengthZSdoubleSNumberSDj 7PSPreferedAngleXSdoubleSNumberSD� 7PSPreferedAngleYSdoubleSNumberSD� 7PSPreferedAngleZSdoubleSNumberSD*!(PSLookAtPropertySobjectSSb!*PSUpVectorPropertySobjectSS�!!PSShowSboolSSI�!8PSNegativePercentShapeSupportSboolSSI"8PSDefaultAttributeIndexSintSIntegerSI����N"#PSFreezeSboolSSI"#PSLODBoxSboolSSI�"NPSLcl TranslationSLcl TranslationSSADDD1#HPS Lcl RotationS Lcl RotationSSADDD�#FPS Lcl ScalingS Lcl ScalingSSAD�?D�?D�?�#2PS
VisibilityS
VisibilitySSAD�?$EPSVisibility InheritanceSVisibility InheritanceSSI�+
ObjectTypeSMaterialz$CountI�+PropertyTemplateSFbxSurfacePhong�+ Properties70%1PS ShadingModelSKStringSSSPhong8%'PS
MultiLayerSboolSSI�%BPS EmissiveColorSColorSSADDD�%2PSEmissiveFactorSNumberSSAD�?&APS AmbientColorSColorSSAD�������?D�������?D�������?V&1PS AmbientFactorSNumberSSAD�?�&APS DiffuseColorSColorSSAD�������?D�������?D�������?�&1PS DiffuseFactorSNumberSSAD�?7'EPSTransparentColorSColorSSADDD{'6PSTransparencyFactorSNumberSSAD�'+PSOpacitySNumberSSAD�?(FPS NormalMapSVector3DSVectorSDDDW(APSBumpSVector3DSVectorSDDD�(3PS
BumpFactorSdoubleSNumberSD�?�(MPSDisplacementColorSColorRGBSColorSDDD<);PSDisplacementFactorSdoubleSNumberSD�?�)SPSVectorDisplacementColorSColorRGBSColorSDDD�)APSVectorDisplacementFactorSdoubleSNumberSD�?<*BPS SpecularColorSColorSSAD�������?D�������?D�������?|*2PSSpecularFactorSNumberSSAD�?�*-PS ShininessSNumberSSAD4@�*5PSShininessExponentSNumberSSAD4@L+DPSReflectionColorSColorSSADDD�+4PSReflectionFactorSNumberSSAD�?�TObjectsZK.GeometryL�{%SIcosphere.006GeometrySMesh?, Properties70`,GeometryVersionI|
2�Verticesd&�x]�yP�Uǯ�J3ΐ[���L �tL+zW �C�1�˸6�c��^�P\���)��x�d����UE��₠A��f���tF��;�s���{�;��co����"z]�#�EEY\)��:G����|c�e�:��)����ä�ym)�ȫ�sQ=8����F��+��UԴ�U�wH��1�kY�A�Lϩ!.�Φ���F^������ ��E�V�3�ܵx@t�^N�,d@-�"ǑGj\ ,��̦FR|=��C������b9�*�F��ǔ����x�����J�w�I����'o�-�"��{��� �#s�)��n�� c
I�"/�T7�^��/+"�|.�3J��wk8G*���n#�h_�WF��P���ƕ �I�G��V�ѯ��(A,>H�j�f����}�������c�Sn�]�|z"�ͬ���������t�7|�H�G��s��n�~�1W�z�e��&���?��]����B�*���3�1�b=p�Q:�+�R��'�ww�|E���ĥ3�&�m��y� �7~J�br�*���8���dR,�<�Gj���c ��~��&���*ɧ�<ѹ�USl�������7����
��$_�����\��r����#O},~���A31�Vb�q������'R>���,�^����=��=VYY�nf����2+ߊq���}�y↰G���c���~�3������u�w�3VU�=U� ��.�.��vlj뫃J���u�,%���ɗH͝k�Ie����E����O36\t���u�:�N���:5�"]��t_E5��3&UP~h=�/T�f���'��E5q��˿��l;\f��whW#�� {+|��_����([k�����6~?x����Ο�]����L!��/˼�yQ��E�������s��E?�9*�b���|T���Wc�� ϗ�c��y������0^闧؃���+�57e_���x�f�I�5gc�3���·�����ܸ�qv�o��+�Y~Z�������oD��^�c����P�}\����:�X<���yԅ�V6�ҶP�����������X��W,���^������������:���������2���Y�>������'|��!n�D]�U�$��3�����xM�H#.�� ξ.,�W?=u��V�,v�.�����c=��ƈn���g&:�/�X��.p��8k[�~ͺ�(��Ҟ� �O����"�>�р������~&�g�@]e��.�O����o���#?{r�N~U���VG�ET�Q�' �xg�*�7�/G�} ����~�:�b��m��!uժ�����띝��p����΋��k8�|4�bs�������o� �C�����.��ǼtΤx[�_y;Q״_����K�^�|P��W�.��C�b�tt2ꪠo�>�;a��Б�Y�Cs/�5�PolygonVertexIndexi��xM��\e������Xqw/�-�R�Z(��!�!�B)w��}�o&Y��Zg�=�;gf2�L�L����V&k�?⵫�w㕫������6��x����X���g��Y1r�^��&�s:r�~��U��|�\�t��I����~�&�����[V��^��S�Q�w��_�<v}&�qvv�wJ���|��Fii�N���;������'V� ϫn������_��Ή�{G����7��=����c�3�����x������4w��ʝq�dO�a�����v���.V��:��\�c��=�U��~v��c;z��c�wM���Ξ���r=���cU�W�:ÿ����x�*�}���/���`�٦���[�����X��r����;�o��=Ӵ�Qn��ҟ�}�mU�U�b����b����7{�d���'��E��葿�faױ����r��C����Ӂ��� ��>�?