浏览代码

Aded the Goal conditioned GridWorld to replace regular gridworld

/goal-conditioning/sensors-3-pytest-fix
vincentpierre 4 年前
当前提交
ceba7bcc
共有 8 个文件被更改,包括 1716 次插入99 次删除
  1. 866
      Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/Area.prefab
  2. 889
      Project/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity
  3. 60
      Project/Assets/ML-Agents/Examples/GridWorld/Scripts/GridAgent.cs
  4. 0
      /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-plus.prefab.meta
  5. 0
      /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-ex.prefab.meta
  6. 0
      /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-ex.prefab
  7. 0
      /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-plus.prefab

866
Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/Area.prefab


m_LocalPosition: {x: 0.4, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4034807106460652}
m_Father: {fileID: 1887170508549532943}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33152597024021804

- component: {fileID: 114650561397225712}
- component: {fileID: 114889700908650620}
- component: {fileID: 7980686505185502968}
- component: {fileID: 8594362037450380977}
m_Layer: 8
m_Name: Agent
m_TagString: agent

m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4269224463113992}
- {fileID: 4206155882393090}
- {fileID: 4041386967126538}
- {fileID: 4616835664324708}
- {fileID: 1887170508549532943}
- {fileID: 4973675812163709526}
- {fileID: 4067739522719805371}
m_Father: {fileID: 4124767863011510}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

VectorActionDescriptions: []
VectorActionSpaceType: 0
hasUpgradedBrainParametersWithActionSpec: 1
m_Model: {fileID: 11400000, guid: a812f1ce7763a4a0c912717f3594fe20, type: 3}
m_Model: {fileID: 11400000, guid: 224abbd8cccad49b9b654e41dd68fd46, type: 3}
m_InferenceDevice: 2
m_BehaviorType: 0
m_BehaviorName: GridWorld

area: {fileID: 114704252266302846}
timeBetweenDecisionsAtInference: 0.15
renderCamera: {fileID: 0}
GreenBottom: {fileID: 8920732062626264647}
RedBottom: {fileID: 4581466698767512273}
maskActions: 1
--- !u!114 &114889700908650620
MonoBehaviour:

m_Width: 84
m_Height: 64
m_Grayscale: 0
m_ObservationType: 0
m_ObservationStacks: 1
m_Compression: 1
--- !u!114 &7980686505185502968

m_Name:
m_EditorClassIdentifier:
debugCommandLineOverride:
--- !u!114 &8594362037450380977
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1488387672112076}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 38b7cc1f5819445aa85e9a9b054552dc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_SensorName: GoalSensor
m_observationSize: 2
m_ObservationType: 1
--- !u!1 &1625008366184734
GameObject:
m_ObjectHideFlags: 0

m_LocalPosition: {x: -0.4, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4034807106460652}
m_Father: {fileID: 1887170508549532943}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33813191588135886

m_LocalPosition: {x: 0, y: 0, z: 0.4}
m_LocalScale: {x: 1, y: 1, z: 0.2}
m_Children: []
m_Father: {fileID: 4034807106460652}
m_Father: {fileID: 1887170508549532943}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33825707296015202

m_LocalPosition: {x: 0, y: 0, z: -0.4}
m_LocalScale: {x: 1, y: 1, z: 0.2}
m_Children: []
m_Father: {fileID: 4034807106460652}
m_Father: {fileID: 1887170508549532943}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33172111281575160

