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floor material

/develop/model-transfer/add-physics
Andrew Cohen 4 年前
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b37c4493
共有 5 个文件被更改,包括 35 次插入5 次删除
  1. 10
      Project/Assets/ML-Agents/Examples/Crawler/Prefabs/FixedPlatform.prefab
  2. 8
      Project/Assets/ML-Agents/Examples/Crawler/Physics_materials.meta
  3. 14
      Project/Assets/ML-Agents/Examples/Crawler/Physics_materials/Floor.physicMaterial
  4. 8
      Project/Assets/ML-Agents/Examples/Crawler/Physics_materials/Floor.physicMaterial.meta

10
Project/Assets/ML-Agents/Examples/Crawler/Prefabs/FixedPlatform.prefab


m_LocalPosition: {x: 200, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3386028169429758297}
- {fileID: 3386028169429758297}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4309919623019186}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &33357510309310810
MeshFilter:

m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1846708386698568}
m_Material: {fileID: 0}
m_Material: {fileID: 13400000, guid: dff6e5680d76643a481e8d81555ef3ee, type: 2}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2

- {fileID: 4856650706546504}
- {fileID: 4791482523457020}
m_Father: {fileID: 4309919623019186}
m_RootOrder: 1
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1995322274649904
GameObject:

- target: {fileID: 4845971001715176651, guid: 0456c89e8c9c243d595b039fe7aa0bf9,
type: 3}
propertyPath: m_RootOrder
value: 0
value: 2
objectReference: {fileID: 0}
- target: {fileID: 4845971001715176651, guid: 0456c89e8c9c243d595b039fe7aa0bf9,
type: 3}

8
Project/Assets/ML-Agents/Examples/Crawler/Physics_materials.meta


fileFormatVersion: 2
guid: 87be98804068a4296bc57ee51587f7b7
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

14
Project/Assets/ML-Agents/Examples/Crawler/Physics_materials/Floor.physicMaterial


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!134 &13400000
PhysicMaterial:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Floor
dynamicFriction: 0.6
staticFriction: 0.6
bounciness: 0
frictionCombine: 0
bounceCombine: 0

8
Project/Assets/ML-Agents/Examples/Crawler/Physics_materials/Floor.physicMaterial.meta


fileFormatVersion: 2
guid: dff6e5680d76643a481e8d81555ef3ee
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 13400000
userData:
assetBundleName:
assetBundleVariant:
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