than defining the actions in the Agent's Behavior Parameters. See
[BasicActuatorComponent.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_7_docs/Project/Assets/ML-Agents/Examples/Basic/Scripts/BasicActuatorComponent.cs)
for an example of how to use them. (#4297, #4315)
- Update Barracuda to 1.1.0-preview (#4208)
- Update Barracuda to 1.1.1-preview (#4482)
- Enabled C# formatting using `dotnet-format`. (#4362)
- GridSensor was added to the `com.unity.ml-agents.extensions` package. Thank you
to Jaden Travnik from Eidos Montreal for the contribution! (#4399)
"unity": "2018.4",
"description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).",
"dependencies": {
"com.unity.barracuda": "1.1.0-preview",
"com.unity.barracuda": "1.1.1-preview",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.physics": "1.0.0",