m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &462420252240335615
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4330763733777060503}
- component: {fileID: 8435613835109386977}
- component: {fileID: 3156974850325288354}
- component: {fileID: 1839010821600771210}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4330763733777060503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 462420252240335615}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.4}
m_LocalScale: {x: 1, y: 1, z: 0.2}
m_Children: []
m_Father: {fileID: 4067739522719805371}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8435613835109386977
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 462420252240335615}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &3156974850325288354
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 462420252240335615}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1839010821600771210
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 462420252240335615}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 88b9ae7af2c1748a0a1f63407587a601, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2140658693492366245
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8139227632564183964}
- component: {fileID: 4441789264695109679}
- component: {fileID: 3147603231634508380}
- component: {fileID: 9040646333384890017}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8139227632564183964
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2140658693492366245}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.4}
m_LocalScale: {x: 1, y: 1, z: 0.2}
m_Children: []
m_Father: {fileID: 4067739522719805371}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4441789264695109679
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2140658693492366245}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &3147603231634508380
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2140658693492366245}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &9040646333384890017
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2140658693492366245}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 88b9ae7af2c1748a0a1f63407587a601, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &2434355380895249150
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3147246490325979217}
- component: {fileID: 8169197181194967258}
- component: {fileID: 1509650541629713148}
- component: {fileID: 5441975983057232048}
m_Layer: 0
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3147246490325979217
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2434355380895249150}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -0.4}
m_LocalScale: {x: 1, y: 1, z: 0.2}
m_Children: []
m_Father: {fileID: 4973675812163709526}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8169197181194967258
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2434355380895249150}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &1509650541629713148
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2434355380895249150}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &5441975983057232048
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2434355380895249150}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3626447536540640153
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 285043643249855503}
- component: {fileID: 4813994350244858160}
- component: {fileID: 4299335526686865903}
- component: {fileID: 4749183378958426266}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &285043643249855503
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3626447536540640153}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.4, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4067739522719805371}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4813994350244858160
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3626447536540640153}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &4299335526686865903
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3626447536540640153}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &4749183378958426266
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3626447536540640153}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 88b9ae7af2c1748a0a1f63407587a601, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &3953431543902180633
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8588407358000093335}
- component: {fileID: 4808436284804927424}
- component: {fileID: 6779118034279698010}
- component: {fileID: 5114579664306028427}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8588407358000093335
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3953431543902180633}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.4, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4973675812163709526}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4808436284804927424
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3953431543902180633}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6779118034279698010
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3953431543902180633}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &5114579664306028427
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3953431543902180633}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4472785895906345941
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 185096777859856055}
- component: {fileID: 5181354088122057621}
- component: {fileID: 6364443950699486206}
- component: {fileID: 8304070115246987804}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &185096777859856055
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4472785895906345941}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.4, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4973675812163709526}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5181354088122057621
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4472785895906345941}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6364443950699486206
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4472785895906345941}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &8304070115246987804
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4472785895906345941}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &4581466698767512273
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4067739522719805371}
m_Layer: 8
m_Name: Bottom-Red
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4067739522719805371
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4581466698767512273}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.099, z: 0}
m_LocalScale: {x: 1, y: 0.7, z: 1}
m_Children:
- {fileID: 2580315339548055252}
- {fileID: 285043643249855503}
- {fileID: 8139227632564183964}
- {fileID: 4330763733777060503}
m_Father: {fileID: 4034807106460652}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5770321103113468817
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2580315339548055252}
- component: {fileID: 2649567833276537042}
- component: {fileID: 6760739988300919339}
- component: {fileID: 1106153669054352}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2580315339548055252
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5770321103113468817}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.4, y: 0, z: 0}
m_LocalScale: {x: 0.2, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4067739522719805371}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2649567833276537042
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5770321103113468817}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &6760739988300919339
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5770321103113468817}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &1106153669054352
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5770321103113468817}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 88b9ae7af2c1748a0a1f63407587a601, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &6495503354550094147
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1887170508549532943}
m_Layer: 8
m_Name: Top
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1887170508549532943
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6495503354550094147}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.35, z: 0}
m_LocalScale: {x: 1, y: 0.3, z: 1}
m_Children:
- {fileID: 4269224463113992}
- {fileID: 4206155882393090}
- {fileID: 4041386967126538}
- {fileID: 4616835664324708}
m_Father: {fileID: 4034807106460652}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7814121189520934378
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4619882085342295572}
- component: {fileID: 8051799667743417835}
- component: {fileID: 2212299054001097616}
- component: {fileID: 3530237456059440266}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4619882085342295572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7814121189520934378}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.4}
m_LocalScale: {x: 1, y: 1, z: 0.2}
m_Children: []
m_Father: {fileID: 4973675812163709526}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &8051799667743417835
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7814121189520934378}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!65 &2212299054001097616
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7814121189520934378}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &3530237456059440266
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7814121189520934378}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c67450f290f3e4897bc40276a619e78d, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &8920732062626264647
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4973675812163709526}
m_Layer: 8
m_Name: Bottom-Green
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4973675812163709526
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8920732062626264647}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.099, z: 0}
m_LocalScale: {x: 1, y: 0.7, z: 1}
m_Children:
- {fileID: 8588407358000093335}
- {fileID: 185096777859856055}
- {fileID: 3147246490325979217}
- {fileID: 4619882085342295572}
m_Father: {fileID: 4034807106460652}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

889
Project/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity
文件差异内容过多而无法显示
查看文件

60
Project/Assets/ML-Agents/Examples/GridWorld/Scripts/GridAgent.cs


using UnityEngine;
using System.Linq;
using Unity.MLAgents;
using Unity.MLAgents.Sensors;
using Unity.MLAgents.Actuators;
using UnityEngine.Rendering;
using UnityEngine.Serialization;

"RenderTexture as observations.")]
public Camera renderCamera;
VectorSensorComponent m_GoalSensor;
public enum GridGoal
{
Plus,
Ex,
}
public GameObject GreenBottom;
public GameObject RedBottom;
GridGoal m_CurrentGoal;
public GridGoal CurrentGoal
{
get { return m_CurrentGoal; }
set
{
switch (value)
{
case GridGoal.Plus:
GreenBottom.SetActive(true);
RedBottom.SetActive(false);
break;
case GridGoal.Ex:
GreenBottom.SetActive(false);
RedBottom.SetActive(true);
break;
}
m_CurrentGoal = value;
}
}
[Tooltip("Selecting will turn on action masking. Note that a model trained with action " +
"masking turned on may not behave optimally when action masking is turned off.")]
public bool maskActions = true;

public override void Initialize()
{
m_GoalSensor = this.GetComponent<VectorSensorComponent>();
}
public override void CollectObservations(VectorSensor sensor)
{
Array values = Enum.GetValues(typeof(GridGoal));
int goalNum = (int)CurrentGoal;
m_GoalSensor.GetSensor().AddOneHotObservation(goalNum, values.Length);
}
public override void WriteDiscreteActionMask(IDiscreteActionMask actionMask)

if (hit.Where(col => col.gameObject.CompareTag("goal")).ToArray().Length == 1)
{
SetReward(1f);
ProvideReward(GridGoal.Plus);
SetReward(-1f);
ProvideReward(GridGoal.Ex);
}
}
private void ProvideReward(GridGoal hitObject)
{
if (CurrentGoal == hitObject)
{
SetReward(1f);
}
else
{
SetReward(-1f);
}
}

public override void OnEpisodeBegin()
{
area.AreaReset();
Array values = Enum.GetValues(typeof(GridGoal));
CurrentGoal = (GridGoal)values.GetValue(UnityEngine.Random.Range(0, values.Length));
}
public void FixedUpdate()

/Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal.prefab.meta → /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-plus.prefab.meta

/Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/pit.prefab.meta → /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-ex.prefab.meta

/Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/pit.prefab → /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-ex.prefab

/Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal.prefab → /Project/Assets/ML-Agents/Examples/GridWorld/Prefabs/goal-plus.prefab

正在加载...
取消
保存