��M�� >�z{��*>2-ɛc��#sͽ/t����v}��*��x~����tH:,����Qի�1��<^�槧���tlz*��Hǥ'���9�ys/K昏/M���y|I2��<�8�sm;�����za2��<� �sC���Y���%sn�c��̛��N2��<>;�ss��̹%�&sn�c��������ɜ����d�y|z2��<>-�sW�-�yw�{:%��b��̹7�OJ�ܗ�'&s��c�53�{�ޭ9/���d�Cy�ݚ�p{��<��ޭ����Y�I��6�Edgesi��x�[O�O()J�e���K�V�(E�F��4�La�-&�4��!����\f5m��-c��5c66�����lfc�p<�p�@`A�b6��0�P�F8��O�, �h��b�#�e$�H+Ia ��c=Hc#d�E69��G>�줄RvQF9졒}Tq�jj8�!�PKǩ�$ 4q�fN��YZi�i���t�E����7���.�a�11�c��� �3�/x�+^󆷼�=��'>3�������'�����?C3 &�0‰ ������g)�I �$�L
�X�ZRI#� 6��L��B69le���O��A!ESB)e즂J�R�~���0���c���F�h� -���y.p��p�n�q�>���d�{ ��F�!�<e�I���`� ALayerElementNormalI�6VersionIe 7NameSC7MappingInformationTypeSByPolygonVertexs7 ReferenceInformationTypeSDirect�@x Normalsdpk x͚yPW�ǯ�&Uc"i�@��c��A3��`��Q�=&�.ј��B�N��h\F���!q qA��Aw67pA.Ȣ��X���w���f�ϙy3���3�3s�����=��Bwk��B�����;v�-�y�����+ed���7������E䧓�n {L��r=xM)��G��Щ��"��V��J��}e�5�bG*t�\���$��C>t�L=�#=&������o����N{����2����^!��WA��Ŕ9���}�v�ud�\����n������i%d��iv�t�A�o��X9l,��ܭx�:t>�:Y�뮒��a=*�O�QkW�i��r}ea.��Կb]���&].�F�%��>��ߍ���1���~X���P��� ���:��b�l˧x��>U�������'�U�����TG�����/���S'�+����ۋ\��7� ���|�r��� 䑱���� .&���Ғ$�Q��� /�.�������̕���Kf>sya���~�������dm&�9�x?�����r�Ǹ�~k0��L.p)���k>���}If=�̻���/��fr1<�G�(A~���s�z9�y4 )&+�T^$����b���N��_�&�Os��M6ֻUl�Ǥ��=.Wg�TQ����S���p��7���^Kz�����r����Cͭ7�NIԙ�Ep�Y�͂L�$�d��E�P� ��N�%�7��V����/F��^�G\.��F�G����I���� �g���9Yk�ᓾ��r��:���m1�D�Y8q���~j�#�~1?������h�W:v�)�K�D`}p�ܬ���r�2�8�[
).��l4q ��z놴L��r��7}�[9����Y��\n��~���N��h9�����jbk�{ya�?�'�~��,�;��p~���/��is��yo)�!�X���\t�\�*I�<�� �'�:�1��Yob�.�S<���g�\��ޓ�e+�ϗ��(.�n����S��}��8�_�\E��<v[Ǘ �n�4Y6n*��#�|���ҿ��)&w��
�ۣBp��'>�� ��<[����iD�d\��0��9|?���8����ȋ�ݠѷ� �Hޜ�{
�����TV��|�����n���������Ϡ<��YW�ue m�����&�,���t���.�!=a��\.'�4 �-��z��6�5����&��0����Y�?���8/[_����̛q:L.Ģ�:-q9s>�'.qOR}�e�Q'���8��\g&�����{{0���L.����#w���8��Ng`���h.��L�A�Nh��\.��1�Q�F�{���f�0��x&�x�Z���.w�6�}R&d��|TV|�����)�4�j`�90��|�Kwx����1�&&wf����68�Y�[`}q��s:v�����/G�r�������[�yS�%�\�$߄�9_ Yw�`���\|}���E��2���`ԙ�U�'��� �+Ƕ�Gc.{"/��ʵ�o��x���Z�Au�]��¡W�+���f|?P��_ 1���ar-�������_}t��˭^Ï��<�և4��1�����f��s��Z������.*j��;����p��d5��U�u��G|Fy�������I5�;��(>���������:��o��+�[�A� ��v�y} ����۹�O����y͏!/&wCc�έ�jч���%���E=�O[���������W\��B��2�c��9����܎��U�c>[!�WR��#n��b���c�_����������n����O���
��������I��G\d���I����K
��q�<:���6=���˲%8?����)�����W\��WFy��TS���8�zŭ�)x�V���)�S(~��=ď�eb����㽤��on�����~U���x�]g:��8�/�s�–'(~���7��8��y������������v?�S�23(��W��� ��r�A���i�����Q�z�.Rgd�s<��q��v.�Fq��� ��w��P���_�գb+���#^���5ќ����B�q��5�w��˓��i���fB_Ƭ��~f�V��+�$��x�� �FN������u���=����Ix�G\��I�z�窌��i��������������q��w��'=1���&-p����=�^��H�<�_{�l|����������=�+.޻YCznU+��o�b�x�e�-įz�B}\��5��G\��A��W>S�wwm }���6�|�x�%��b_[s��=�/7@/:}�n��1����$����Ɉۙ1��+.CZA��^g�%�,����N�~F�y�m��+���\��>���o����!���!��fRS�#��d�? �W?$WR�n��z����P�x�~�+���QWc�?�W|��R�wz�>��<���3e��HLayerElementUVIEAVersionIe`A
NameSUVMap�AMappingInformationTypeSByPolygonVertex�AReferenceInformationTypeS IndexToDirect-FPUVd*CxmVmh�U>+
