### Minor Changes
#### com.unity.ml-agents (C#)
- `RayPerceptionSensor.Perceive()` now additionally store the GameObject that was hit by the ray. (#4111)
- The Barracuda dependency was upgraded to 1.0.0 (#4118)
#### ml-agents / ml-agents-envs / gym-unity (Python)
- Added new Google Colab notebooks to show how to use `UnityEnvironment'. (#4117)
"unity": "2018.4",
"description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).",
"dependencies": {
"com.unity.barracuda": "0.7.1-preview"
"com.unity.barracuda": "1.0.0"
}