"depth": 0,
"source": "local",
"dependencies": {
"com.unity.ml-agents": "2.0.0-exp.1",
"com.unity.ml-agents": "2.0.0-pre.1",
"com.unity.modules.physics": "1.0.0"
}
},
"unity": "2019.4",
"description": "A source-only package for new features based on ML-Agents",
and this project adheres to
[Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [2.0.0-exp.1] - 2021-04-22
## [2.0.0-pre.1] - 2021-04-22
### Major Changes
#### com.unity.ml-agents / com.unity.ml-agents.extensions (C#)
- The minimum supported Unity version was updated to 2019.4. (#5166)
/// Unity package version of com.unity.ml-agents.
/// This must match the version string in package.json and is checked in a unit test.
/// </summary>
internal const string k_PackageVersion = "2.0.0-exp.1";
internal const string k_PackageVersion = "2.0.0-pre.1";
const int k_EditorTrainingPort = 5004;
{
"name": "com.unity.ml-agents",
"displayName": "ML Agents",
"version": "2.0.0-exp.1",
"version": "2.0.0-pre.1",
"description": "Use state-of-the-art machine learning to create intelligent character behaviors in any Unity environment (games, robotics, film, etc.).",
f.write(new_contents)
if csharp_version is not None:
package_version = f"{csharp_version}-exp.1"
package_version = f"{csharp_version}-pre.1"
if csharp_extensions_version is not None:
# since this has never been promoted we need to keep
# it in preview forever or CI will fail