�!��D�b43�lPD�=�4ԏr �������adN���|�r~$��gC������@�,7e"�1�ڲ����-�������9���J�s�zι����s���J)�t��W�R�'���5��Q��o v��3b�Ce{a?\{��]c� �)�>���)6Ֆ�I���0$VmD;�8(�4gnc}wůb��j�E55#X���]���r���/�V����赯��P�q��;������v�o�u�^���� �I� �������~���� �8��S�=~�.��P���}V�]~�g���)�.����nk�P��1��O��d��y����k�aԙë�\�����'IJ.�v������������O�m����Ǜo!N�筎�a�/;���z�-����8�h��9��:�{�����W�S� �A~Q��&���i���~��7�?�:=��sA�9+��̝>f���������_�+�������'�T��}�߼w���h:^�m8?�73w��Qr����~�-�%_C����/A�����{fї�/�S�{U?������_���<pN��ɨ#�v���o��S���!_�ڂ>��!��_]?�~&�]�#�L}��[���&�E^S�.x���F�A_����~�~z[9��A�v��σp_��z�}e'�G?Ƌ�F=����I���_�/����a?����}��ݱ����I�����/��:�U��W�SP2a���Y���_����u�9��n�Nm~����J���&����㛯�M��xJx��g�(�^{ʿA��������-[e� ��|Ֆ�1wT�h����-��|�ȟ|��!��R�c�O����'7o������i>����+�G������E����ǜ��<}ĝ�=��3�3��������r�Z��w�_�{��O����a^��+�����ߵ��a��Y���v'��=�4��:��j�q�:�TU������^��%���T��_�/�G��I�������.�n�K��S��I����G���w�u�u��v�5}1�:������*9&�������y��yL���R?w׷��_R֎����?A����H�UVIndexi�xxMӉוS��O��LQ�Wd�2$)%3e&�cȔ�P$$4������Z���[�Z���{������9����(�ůq4v�,��#�5�����X��s�^;��G���3��[[��u~F����ː�<W����}��̐�2pkg�?�j�������ΰ��#�>/ ��a}uX��z�'��pw�^.�����w�L�h��ۧ�'���h��}�}������C�>�����������o
wл�[�\�΢Ά;��y>wN�z�p=�?���|è w�)��_S8�w�=O�R�ϪZ�9�~��!S�|S����B?�=l~�:�cq�p��f!_2�h�2����̊p�5qj|2pkS<����^��φOիB��6\����b_���L/�~�r�z�p=��g��|�w���+���2����>� �����/�=�`|OƏqs���۷=>�C�Z�O�y�q����J\W��ß��62~_�=2�n�22#�3N3���92�9̑�g��f�a����0G��sd��0GƽO3e�Ŀa����0G��sd��0GƷ������0�l�W�#㧄92~O�#��fʞ�O����a��/ sd��0GƷ���+��0�l~Y�#㏅92�b�#���f�NJ����ILayerElementMaterialIIVersionIe(INameSYIMappingInformationTypeS ByPolygon�IReferenceInformationTypeS IndexToDirect�I! Materialsi�xc`�@K��-MKLayerIJVersionIdnJ LayerElementEJTypeSLayerElementNormalaJ
TypedIndexI�J LayerElement�JTypeSLayerElementUV�J
TypedIndexI@K LayerElementKTypeSLayerElementMaterial3K
TypedIndexIxM"ModelL�$S TreeModelSMesh�KVersionI��L Properties70LNPSLcl TranslationSLcl TranslationSSAD��z@D�_r�?D@O��>rLHPS Lcl RotationS Lcl RotationSSAD�''�V�DD�L8PSDefaultAttributeIndexSintSIntegerSI�L(PS InheritTypeSenumSSIM
MultiLayerI2M MultiTakeIHMShadingCkMCullingS
CullingOff�P"MaterialLS�gSgreenMaterialS�MVersionIf�M
ShadingModelSPhongN
MultiLayerI�P Properties70oNAPS DiffuseColorSColorSSAD|8�?D��&�?D���?�NAPS AmbientColorSColorSSAD@n �?D@n �?D@n �?�N1PS AmbientFactorSNumberSSAD>O3PS
BumpFactorSdoubleSNumberSD�OBPS SpecularColorSColorSSAD|8�?D��&�?D���?�O2PSSpecularFactorSNumberSSAD�? P-PS ShininessSNumberSSAD9@LP5PSShininessExponentSNumberSSAD9@�PDPSReflectionColorSColorSSAD|8�?D��&�?D���?�P4PSReflectionFactorSNumberSSAD|T"MaterialLک;SBrownMaterialSJQVersionIfmQ
ShadingModelSPhong�Q
MultiLayerIoT Properties70�QAPS DiffuseColorSColorSSAD�wb�?D� O�?D@RAPS AmbientColorSColorSSAD@n �?D@n �?D@n �?R1PS AmbientFactorSNumberSSAD�R3PS
BumpFactorSdoubleSNumberSDSBPS SpecularColorSColorSSAD�wb�?D� O�?DPS2PSSpecularFactorSNumberSSAD�?�S-PS ShininessSNumberSSAD9@�S5PSShininessExponentSNumberSSAD9@ TDPSReflectionColorSColorSSAD�wb�?D� O�?DbT4PSReflectionFactorSNumberSSADJU Connections�TCSOOL�$L�TCSOOL�{%L�$UCSOOLS�gL�$=UCSOOLک;L�$�UTakesuUCurrentS��� ���f�v���&~��Z�j���~�� �u�)

