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make the doc less confusing, so that people don't read tfsharp repo too much (#869)

/develop-generalizationTraining-TrainerController
GitHub 7 年前
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      docs/Basic-Guide.md

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docs/Basic-Guide.md


## Setting up ML-Agents within Unity
In order to use ML-Agents within Unity, you need to change some Unity settings first. Also [TensorFlowSharp plugin](https://github.com/migueldeicaza/TensorFlowSharp) is needed for you to use pretrained model within Unity.
In order to use ML-Agents within Unity, you need to change some Unity settings first. Also [TensorFlowSharp plugin](https://s3.amazonaws.com/unity-ml-agents/0.4/TFSharpPlugin.unitypackage) is needed for you to use pretrained model within Unity, which is based on the [TensorFlowSharp repo](https://github.com/migueldeicaza/TensorFlowSharp).
1. Launch Unity
2. On the Projects dialog, choose the **Open** option at the top of the window.

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