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Scale rendertexture with screen

/develop-resizetexture
Ervin Teng 5 年前
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b9193bcc
共有 1 个文件被更改,包括 4 次插入4 次删除
  1. 8
      UnitySDK/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity

8
UnitySDK/Assets/ML-Agents/Examples/GridWorld/Scenes/GridWorld.unity


m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.4497121, g: 0.4997778, b: 0.5756369, a: 1}
m_IndirectSpecularColor: {r: 0.44971216, g: 0.49977785, b: 0.5756371, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0

m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_UiScaleMode: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ReferenceResolution: {x: 1600, y: 1200}
m_MatchWidthOrHeight: 0
m_MatchWidthOrHeight: 0.5
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96

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