98
Project/Assets/ML-Agents/Examples/SharedAssets/Meshes/Tree.fbx.meta


fileFormatVersion: 2
guid: 29b2c1b01780e435ab39707b6571228e
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
400000: //RootNode
2100000: green
2100002: Brown
2300000: //RootNode
3300000: //RootNode
4300000: Tree
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

7
Project/Assets/ML-Agents/Examples/SharedAssets/Scenes/YearEndBlogPost 1.unity.meta


fileFormatVersion: 2
guid: c4428e747cf454347b80f05aad0c448a
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

7
Project/Assets/ML-Agents/Examples/SharedAssets/Scenes/YearEndBlogPost.unity.meta


fileFormatVersion: 2
guid: 61f8f8a3f983544d2a48adda8039d9fd
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/Particle Examples.meta


fileFormatVersion: 2
guid: 6da21228af3e44a7ab127bbb75a9da93
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/TextMesh Pro.meta


fileFormatVersion: 2
guid: f54d1bd14bd3ca042bd867b519fee8cc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/Particle Examples/Scenes.meta


fileFormatVersion: 2
guid: 3d1cebc83971048a5ac67050c35543db
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/TextMesh Pro/Documentation.meta


fileFormatVersion: 2
guid: 8e7e8f5a82a3a134e91c54efd2274ea9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1001
Project/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
文件差异内容过多而无法显示
查看文件

7
Project/Assets/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta


fileFormatVersion: 2
guid: 1b8d251f9af63b746bf2f7ffe00ebb9b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/TextMesh Pro/Fonts.meta


fileFormatVersion: 2
guid: 6ab70aee4d56447429c680537fbf93ed
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

46
Project/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt


Digitized data copyright (c) 2010 Google Corporation
with Reserved Font Arimo, Tinos and Cousine.
Copyright (c) 2012 Red Hat, Inc.
with Reserved Font Name Liberation.
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL
-----------------------------------------------------------
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
-----------------------------------------------------------
PREAMBLE
The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others.
The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. The fonts, including any derivative works, can be bundled, embedded, redistributed and/or sold with any software provided that any reserved names are not used by derivative works. The fonts and derivatives, however, cannot be released under any other type of license. The requirement for fonts to remain under this license does not apply to any document created using the fonts or their derivatives.
DEFINITIONS
"Font Software" refers to the set of files released by the Copyright Holder(s) under this license and clearly marked as such. This may include source files, build scripts and documentation.
"Reserved Font Name" refers to any names specified as such after the copyright statement(s).
"Original Version" refers to the collection of Font Software components as distributed by the Copyright Holder(s).
"Modified Version" refers to any derivative made by adding to, deleting, or substituting -- in part or in whole -- any of the components of the Original Version, by changing formats or by porting the Font Software to a new environment.
"Author" refers to any designer, engineer, programmer, technical writer or other person who contributed to the Font Software.
PERMISSION & CONDITIONS
Permission is hereby granted, free of charge, to any person obtaining a copy of the Font Software, to use, study, copy, merge, embed, modify, redistribute, and sell modified and unmodified copies of the Font Software, subject to the following conditions:
1) Neither the Font Software nor any of its individual components, in Original or Modified Versions, may be sold by itself.
2) Original or Modified Versions of the Font Software may be bundled, redistributed and/or sold with any software, provided that each copy contains the above copyright notice and this license. These can be included either as stand-alone text files, human-readable headers or in the appropriate machine-readable metadata fields within text or binary files as long as those fields can be easily viewed by the user.
3) No Modified Version of the Font Software may use the Reserved Font Name(s) unless explicit written permission is granted by the corresponding Copyright Holder. This restriction only applies to the primary font name as presented to the users.
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font Software shall not be used to promote, endorse or advertise any Modified Version, except to acknowledge the contribution(s) of the Copyright Holder(s) and the Author(s) or with their explicit written permission.
5) The Font Software, modified or unmodified, in part or in whole, must be distributed entirely under this license, and must not be distributed under any other license. The requirement for fonts to remain under this license does not apply to any document created using the Font Software.
TERMINATION
This license becomes null and void if any of the above conditions are not met.
DISCLAIMER
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.

