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We check for the single brain case in UnityEnvironment by checking for applicable non-dict types in the step arguments. However for ints and floats we just use `np.int_` and `np.float_` for the check, which are the defaults for your system. This means if you are using an application (like baselines in #1448) which uses the wrong int/float size an error will be thrown. This change explicitly allows both 32 and 64-bit numbers./develop-generalizationTraining-TrainerController
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