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added team id and identifier concat to behavior parameters

/develop/magic-string
Andrew Cohen 5 年前
当前提交
df3a7745
共有 1 个文件被更改,包括 1 次插入0 次删除
  1. 1
      UnitySDK/Assets/ML-Agents/Editor/BehaviorParametersEditor.cs

1
UnitySDK/Assets/ML-Agents/Editor/BehaviorParametersEditor.cs


EditorGUILayout.PropertyField(so.FindProperty("m_BehaviorType"));
EditorGUILayout.PropertyField(so.FindProperty("m_TeamID"));
// EditorGUILayout.PropertyField(serializedObject.FindProperty("m_Heuristic"), true);
EditorGUILayout.PropertyField(so.FindProperty("m_TeamID"));
EditorGUI.indentLevel--;
if (EditorGUI.EndChangeCheck())
{

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