8
Project/Assets/TextMesh Pro/Fonts/LiberationSans - OFL.txt.meta


fileFormatVersion: 2
guid: 6e59c59b81ab47f9b6ec5781fa725d2c
timeCreated: 1484171296
licenseType: Pro
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

1001
Project/Assets/TextMesh Pro/Fonts/LiberationSans.ttf
文件差异内容过多而无法显示
查看文件

19
Project/Assets/TextMesh Pro/Fonts/LiberationSans.ttf.meta


fileFormatVersion: 2
guid: e3265ab4bf004d28a9537516768c1c75
timeCreated: 1484171297
licenseType: Pro
TrueTypeFontImporter:
serializedVersion: 2
fontSize: 16
forceTextureCase: -2
characterSpacing: 1
characterPadding: 0
includeFontData: 1
use2xBehaviour: 0
fontNames: []
fallbackFontReferences: []
customCharacters:
fontRenderingMode: 0
userData:
assetBundleName:
assetBundleVariant:

8
Project/Assets/TextMesh Pro/Resources.meta


fileFormatVersion: 2
guid: 243e06394e614e5d99fab26083b707fa
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

9
Project/Assets/TextMesh Pro/Resources/Fonts & Materials.meta


fileFormatVersion: 2
guid: 731f1baa9d144a9897cb1d341c2092b8
folderAsset: yes
timeCreated: 1442040525
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

106
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Drop Shadow
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON UNDERLAY_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _DiffusePower: 1
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.64125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0.5
- _UnderlayOffsetY: -0.5
- _UnderlaySoftness: 0.05
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

8
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta


fileFormatVersion: 2
guid: e73a58f6e2794ae7b1b7e50b7fb811b0
timeCreated: 1484172806
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

337
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2180264
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF Material
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28268798066460806}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _BumpScale: 1
- _ColorMask: 15
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _Diffuse: 0.5
- _DstBlend: 0
- _FaceDilate: 0
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _Parallax: 0.02
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.90909094
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.7386364
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SpecularPower: 2
- _SrcBlend: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 512
- _TextureWidth: 512
- _UVSec: 0
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
- _ZWrite: 1
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 71c1514a6bd24e1e882cebbe1904ce04, type: 3}
m_Name: LiberationSans SDF - Fallback
m_EditorClassIdentifier:
hashCode: -1699145518
material: {fileID: 2180264}
materialHashCode: -1183942120
m_Version: 1.1.0
m_SourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
m_SourceFontFile_EditorRef: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75,
type: 3}
m_SourceFontFile: {fileID: 12800000, guid: e3265ab4bf004d28a9537516768c1c75, type: 3}
m_AtlasPopulationMode: 1
m_FaceInfo:
m_FamilyName: Liberation Sans
m_StyleName: Regular
m_PointSize: 86
m_Scale: 1
m_LineHeight: 98.8916
m_AscentLine: 77.853516
m_CapLine: 59
m_MeanLine: 45
m_Baseline: 0
m_DescentLine: -18.22461
m_SuperscriptOffset: 77.853516
m_SuperscriptSize: 0.5
m_SubscriptOffset: -18.22461
m_SubscriptSize: 0.5
m_UnderlineOffset: -12.261719
m_UnderlineThickness: 6.298828
m_StrikethroughOffset: 18
m_StrikethroughThickness: 6.298828
m_TabWidth: 24
m_GlyphTable: []
m_CharacterTable: []
m_AtlasTextures:
- {fileID: 28268798066460806}
m_AtlasTextureIndex: 0
m_UsedGlyphRects: []
m_FreeGlyphRects:
- m_X: 0
m_Y: 0
m_Width: 511
m_Height: 511
m_fontInfo:
Name: Liberation Sans
PointSize: 86
Scale: 1
CharacterCount: 250
LineHeight: 98.90625
Baseline: 0
Ascender: 77.84375
CapHeight: 59.1875
Descender: -18.21875
CenterLine: 0
SuperscriptOffset: 77.84375
SubscriptOffset: -12.261719
SubSize: 0.5
Underline: -12.261719
UnderlineThickness: 6.298828
strikethrough: 23.675
strikethroughThickness: 0
TabWidth: 239.0625
Padding: 9
AtlasWidth: 1024
AtlasHeight: 1024
atlas: {fileID: 0}
m_AtlasWidth: 512
m_AtlasHeight: 512
m_AtlasPadding: 9
m_AtlasRenderMode: 4169
m_glyphInfoList: []
m_KerningTable:
kerningPairs: []
m_FallbackFontAssetTable: []
m_CreationSettings:
sourceFontFileName:
sourceFontFileGUID: e3265ab4bf004d28a9537516768c1c75
pointSizeSamplingMode: 0
pointSize: 86
padding: 9
packingMode: 4
atlasWidth: 512
atlasHeight: 512
characterSetSelectionMode: 1
characterSequence: 32 - 126, 160 - 255, 8192 - 8303, 8364, 8482, 9633
referencedFontAssetGUID: 8f586378b4e144a9851e7b34d9b748ee
referencedTextAssetGUID:
fontStyle: 0
fontStyleModifier: 0
renderMode: 4169
includeFontFeatures: 1
m_FontWeightTable:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
fontWeights:
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
- regularTypeface: {fileID: 0}
italicTypeface: {fileID: 0}
normalStyle: 0
normalSpacingOffset: 0
boldStyle: 0.75
boldSpacing: 7
italicStyle: 35
tabSize: 10
--- !u!28 &28268798066460806
Texture2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF Atlas
m_ImageContentsHash:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_ForcedFallbackFormat: 4
m_DownscaleFallback: 0
serializedVersion: 2
m_Width: 0
m_Height: 0
m_CompleteImageSize: 0
m_TextureFormat: 1
m_MipCount: 1
m_IsReadable: 1
m_StreamingMipmaps: 0
m_StreamingMipmapsPriority: 0
m_AlphaIsTransparency: 0
m_ImageCount: 1
m_TextureDimension: 2
m_TextureSettings:
serializedVersion: 2
m_FilterMode: 1
m_Aniso: 1
m_MipBias: 0
m_WrapU: 0
m_WrapV: 0
m_WrapW: 0
m_LightmapFormat: 0
m_ColorSpace: 0
image data: 0
_typelessdata:
m_StreamData:
offset: 0
size: 0
path:

