"docs/Learning-Environment-Design-Academy.md")]
public abstract class Academy : MonoBehaviour
{
const string k_ApiVersion = "API-12";
const string k_ApiVersion = "API-13";
const int k_EditorTrainingPort = 5004;
/// Temporary storage for global gravity value
class UnityEnvironment(BaseEnv):
SCALAR_ACTION_TYPES = (int, np.int32, np.int64, float, np.float32, np.float64)
SINGLE_BRAIN_ACTION_TYPES = SCALAR_ACTION_TYPES + (list, np.ndarray)
API_VERSION = "API-12"
API_VERSION = "API-13"
def __init__(
self,