{
"dependencies": {
"com.unity.barracuda": {
"version": "2.0.0-pre.2",
"version": "2.0.0-pre.3",
"depth": 1,
"source": "registry",
"depth": 0,
"source": "local",
"com.unity.barracuda": "2.0.0-pre.2",
"com.unity.barracuda": "2.0.0-pre.3",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0"
}
"com.unity.ml-agents": "2.0.0-pre.2",
"com.unity.ml-agents": "2.0.0-pre.3",
"com.unity.modules.physics": "1.0.0"
},
"unity": "2019.4",
"description": "A source-only package for new features based on ML-Agents",
and this project adheres to
[Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [2.0.0-pre.2] - 2021-04-22
## [2.0.0-pre.3] - 2021-04-22
- update Barracuda to 2.0.0-pre.3.
- The minimum supported Unity version was updated to 2019.4. (#5166)
- Several breaking interface changes were made. See the
[Migration Guide](https://github.com/Unity-Technologies/ml-agents/blob/release_17_docs/docs/Migrating.md) for more
/// Unity package version of com.unity.ml-agents.
/// This must match the version string in package.json and is checked in a unit test.
/// </summary>
internal const string k_PackageVersion = "2.0.0-pre.2";
internal const string k_PackageVersion = "2.0.0-pre.3";
const int k_EditorTrainingPort = 5004;
"name": "com.unity.ml-agents",
"displayName": "ML Agents",
f.write(new_contents)
if csharp_version is not None:
package_version = f"{csharp_version}-pre.2"
package_version = f"{csharp_version}-pre.3"
if csharp_extensions_version is not None:
# since this has never been promoted we need to keep
# it in preview forever or CI will fail