8
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset.meta


fileFormatVersion: 2
guid: 2e498d1c8094910479dc3e1b768306a4
timeCreated: 1484171803
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

104
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF - Outline
m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3}
m_ShaderKeywords: OUTLINE_ON
m_LightmapFlags: 5
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856, guid: 8f586378b4e144a9851e7b34d9b748ee,
type: 2}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Ambient: 0.5
- _Bevel: 0.5
- _BevelClamp: 0
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _BumpFace: 0
- _BumpOutline: 0
- _ColorMask: 15
- _Diffuse: 0.5
- _FaceDilate: 0.1
- _FaceUVSpeedX: 0
- _FaceUVSpeedY: 0
- _GlowInner: 0.05
- _GlowOffset: 0
- _GlowOuter: 0.05
- _GlowPower: 0.75
- _GradientScale: 10
- _LightAngle: 3.1416
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0.1
- _PerspectiveFilter: 0.875
- _Reflectivity: 10
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.64125
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0
- _SpecularPower: 2
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWriteMask: 255
- _TextureHeight: 1024
- _TextureWidth: 1024
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.75
- _WeightNormal: 0
m_Colors:
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _EnvMatrixRotation: {r: 0, g: 0, b: 0, a: 0}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}

8
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta


fileFormatVersion: 2
guid: 79459efec17a4d00a321bdcc27bbc385
timeCreated: 1484172856
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

1001
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
文件差异内容过多而无法显示
查看文件

8
Project/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta


fileFormatVersion: 2
guid: 8f586378b4e144a9851e7b34d9b748ee
timeCreated: 1484171803
licenseType: Pro
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

1
Project/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt


)]}〕〉》」』】〙〗〟’”⦆»ヽヾーァィゥェォッャュョヮヵヶぁぃぅぇぉっゃゅょゎゕゖㇰㇱㇲㇳㇴㇵㇶㇷㇸㇹㇺㇻㇼㇽㇾㇿ々〻‐゠–〜?!‼⁇⁈⁉・、%,.:;。!?]):;=}¢°"†‡℃〆%,.

8
Project/Assets/TextMesh Pro/Resources/LineBreaking Following Characters.txt.meta


fileFormatVersion: 2
guid: fade42e8bc714b018fac513c043d323b
timeCreated: 1425440388
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

1
Project/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt


([{〔〈《「『【〘〖〝‘“⦅«$—…‥〳〴〵\[({£¥"々〇〉》」$⦆¥₩ #

8
Project/Assets/TextMesh Pro/Resources/LineBreaking Leading Characters.txt.meta


fileFormatVersion: 2
guid: d82c1b31c7e74239bff1220585707d2b
timeCreated: 1425440388
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

9
Project/Assets/TextMesh Pro/Resources/Shaders.meta


fileFormatVersion: 2
guid: 99f836c9cb9345dba2e72c4a1f2d0695
folderAsset: yes
timeCreated: 1436068007
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

142
Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Custom-Atlas.shader


Shader "TextMeshPro/Bitmap Custom Atlas" {
Properties {
_MainTex ("Font Atlas", 2D) = "white" {}
_FaceTex ("Font Texture", 2D) = "white" {}
_FaceColor ("Text Color", Color) = (1,1,1,1)
_VertexOffsetX ("Vertex OffsetX", float) = 0
_VertexOffsetY ("Vertex OffsetY", float) = 0
_MaskSoftnessX ("Mask SoftnessX", float) = 0
_MaskSoftnessY ("Mask SoftnessY", float) = 0
_ClipRect("Clip Rect", vector) = (-32767, -32767, 32767, 32767)
_Padding ("Padding", float) = 0
_StencilComp("Stencil Comparison", Float) = 8
_Stencil("Stencil ID", Float) = 0
_StencilOp("Stencil Operation", Float) = 0
_StencilWriteMask("Stencil Write Mask", Float) = 255
_StencilReadMask("Stencil Read Mask", Float) = 255
_ColorMask("Color Mask", Float) = 15
}
SubShader{
Tags { "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" }
Stencil
{
Ref[_Stencil]
Comp[_StencilComp]
Pass[_StencilOp]
ReadMask[_StencilReadMask]
WriteMask[_StencilWriteMask]
}
Lighting Off
Cull [_CullMode]
ZTest [unity_GUIZTestMode]
ZWrite Off
Fog { Mode Off }
Blend SrcAlpha OneMinusSrcAlpha
ColorMask[_ColorMask]
Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile __ UNITY_UI_CLIP_RECT
#pragma multi_compile __ UNITY_UI_ALPHACLIP
#include "UnityCG.cginc"
struct appdata_t {
float4 vertex : POSITION;
fixed4 color : COLOR;
float2 texcoord0 : TEXCOORD0;
float2 texcoord1 : TEXCOORD1;
};
struct v2f {
float4 vertex : SV_POSITION;
fixed4 color : COLOR;
float2 texcoord0 : TEXCOORD0;
float2 texcoord1 : TEXCOORD1;
float4 mask : TEXCOORD2;
};
uniform sampler2D _MainTex;
uniform sampler2D _FaceTex;
uniform float4 _FaceTex_ST;
uniform fixed4 _FaceColor;
uniform float _VertexOffsetX;
uniform float _VertexOffsetY;
uniform float4 _ClipRect;
uniform float _MaskSoftnessX;
uniform float _MaskSoftnessY;
float2 UnpackUV(float uv)
{
float2 output;
output.x = floor(uv / 4096);
output.y = uv - 4096 * output.x;
return output * 0.001953125;
}
v2f vert (appdata_t v)
{
float4 vert = v.vertex;
vert.x += _VertexOffsetX;
vert.y += _VertexOffsetY;
vert.xy += (vert.w * 0.5) / _ScreenParams.xy;
float4 vPosition = UnityPixelSnap(UnityObjectToClipPos(vert));
fixed4 faceColor = v.color;
faceColor *= _FaceColor;
v2f OUT;
OUT.vertex = vPosition;
OUT.color = faceColor;
OUT.texcoord0 = v.texcoord0;
OUT.texcoord1 = TRANSFORM_TEX(UnpackUV(v.texcoord1), _FaceTex);
float2 pixelSize = vPosition.w;
pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1]));
// Clamp _ClipRect to 16bit.
float4 clampedRect = clamp(_ClipRect, -2e10, 2e10);
OUT.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy));
return OUT;
}
fixed4 frag (v2f IN) : SV_Target
{
fixed4 color = tex2D(_MainTex, IN.texcoord0) * tex2D(_FaceTex, IN.texcoord1) * IN.color;
// Alternative implementation to UnityGet2DClipping with support for softness.
#if UNITY_UI_CLIP_RECT
half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw);
color *= m.x * m.y;
#endif
#if UNITY_UI_ALPHACLIP
clip(color.a - 0.001);
#endif
return color;
}
ENDCG
}
}
CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI"
}

7
Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta


fileFormatVersion: 2
guid: 48bb5f55d8670e349b6e614913f9d910
ShaderImporter:
defaultTextures: []
userData:
assetBundleName:
assetBundleVariant:

144
Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader


Shader "TextMeshPro/Mobile/Bitmap" {
Properties {
_MainTex ("Font Atlas", 2D) = "white" {}
_Color ("Text Color", Color) = (1,1,1,1)
_DiffusePower ("Diffuse Power", Range(1.0,4.0)) = 1.0
_VertexOffsetX("Vertex OffsetX", float) = 0
_VertexOffsetY("Vertex OffsetY", float) = 0
_MaskSoftnessX("Mask SoftnessX", float) = 0
_MaskSoftnessY("Mask SoftnessY", float) = 0
_ClipRect("Clip Rect", vector) = (-32767, -32767, 32767, 32767)
_StencilComp("Stencil Comparison", Float) = 8
_Stencil("Stencil ID", Float) = 0
_StencilOp("Stencil Operation", Float) = 0
_StencilWriteMask("Stencil Write Mask", Float) = 255
_StencilReadMask("Stencil Read Mask", Float) = 255
_ColorMask("Color Mask", Float) = 15
}
SubShader {
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
Stencil
{
Ref[_Stencil]
Comp[_StencilComp]
Pass[_StencilOp]
ReadMask[_StencilReadMask]
WriteMask[_StencilWriteMask]
}
Lighting Off
Cull Off
ZTest [unity_GUIZTestMode]
ZWrite Off
Fog { Mode Off }
Blend SrcAlpha OneMinusSrcAlpha
ColorMask[_ColorMask]
Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma fragmentoption ARB_precision_hint_fastest
#pragma multi_compile __ UNITY_UI_CLIP_RECT
#pragma multi_compile __ UNITY_UI_ALPHACLIP
#include "UnityCG.cginc"
struct appdata_t {
float4 vertex : POSITION;
fixed4 color : COLOR;
float2 texcoord0 : TEXCOORD0;
float2 texcoord1 : TEXCOORD1;
};
struct v2f {
float4 vertex : POSITION;
fixed4 color : COLOR;
float2 texcoord0 : TEXCOORD0;
float4 mask : TEXCOORD2;
};
sampler2D _MainTex;
fixed4 _Color;
float _DiffusePower;
uniform float _VertexOffsetX;
uniform float _VertexOffsetY;
uniform float4 _ClipRect;
uniform float _MaskSoftnessX;
uniform float _MaskSoftnessY;
v2f vert (appdata_t v)
{
v2f OUT;
float4 vert = v.vertex;
vert.x += _VertexOffsetX;
vert.y += _VertexOffsetY;
vert.xy += (vert.w * 0.5) / _ScreenParams.xy;
OUT.vertex = UnityPixelSnap(UnityObjectToClipPos(vert));
OUT.color = v.color;
OUT.color *= _Color;
OUT.color.rgb *= _DiffusePower;
OUT.texcoord0 = v.texcoord0;
float2 pixelSize = OUT.vertex.w;
//pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1]));
// Clamp _ClipRect to 16bit.
float4 clampedRect = clamp(_ClipRect, -2e10, 2e10);
OUT.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_MaskSoftnessX, _MaskSoftnessY) + pixelSize.xy));
return OUT;
}
fixed4 frag (v2f IN) : COLOR
{
fixed4 color = fixed4(IN.color.rgb, IN.color.a * tex2D(_MainTex, IN.texcoord0).a);
// Alternative implementation to UnityGet2DClipping with support for softness.
#if UNITY_UI_CLIP_RECT
half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw);
color *= m.x * m.y;
#endif
#if UNITY_UI_ALPHACLIP
clip(color.a - 0.001);
#endif
return color;
}
ENDCG
}
}
SubShader {
Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" }
Lighting Off Cull Off ZTest Always ZWrite Off Fog { Mode Off }
Blend SrcAlpha OneMinusSrcAlpha
BindChannels {
Bind "Color", color
Bind "Vertex", vertex
Bind "TexCoord", texcoord0
}
Pass {
SetTexture [_MainTex] {
constantColor [_Color] combine constant * primary, constant * texture
}
}
}
CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI"
}

7
Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader.meta


fileFormatVersion: 2
guid: 1e3b057af24249748ff873be7fafee47
ShaderImporter:
defaultTextures: []
userData:
assetBundleName:
assetBundleVariant:

142
Project/Assets/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader


Shader "TextMeshPro/Bitmap" {
Properties {
_MainTex ("Font Atlas", 2D) = "white" {}
_FaceTex ("Font Texture", 2D) = "white" {}
_FaceColor ("Text Color", Color) = (1,1,1,1)
_VertexOffsetX ("Vertex OffsetX", float) = 0
_VertexOffsetY ("Vertex OffsetY", float) = 0
_MaskSoftnessX ("Mask SoftnessX", float) = 0
_MaskSoftnessY ("Mask SoftnessY", float) = 0
_ClipRect("Clip Rect", vector) = (-32767, -32767, 32767, 32767)
_StencilComp("Stencil Comparison", Float) = 8
_Stencil("Stencil ID", Float) = 0
_StencilOp("Stencil Operation", Float) = 0
_StencilWriteMask("Stencil Write Mask", Float) = 255
_StencilReadMask("Stencil Read Mask", Float) = 255
_ColorMask("Color Mask", Float) = 15
}
SubShader{
Tags { "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" }
Stencil
{
Ref[_Stencil]
Comp[_StencilComp]
Pass[_StencilOp]
ReadMask[_StencilReadMask]
WriteMask[_StencilWriteMask]
}
Lighting Off
Cull [_CullMode]
ZTest [unity_GUIZTestMode]
ZWrite Off
Fog { Mode Off }
Blend SrcAlpha OneMinusSrcAlpha
ColorMask[_ColorMask]
Pass {
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#pragma multi_compile __ UNITY_UI_CLIP_RECT
#pragma multi_compile __ UNITY_UI_ALPHACLIP